Professional :: Test Touch Events In SWF File?
May 7, 2011
I am trying to write a simple program, just to practice, that will use touch events for an iPad. I don't have a developer account and so am testing the app on my computer. However, it does nothing. Clicking the mouse on the movie clip does nothing. I even copy and pasted someone else's code so that I was sure it wasn't because I got my syntax wrong. Nothing. Is there a way to test touch events on a computer, or do I have to compile the app and send it to an iPad everytime I want to test the app? Is there no AIR simulator that will simulate touch events using a mouse, as there is with XCode?
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Jan 11, 2012
Just wanted to ask if there is any advantage for either using mouse click event or touch tap events, when writing apps for mobiles or tablets (for the iphone especially)?
I know that both of them should work fine, but in term of performance, is anyone better? Are there any things I should be aware of when choosing either?
By the way am using actionscript3 to implement the app.
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Jul 3, 2010
I'm trying to create a game and I need to test if two objects touch each other. the problem is, that the hitTestObject fires before the two MCs actually touch... This is worse if one of them's rotation has been changed. How can I overcome this and get a better hit test? Is there some sort of ready class that deals with this?
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Aug 28, 2011
I changed them all to mouse events (I was told mouse events would still work on an iPad) and without doing anything else (just changing them to mouse events) the app started to function in testing. But then I transferred it to my iPad and it didn't work. At all. It didn't do anything.
[Code]...
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Apr 5, 2012
test touchEvent on Adobe Device Cental, google it can't find any information. I know you can do multi touch, but single Touch doesn't seem to work.
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Jun 10, 2011
I have a (semi) functioning prototype of an app and am trying to test it on an iPad.But when I export and install the ipa on my iPad through iTunes and Launch, most of the functionality is gone. In fact, all that happens is my buttons light up. Nothing does anything else.
Player: AIR for iOS
Script: Actionscript 3.0
Included .swf, .xml, and all relevant .as class files
Published using quick publish for device testing
And that's it. I opened the .ipa in iTunes and synced. And nothing works.
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Jul 12, 2011
I am trying Flash CS5 for ios development, but TouchEvents don't works on my ipod. My ipod is jailbroken. The code I try is here:
[Code]...
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Jan 18, 2011
I wrote a code for handling google maps in a multi touch table. On the map itself, I have a sort of button that, if touched, makes a tool bar show up. On the bar I have a slider and a button, both of them activated by touch events. My problem here is that when I touch objects on the bar, the touch event pass through the bar and it is fired also on the map below, making my map move. Uff, this is very annoying.
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Apr 4, 2011
I'm still having some problems understanding these touch events...or maybe something else..can anyone enlighten me as to what i'm doing wrong in this code?? Only left as1&2 to go to 3 recently so I'm sure I have bad habits and misconceptions but. In the IDE i have a button on the stage called: "touchBtn" and a textfield called "timer"
the problem i have is that if i touch the button fast / lots, the display rate really slows down...I know this is down to something I'm doing totally wrong but not sure what..
[Code]...
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Mar 17, 2010
I have made a jigsaw puzzle game, that can be scaled up to have lots of pieces. Now I want to implement it so it can be played by more than one person at a time on a large multi-touch screen. I'm not sure how is best to proceed.
Ive had a look at some development kits and some tutorials and they seem to go into too many gestures etc. I literally only need the capability to move more than one piece at a time. So is it possible for flash to simply deal with this as multiple mouse down events rather than going into multi-touch gestures etc. Or do I need to do it another way?
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Feb 15, 2010
I am starting to develop an AIR application. After doing some code, I am able to test the AIR file from within Flash CS4. I then close the Movie Test and made some additional changes. I performed another Test Movie however nothing happens. If I restart Flash CS4, I am able to test the AIR file but not a second time.
Environment:
OS: Windows 7 64
Flash CS4
4GB RAM
I have performed the following troubleshooting steps:
1. Reset the configuration folder -> same issue
2. Reset the Registry Key -> same issue
3. Tested on Windows XP 32 (Same machine [dual-boot]) -> works
4. Tested with a brand new FLA AIR file -> same issue
5. If I convert the AIR file to a standard AS3 document -> able to to test with no issue
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Aug 4, 2011
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This is the code that I put in for the buttons:
[Code].....
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Apr 6, 2012
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Feb 27, 2009
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Dec 1, 2010
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swfobject_modified.js
expressInstall.swf
Here is the ActionScript3 that I am using in the Flash file:
[code].......
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Jul 23, 2010
I'm using the TouchEvent listener rather than the TransformGestureEvent listener because the TransformGestureEvent listener's built in gestures (particularly zoom) seem to be extremely slow and poorly thought out. So I'm dealing with raw touch data and I need to find the number of current touchpoints. Is there a method that returns the number of touchpoints currently on the screen?
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May 2, 2011
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Aug 5, 2011
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Aug 18, 2010
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Dec 13, 2011
I recently discovered that the MouseEvents in my Flash animations aren't working on touch screen Android tablets. Is there some extra code that I need to add to make this work? There's an example at [URL]. My other issue is more of a web design issue, but the animations are not placed correctly on the webpage.
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Mar 12, 2010
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Jul 27, 2011
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Mar 23, 2010
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Apr 6, 2010
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tutorials.addEventListener(MouseEvent.MOUSE_DOWN, myBtnHandler1);
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gotoAndPlay("Scene 59");
[code].....
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