Professional :: Creating Loader FLA For SWF From ID
Aug 16, 2010
I'm a designer who uses ID to create eBrochures. I can of course export SWF files and associated resources from ID to upload for web usage, but what I'm trying to do is create Full Screen projectors (amac and PC of these files). I have Flash Cs5, but know nothing about it. I can of course use the Flash PLayer Debugger to openthe ID created SWF and use the 'Create Projector Command' to make a self contained Projector, which is *almost* what I need.
Only problem is the SWF is not / cannot be set from ID to open in Full Screen mode, so the projector inherits that characteristic. Is there some easy way to add some script to the ID file so it open full screen? Or is there some kind of shell FLA I can get that would simply say something like "open content.swf and play full screen" then I can use that standardised name for my SWFs and make a projector of that ?
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Jan 9, 2010
Ive been using the loader a lot of upload images into my movieclip. But the only way I know how to do it is load the content, add an event listener, wait for it to finish finish the job in the handler using the reference to the loader like this.[code]...
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Jul 15, 2011
I'm having some problems creating a Loader from a ByteArray. The first time I open my application I save in a cache the bytes loaded in the loader.contentLoaderInfo. The second time I open the application I'm loading from the cache the bytes saved previously and creating the loader like this: loader.loadBytes(bytes); But, It seems it has a problem recreating the loader. All the bytes are loaded but when I want to access the content I don't have it.
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Aug 24, 2010
I've been trying to create a simple loader class that loads an image file onto the stage.
Writing the code to perform the task is simple via the main timeline:
Code:
var picloader:Loader
picloader = new Loader()
picloader.load(new URLRequest("photo/1.jpg"))
[Code]....
How should I write the class such that it performs this function? Ideally I would like to specify the file I want to load eg. loadimage("photo/1.jpg") when I run the method.
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Nov 19, 2008
I am creating a photo gallery using the loader component, however some of the jpgs are around 240k so I want to add a custom preloader. The issue I am having trouble with is... how do I set up a preloader that I have made to activate when the loader component loads a new jpg via the myLoader.contentPath = "sample.jpg"???
I am using a sliding thumbnail gallery w/ a static main image behind.
Anyone have a tip for settingup a preloader for the loader? Never had much luck making preloader.
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Jun 19, 2010
The following action script for loader is working fine:
var l:Loader=new Loader();
addChild(l);
l.load(new URLRequest("MyLogo.swf"));
But when I added one more loader to it like the following...It doesn't show anything but gives an error:
[Code]....
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Dec 7, 2010
I'm loading a bunch of swfs into my movie and when they are finished loading I need to change each swfs color based on my xml data. My problem is when my Event.COMPLETE fires I don't know which loader it belongs to to retrieve the correct xml. I've tried giving my loaders names but I can't seem to access the name from the Event.Complete function. My trace causes the error: Property name not found on flash.display.LoaderInfo and there is no default value. How do I access my loader name?
for(var w3:int = 0; w3<cartXML..item.length(); [code].....
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Dec 19, 2011
[b]Ok why wont this work?
Trying to do a
Navigation bar button , to preloader to abour me page with a photo component.
Not on the pre loader page the bar works, only it wont disappear.[/b]
[pre]s[color=blue]iteLoader.loadMovie("AboutMe5.swf",4);
Frame_movie._alpha = 100;
loadingBar._alpha = 100;
[Code]....
it appears to be the if script thats the problem not triggering the fad or gettig red of the pre loader altogether.
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May 11, 2011
I have a banner as the header on a website. The file is about 150K. I want the banner to load (relatively) instantly (without the animations). My current solution is to take a screenshot of the first frame and create a preloader that just displays the screenshot. A really simple solution to this would be a setting (or something) that just caches the first frame as a bitmap and loads that first, then displays it until the entire file is loaded.
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Feb 20, 2012
I have figured out how to use loader to bring external .swf files into my project, but I have lots of buttons bringing lots of different swf files in and I want to have a home button that will kill them all no matter what order they have been loaded in. Here is my code so far.... returns errors (but it still works) and will cause trouble as I get more .swf's loading. I would really like to keep track of the last loader loaded and be able to move forward and backward through the order and also kill them all at once?
sub
var Gstar1:Boolean = false;
var Gload1:Boolean = false;
var gs_ProLoader:ProLoader;
var gl_ProLoader:ProLoader;
[Code] .....
