Professional :: Dynamic Text For A Large Scale Project?
Jan 22, 2011
I understand that, in order get an anti-aliased font in a dynamic text field, the most given advice is to embed the font. But that doesn't work for my project since we want to make it available in multiple languages, and there are too many fields that must be embedded, and it greatly increases the file size of just one scene.
The other option I have seen people use is to custom anti-alias, but for some reason, this option just is not working for me. I fiddle and fiddle with the sliders, and no change is ever made. We are only using Arial, so I am at a complete loss as to why I seem to get no changes in the text from this option.
shed light on what might be blocking me from using custom anti-alias in my flash files?
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I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
auto scale-size the fonts to a smaller size if the user types many letters.
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here's a code that i'm trying to fix but i can't get the dynamic box to change:
[Code].....
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I have an issue with font scaling of a dynamic text box.
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The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
[Code]....
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So I've got one more problem because the font size limit on 127px I need to scale my dynamic text so it can be bigger. So here the code I tought could work:
this.createEmptyMovieClip("text1_mc",1);
[Code]....
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[Code]...
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Im using a standard font (Gotham rounded) within a dynamic text field. As soon as I embed the numerals within this text field the text lowers within the text field.Double clicking the field then renders the text higher up! It seems that the height it shows when I double click is the height it compiles atThe other strange and annoying thing is that my colleague working on the same project is using the exact same font and same file but this doesnt happen to him and so the font redners out differently when he compiles
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[Code]...
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