Professional :: Flash Pro CS5 - Unexpected File Format
Dec 28, 2010
Today I was working on a project in Flash, I restarted my computer because when I was pasting sth. It was pasting "Hello!". After the restart, I opened Flash, It said that the "Essentials xml" couldn't be opened. So it said to go to Window>Essentials reset. I did and I was able to edit again. But before doing that, I tried to open that project, and it Said that it couldn't be found. I opened it manually but still the same. Then I closed Flash and opened it again. And when I opened the project I got : "Unexpected file format".
I'm suddenly getting an "Unexpected file format" error on virtually every Flash CS4 file that I try to open. These are files that I created and I'm trying to open tham on the same computer on which they were created. The only thing that I can think of that has changed is that I installed some new fonts, so I deleted those, but that hasn't helped.I've tried retrieving files that I had backed up to a server, and those give me the same error. The only files that I AM able to open are 1) a test file that I created in CS4, saved, closed and reopened, and 2) files that had been created in CS3.
We recently upgraded to Windows 7 64Bit from Windows XP here at work, and since the upgrade i've discovered a very scary issue with Flash.When going to save one of my large projects, often Adobe simply crashes outright, freezing up and displaying a standard error message."Adobe Flash CS5 has stopped working. A problem caused the program to stop working correctly. Windows will close the program and notify you if a solution is available." - with an option for "Close program"I hit close program, and Flash disappears. If I try and open that same FLA file again, I get the error messageUnfortunately it seems since Flash is crashing in the middle of saving, it is corrupting my FLA file. This is extremely worrying, since it corrupts my entire source file.Here's the details of my computer:OS: Windows 7 - Recently upgraded from 32bit Windows XPThe Flash CS5 version is 11.0.0.485The FLA in question is 10MB, and contains some large map files (gifs), lots of small JPG's as well as a fair chunk of code as well as importing of external classes. I've tried replicating the issue on smaller files, and haven't been able to do so.
I have been working on a project for a week and suddenly it crashed during save (nothing strange had been imported or anything i just saved after moving content around) and now i cant open my file again. I contacted adobe support who claim that since the problem is related to the file this is not their problem, what a load of HORSE ****, who should i contact about this dell if its an FLA FILE!? I have already renamed the file to flash.zip then opened with WinRar and repaired as a new zip file to a different folder (which removes the corrupt content which is document something.xml) then i tried renaming this folder back to flash.fla however the file still does not open.
I receive a error when loading a .fla file from a flash template downloaded from net.nexpected file format - yet adobe flash 5.5 recognizes the file and tries to load. I'm new to adobe flash.
I was recently working on a project in Flash CS5.5 for school, last thing i did was save the project and close the program. Next time I try to open it I get an error saying "Unexpected File Format", and the application closes itself out. I can open Flash by itself and work on anything else, but when I try to open my class project it repeats the same thing "Unexpected File Format" and closes. The file was originally started IN Flash CS5.5, and has not moved to any other program since then.
i have recently been making a game in flash 8 and then a few weeks ago i got a demo for CS3, then my demo ran out and i thought that it wasnt really worth upgrading so i went back on flash 8 and tried to open the game but when i did it sed "Unexpected File Format". I checked and the game was .flv and it still wont open.
I have been working on a flash movie all day.I shutdown my computer and rebooted it.Now when I go to open my .fla it says "unexpected file format". I stupidly wrote all actionscript on the timeline.
I recently had Flash CS4, I made an AS2 .swf, published to .fla. Now, I have Flash 8. I am attempting to open the CS4 .fla, and it says, "Unexpected file format!"
I am trying to customize a video player skin from f4player [URL] [the file is mySkin.fla]). I am using flash cs3 pro and I get the error "Unexpected file format" when trying to open the file, a friend has flash cs4 and has the same error. Is there something I could do to open this .fla file correctly? Or maybe if someone could try opening it and saving it again for cs3?
Lately, I've been getting an "Unexpected file format" error when tring to open a CS3 fla file that I've been working with for a couple of years. I've edited the file with the exact same app before.