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Apr 2, 2007
im having trouble adding a progressbar components to a loader...all the images load and the progress bars too but the progress bars only change when they reach 100% and they do not disapper either..
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Feb 4, 2010
I am unable to debug a swf (Test.swf) loaded with Loader (from TestLoader.swf) if Test.swf imports a class from another swf (OneLoop.swf).If I set breakpoints in Test.swf, they will not be hit when debugging TestLoader.swf.I have attached a Test.zip file which contains the necessary FLA and AS files to demonstrate the bug. To reproduce the bug.Load up Test.as, OneLoop.fla, Test.fla, and TestLoader.fla.Then put a breakpoint on line 17 of Test.as (removeEventListener)Then Publish OneLoop.fla.Then Debug Movie on Test.fla.You will see that the breakpoint stops at line 17.Then Debug Movie on TestLoader.fla.You will see that the debugger will stop at line 18 (where I throw an Error), but failed to stop at line 17.I'm using CS4 Pro 10.0.2.This problem only occurs when I import a class from the third swf.Does anyone else know how to fix the problem (without removing the imports or merging the FLAs )?
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Mar 22, 2010
I have a nice as3 swf that reads and xml file, and loads images with transitionsfor a slide show on an html banner page.This works fine. There are some users that see white space (the stage) before thefirst image loads. Depending on the clients connection, etc this can take aslong as 2 or 3 sec.
I was thinking about placing a jpeg in the fla, and adding it to the stageas a symbol or graphic, so instead of white space (or a color other than white)the user sees an image on the page, and when the xml loader places the first image on the page, the user sees the image, and the slideshow, etc.
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May 4, 2010
I have a main movie (e.g called main.swf) and a couple of other movies which need to be loaded inside my main movie.Some of these should load inside a movieclip, and some should load inside a scrollpane. Now, whatever I do, i just can't make my Preloader show the amount of loaded movies properly.I even used the built in methods of scrollpane but it doesn't work at all.I use AS2, and flash CS3.The loader stops at 0% and after same time it goes to 100%.
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May 20, 2010
I am trying to create a flash pre-loader exactly like the one in the tutorial at this link: ( I am using CS4 and AS3 as he is in the video)
[URL]
When I go to simulate download, the loading page screen will show as the page loads, but the dynamic text fields will not update or show anything - they are just whited out as if they are not there.
I have checked the code about ten times. And I have also named all the movie clips exactly has he has them named in the movie. The only problem I can think of is that I am not if I need to name my .swf file that plays on frame two to something else or somehow "connect" it to the action script or loading page so the loading page understands what the dynamic text needs to load. If this is not the problem, can anyone think of something else?
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Aug 19, 2010
I recently added a loader page ("loader.swf") to my flash website. Basically, I created a new file and added a loader which shows the percent loaded, and then it loads in the "index.swf" file. My question is: when I upload my site to the web server, do I use the loader page as the "index" page? My dilemma about that is that I don't want the URL to read "[URL]"...
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Jul 26, 2010
how to load an external using a loader to show while its loading...my swf which is to be loaded is a gallery having jus one frame on which action script is placed..
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Oct 13, 2010
I have an external swf file loaded in loader component. The external swf loaded in loader component is stopped initially. I want to play it by a button outside the loader component which is located in the main swf movie.
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Mar 6, 2011
I have confirmed to my satisfaction that the following code never triggers the Event.COMPLETE of var loader:
var loader:URLLoader = new URLLoader();
var req:URLRequest = new URLRequest(contact_url);
var variables:URLVariables = new URLVariables();
loader.dataFormat = URLLoaderDataFormat.VARIABLES;
req.method = URLRequestMethod.POST;
[Code] .....
However, it does in fact send the emails it is designed to send! Why doesn't it complete when in fact the work is done?
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Mar 8, 2011
I Have about 10 images that will be loading into my home page using the code below. the problem that I am getting is that occasionaly the same image will load twice in a row. is these some code I can insert into my existing code so that the images will not load twice in a row?
var movieArray:Array = ['Simage/Simage0','Simage/Simage1','Simage/Simage2'];
var loader:Loader = new Loader(); var index:int = movieArray.length * Math.random();
var url:String = movieArray[index] + '.swf'; trace("Attempting to load", url);
[code].....
