Professional :: 9 Scaling Of Curved Line?
Jan 10, 2011
I want to 9 scale the line in the shape of 'U' so that i can increase the width in a manner that the rounded corner of the line not got spoiled and I also want to resize (in proportion) it without spoiling it's rounded corner. Right now I have done it in the distinct files but I want to do these both properties in a single file.
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Jul 16, 2009
I'm trying to draw this hint box and was wondering if anyone could explain to me how to draw a curved line like the one below in flash?
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Dec 12, 2009
Any idea on how to curve a line and bend the texture along with it?I tried lineBitmapStyle with curveTo, but that doesn't bend the texture.I was thinking of using a for loop to draw the curve using lineTo, and using a matrix to rotate the lineBitmapStyle...but it isn't working out to well.
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Dec 24, 2004
I need to attach a series of mcs to a curved line. These mcs are attached through actionscript with the attachmovie code, they do not tween, just attach at intervals one after another. Its hard to explain i know. When the user presses a button on the screen the first mc appears at the start of the curve, another press attaches another mc perhaps 10px inwards on the line and so on.
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Nov 8, 2010
I was working on this Graph (see link) and i couldn't find a way to get a nice curved line between the dataPoints.URL...
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Dec 2, 2007
Any way to get a curved line to draw from a known point a to a known point b. Point b will always be changing and will be in any position around point a. I can work with an existing line from a movieclip and change it somehow, but right now I can't find any way to accomplish it.
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Jun 3, 2008
I want to be able to position a series of movieClips along a curve of a cicrcle, well part of it. Basically I need a curved wall.
This is where I am at the moment, ...not very close.
_root.rot = -30
for (var i:Number = 1; i < 6; i++) {
var block = attachMovie("block", "block_" + i, _root.getNextHighestDepth())
block._y = 30
[Code]....
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Aug 21, 2009
Here's the effort simply displayed: http:[url].....it uses curveto to show the arc of a doorswing.I'd like the drawn arc instead to appear/trail along the leading edge of the door _as_ the door swings open. Guide Layers AS2 led me to tweening AS3 class but the beginning and end objects weren't right. Am I in the wrong place? This seemed somewhat straightforward but perhaps I'm searching for the wrong keyword(s.
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May 1, 2011
I created a character that can move left or right according to keys pressed by the user. (simple enough)But the most I could do is make it move along a straight line, (change X value)or along inclined lines by defining them as linear functions. (not very effective i guess)My question is, is there a way for me to draw a line and have my character walk across it?Is there something that would allow me to get the Y value of a curved line I drew based on its X value?Obviously this wouldn't be a problem if I could just draw a line from a mathematical equation, but my searches proved that to be rather complicated.
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May 10, 2011
I am trying to draw a continuous curved line in flash. There are many methods but none of the ones I have found so far quite fit my requirements. First of all, I want to use the flash graphic api's curveTo() method. I DO NOT want to simulate a curve with hundreds of calls to lineTo() per curved line segment. It is my experience and understanding that line segments are processor heavy. Flash's quadratic bezier curve should take less CPU power. [code]...
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Apr 25, 2005
Im working on some actionscript drawing, right now Im drawing a curved line on a map to show a route for a shipping company, the line is red but I would like to color a portion of the line green for the completed portion of the journey.
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Jan 12, 2009
I'm trying to simulate the coriolis effect and have managed to create a drawing application that lets the user draw on a rotating movie clip. However, I would like to now create an animation that automatically draws a line onto the movie clip which ends up being curved, but I can't figure out how to convert the x, y coordinates of the pixels on the stage to the corresponding x, y values of the movie clip. Here's what I have so far:
[Code]...
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May 2, 2010
Flash has some serious problems with jagged edges on curved shapes. When adjusting a curve on a shape, flash shows that it is curved and then on releasing the mouse it turns into a sharp edge
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Jul 3, 2009
starting a new AS 3 website and (dont hit me) i must admit this is the first AS 3 site i am doing - it's going rather well but i do have a question. I woudl like to create a class that will draw a simple box outline based on dimensions i pass it. But i want the actual drawing of the box to be tweened. So the lines would start out as 1px lines and then tween to be say 100 px wide by 100px high. I have played around with several tweens on both boxes and lines and nothing has worked to my satisfaction. Problem is the lines get fatter as the width scales out. I am thinking that perhaps the only way to do this is to actually draw lines with line to in some loop on onEnterFrame but have not succeeded. So if anyone has an example of this please do share it.
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Feb 11, 2010
I used some code that I found, I think even from you guys the scale an external swf being loaded onto a background movie clip. Works great with the exception that it clips some text and creates some funny diagonal lines and some poor picture quality. I have a feeling that this is down to a slight difference in sizing some where along the line. The stage size is 2560 x 1440 being scaled down to any size, but as I mentioned I don't think the height and width are quite in sync for the widescreen format.
[URL]
// perform initial size check
checkStageSize();
// register to re-check when stage size changes
stage.addEventListener( Event.RESIZE, onResize, false, 0, true );
[Code]...
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Oct 18, 2011
in Flash CS4 I have static text like: Line1 and line2 It's in 9 point Arial Regular as a device font. If I set the line spacing below 3.9 the second line dissappears from the compiled SWF file. It still shows in the FLA file. The same thing happens at 6pt but NOT at 5pt or less.