I was working with a FLA file when Flash suddently crashed. Then i tried opening the FLA again and i get "Unexpected File Format" error. Are my FLA file contents now forever lost? No way to recover it?
I have had Flash CS5 since it came out, I have updated the program regularly.When I open Flash it gives me the Unexpected File Format Error. Even though I am not opening any files.
I'm working as a freelancer in a flash project. The project includes a list of as2 files which I need to edit and debug. I was going to do that using flash cs3 but every time I try to open an as2 file I get an "Unexpected file format" error message. The files are strictly text and (not binary), but it seems flash cs3 won't open files with a '.as2' extension (e.g.scriptfile1.as2). If I rename the file so it holds the .as extension (e.g. scriptfile1.as) then cs3 opens it fine. Unfortunately I cannot rename these files since I'm not the owner of the project, I merely make some modifications.
I have Flash CS4, fully legal, paid-for version. I am trying to open some old FLAs that I made, probably with Flash 8, maybe with Flash 7. When I try to open them, I get the error message "Unexpected file format," and Flash CS4 crashes! It have checked for updates online, but no luck. Most people who mention this problem are trying to open a FLA made with a newer version, using an older version.
I'm going to create a iOS app in flash and convert. I'm thinking I may want to load graphic assets at runtime. I'd like these assets to be vector graphics so they can be resized easily with no quality degradation. I usually use SWF files ofr this purpose. Unless I'm wrong, a converted iOS app probably does not load SWF files. So I'm wondering what kind of vector graphics file format can iOS load at runtime?
when the embedFonts is removed, it works perfectly as expect. Otherwise when an image is clicked, it selects the whole text around it. Alternatively can anyone suggest a method to style dynamic textfields instead of using html?
The symbols appear properly in the library. To edit the circle, I double click it on the stage.It appears to open for editing - the status bar above the stage says SCENE 1 -- SYMBOL 1 - but the square symbol on the stage DOES NOT gray out to indicate I am editing the circle I make changes to the circle and click out of editing mode, and yes, the changes have been made to the symbol in the library. So the editing process appears to have worked.
I overlook the square not graying out and begin writing my ActionScript, a simple script that changes the color of the circle or square in response to mouse overs. When I test the movie, the circle works perfectly but the square is unresponsive. It seems like Flash does not realize the square is on the stage.his exercise comes from the Missing Manual Flash CS5 book.When I download the completed exercise from their website and double click THEIR circle for editing, the remaining symbol DOES turn gray on my stage to indicate it is not being edited.My code appears to be identical to theirs. I have started over from scratch over a dozen times now, but I seem to keep making the same mistake.
But the challenge is how should i import this icons in flash that too in vector format. I am following a process which is not really giving me a proper output. Process
1. Export the AI file in swf format
2. Convert the swf to fla using decompiler
3. open the fla to view the icons
Now the challenge is when I follow this process i get a large number of masked layers in flash. For one icon it shows around 80 layers...
I have an Audio Recorder created in flash. Currently it records audio and saves it in .flv format.(I am using AS2.0 and Red5 server) My question is: Is there any way by which I can record and save audio in .mp3 format, directly?
I'm just starting out with my first Adobe Air project (I'm a pure AS3 developer by trade).I'm planning to build an image editor which supports layers. I'm wondering what the best way would be to store an entire project including layer data (images) to a users hard disk.I'm wondering if there is any pros/cons in creating a custom file format for my application. The idea is I will be able to store an entire project in a single file. This will be done by writing meta data to the file's header such as the image dimensions, layer names, layer data offsets etc...I'm trying to be mindful of the issues which might arrise such as maintaining backwards compatibility after adding new project features/meta etc.I guess I'm asking whether people have any advice or experience with creating a custom file format for Adobe Air and if there are any other 'out-of-the-box' solutions to saving 'complex' data to a users hard disk.
How to edit the .fla file code and save it in the .swf format? I downloaded the trial version of adobe flash.I am able to see the output frame but not source code.