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Jul 9, 2011
In the first frame of that movieclip, I'm importing an external swf with Loader class,(Using actionscript2 but my main flash page using Actionscript3),It is loading well but when i pass to second frame and return to the first frame again, the Loader doesn't work. (i'm using addChild(); to show external swf)
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Jul 26, 2010
i am loading all thumbs and images in a container on a single frame using action script..but the size of the swf becomes 1.2 mb so i want to add a loader to it...the loader i am trying to add counts the frames but my file has just one frame so the loader doesnot show up..
here is the script of my gallery..and the timeline has just one frame...
import mx.transitions.Tween;import mx.transitions.easing.*;
this.createEmptyMovieClip("container",1);var imagesNumber:Number = 18;var scrolling:Boolean = true;
for (i=1; i<=imagesNumber; i++) {container.attachMovie("thumb"+i,"thumb"+i+"_mc",i);myThumb_mc = container["thumb"+i+"_mc"];if (i==1){ myThumb_mc._x = (0.0)*myThumb_mc._width;
[Code].....
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Feb 28, 2010
How do I solve this error? I'm kinda lost here (again)... This is my code:
[Code]...
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Aug 25, 2010
I have my entire site layout in Flash CS4 and using AS3. I was able to successfully segment the site with labels, add UI Loaders to desired sections to make the site smaller and work faster, I was able to put a close button above the UI Loader, which closes it and brings a user back to a designated section of the site.
And then I encountered a problem. I have a few images in each UI Loader which I would like to function as buttons and also bring the user to the desired section on the main site, however it seems to be a problem that the buttons are located inside the UI Loader I can not figure out how to jump out of the loader to the main site.
Is there a specific code for it or the whole layout has to be somehow restructured?
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Apr 28, 2011
I have a dynamic text field which is loading images from an external html. This text is named scrollPaneImage and is a child of a movieClip called scrollPaneContent. I then load scrollPaneContent into a scroll pane named scrollPane
When the user interacts with my swf different images are loaded into scrollPaneImage. Since some of the images take a few seconds to load, I'd like there to be a progress loader displayed in the scrollpane.
I have tried adding the progress event listner to the dynamic text, the movie clip and the scrollpane and cannot get it to respond or track the loading.
scrollPaneContent.addEventListener(ProgressEvent.PROGRESS,reportProgress);
function reportProgress(e:ProgressEvent):void {
trace(e.bytesLoaded + " loaded out of " + e.bytesTotal);
trace("LOADED");
}
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Jan 23, 2009
I have two swf files, each one almost with the same classes, the most important one is a Singleton class, each swf does "singleton.getInstance()". The diference is that one swf is like a container and the other one is like a module. So when the container loads the module from an absolute path like loader.load("file://c:/modules/module.swf") or loader.load("[URL]"), two different singletons (same class) are created
But when the container loads from a relative path like loader.load("module.swf") , just one singleton is created (that is what I want) I am just intrigued with this behavior, could someone explain me this? PD: I believe is something related to loaderContext and applicationDomain but It also appears that isn't working right. -Patricio Foieri , Vertigo Labs
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May 9, 2009
The title describes the problem: Loader.load() is firing the INIT event, but in my listener it's reporting loader.content as null. The description for INIT event is "Dispatched by the associated LoaderInfo object when the properties and methods of the loaded SWF file are accessible."I'm loading a lot of JPG images, and 95 percent of the time it works fine; the init listener fires and reports valid loader. content.I absolutely need loader.content available because I need to set the bitmap smoothing property to true.I've tried using Event.COMPLETE and it has the exact same problematic behavior.
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Apr 28, 2010
I'm feeling a bit low now as I have been suffering this for months. A simple loader loads my simple game and runs VERY FAST on even slow pcs BUT when I build this other loader, it goes quite slowly and I don't know where the app is going wrong. WHERE is the processing consumptoin coming from out of my app.
[Code]...
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Mar 26, 2010
I have the following code which simply loads an external swf, puts it in the right place and should all be hunky dory.This works:
Code:
var myLoader:Loader = new Loader();
addChild(myLoader);
var url:URLRequest=new URLRequest("foobar.swf");[code].....
to set the dimensions of the loader so the external swf doesn't 'spill over', the result is a blank screen. No matter how high I set those dimensions it just doesn't display anything.
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Sep 13, 2010
I got this very strange behavior from FlashPlayer debugger 10.1 r82. When I call loader.load method, no ADDED event is dispatched to the loader object. But if I open the file and call loader.loadBytes instead, an ADDED event is dispatched to the loader object. I suspect the ADDED event is dispatched because the content is being set as the child of Loader object, but why in the other case it is not dispatched?
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