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Mar 1, 2010
I'm looking to have a logo stay locked in position on the right and the menu bar stay locked in position on the left when scaled in a web browser. The background in the main stage area. Is there a way to do this in Flash or is this done with HTML?
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Jun 24, 2010
I am currently using flash CS5. I have the task of moving text constantly in an animation from left to right..with the text growing at the same time from 12pt to 36pt. As of yet i have looked across many tutorials only showing me on the movement of text I would be great full to anyone who can help me with this text scaling issue
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Sep 2, 2010
It seems 9-slice scaling in Flash CS5 is a little half-baked. If you create a symbol containing text and vector graphics, only the vector graphics is scaled according to the 9-slice scaling contract. For example, consider the following symbol:
Sure, the vector graphics are scaled according to the 9-slice contract, but what are we supposed to do about text? And just in case you're thinking "convert the text to vectors/raster"... unfortunately no... I don't have the option of converting the text to a set of vectors or a raster because its content will have to be dynamic.
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Mar 11, 2008
I've search through all the threads with "scaling" and "resizing" and can't find the solution.
Basically I have a GUI element on a gallery that I don't want to scale, while the rest of the page is free to resize/scale.
I think I need to add a listener of some sort to the stage, but I'm not sure how to do this.
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Apr 27, 2010
How do I scale and move a finished animation (with more than one simbols - do I have to group them or something since I don't wan't to touch the background?) without having to do it on every keyframe?
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Jul 15, 2010
Is there a simple way to scale my entire movie? I've tried doing it with the "modify -> scale" and dragging, but that only scales the selected symbol. I also tried going to the last frame, selecting all and scaling again, but then I have stuff in the middle of the movie that doesn't seem to scale correctly.
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Jul 19, 2010
I have a couple of Image Loaders, the images that they call are bigger than the components themselves but have turned on scaleContent to ensure that it fits and scales to size. This works fine across many platforms but i've found that on some systems it displays the imported image at it's true size rather than the actual size of the component.
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Nov 4, 2010
Say you have a keyframe on 1 and a keyframe 25 and a keyframe on 50. Can I grab 50's key and scale down? So could I grab 50s key or all 50 frames and scale down to say 25, and then the key would be in the middle still (guessing 12 or 13 for the middle key). Until then I'll manually drag keyframes using Ctrl. It just would be nice to easily scale down keyframes/frames even if it's not 100% precise.
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Nov 12, 2010
Do anybody know about how flash player render the content when we do the scaling? Let's say i have 2 flash swf file. swf1 : the stage size is 2000 px x 2000 px. + 1 movieclip with 100% transform swf2 : the stage size is 1000 px x 1000 px. + 1 movieclip with 50% transform Let's say there is a movie clip on swf1. So i copy the same movie clip to 1000 px x 1000 px file and transform the movieclip to 50%. So it will look the same if i scale the swf2 x 2. If there is any different on swf1 and swf2 in team of CPU usage or etc?
Like is it true when playing swf2 need more CPU usage than swf1 because swf2 need to do the scaling but swf1 not. Just not sure which way i should develop the content. Because i have to make some content and the width/height are about 3000 px. So i am thinking if i should set the stage close to limit 2880 or just make the content like swf2. And my concern is if it will use more CPU when do the scaling.
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Mar 9, 2011
i have a MC of a circle with a stroke i motiontweened the circle to scale larger, but the stroke is scaling up proportionally..is there any way to maintain stroke weight when motiontween-upscaling a shape? just when i think i'm on a roll with this program, i'm stumped like every 30min.s,
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Mar 21, 2011
This is a ridiculously easy problem but I'm drawing a mental blank at how to do it so in advance I apologize for the simplicity. I'm trying to get a movie clip to rotate and scale automatically without being clicked. I would like it to gradually rotate by 90 degrees and scale by 150%, but I can't figure out how to get a motion tween to do it and am having to do it manually frame by frame. What is the code to do this?
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Jun 30, 2011
I created an animation with various symbols and motion tweens, mostly on outer level timeline. At the end, I realized the resolution was too low for a quality quicktime export. After scaling the canvas from 550x400 to 1650x1200, I tried scaling the rest of the objects using the "edit multiple frames" brackets, but every scene I try to do this to, only a few of the frames are scaled. They start scaling and moving around all over the place fluctuating between the original and new positions. So i have to go back and manually scale/reposition the tween spans. Am I doing something wrong with the edit multiple frames thing or something? Or is there an easier way to do this I haven't seen?
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Jul 9, 2011
I'm having a very basic problem, im trying to do a slow zoom/scale of an image (jpg), in this case its a company logo. the problem im having, as you'll see is that this causes edge effects, they are shakey/aliased.almost looks like some sort of antialiasing is required.
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Dec 12, 2011
I have a rectangle drawn on the screen. I exported the center of the rectangle for action script. I have an instance of the center exported rectangle overlaying my main rectangle. I do this so that I can change the back color with actionscript. I have the blending property of the overlaying rectangle set to overlay so that borders of my original rectangle are visible.
My problem is when I scale the flash window the borders of my rectangle sometimes dissappear.
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