Professional :: Alternative Content Safari On IOS Devices IPad IPhone IPod Touch?
Dec 27, 2011
Is there a documented best practice for providing alternate content for Flash in Safari on iOS devices?I am getting white space where my Flash animation would normally appear, and management is displeased. I need to display alternative content in this space.
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Sep 6, 2010
I have built a multi-touch application which is based on a Java EE backend and combined with BlazeDS to a Adobe Flex frontend. The application runs on a DIY-Multi-Touch which I built. Now I want to use another solution. The Adobe Flex frontend (with a multitouch library) and the BlazeDS adapter should be replaced by a solution which covers iPhone/iPad, Android and commercial Multi-Touch displays.
The problem is the iPad/iPhone, there is no Flash Player runtime (not the jail-breaked ones), but the application should be runnable also on those devices. So Adobe Flex and a Java frontend (no JVM on the iPhone/iPad) is not possible anymore. At first, starting the developing of the application it was not neccessary, to run it on Apples mobile devices, but this changed So, what can I do, using HTML5? So I can use it for Android and iPhone/iPad. But I also want to make it possible to use it on a commercial multi-touch-display and normal display with a mouse (I only have gestures for one finger, the 2-finger gestures are not neccessary). Are there any frameworks that allow this? Because I do not want to create several frontends (App for iPhone/iPad on Objective-C and a Adobe Flex for all other devices), it would be great if I can build a frontend for all devices.
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Nov 15, 2011
how to use filters (specifically a glow filter) on a mobile devices (specifically the iPhone) when using GPU rendering and high resolution. At the time, there was no answer... filters were unsupported. Period.
I can report that I have gotten a color matrix filter for desaturation AND a glow filter working on the iPhone and the iPad using GPU rendering and high resolution.
The solution, in a nut shell is as follows:
1: Create your display object... ie: a sprite.2. Apply your filter to the sprite like you normally would.3. Create a new bitmapdata and then draw that display object into the bitmap data.4. Put the new bitmapdata into a bitmap and then put it on the stage or do what you want.
When you draw the display object into the bitmapdata, it will draw it WITH THE FILTER!So even if you put your display object onto the stage, the filter will not be visible, but the new bitmapdata will!
Here is a sample app I created and tested on the iphone and ipad
[Code].....
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Mar 25, 2012
Problem: When doing anAPP to test it out in my smartphone devices. I tested it on my computer and it works fine. But in devices, im not able to scroll the textbox down/up because my devices dont have a scroll wheel to scroll up/down.Assuming that im looking for something like this: When I use my fingers to touch on the textbox and slide it upwards, the textbox will scroll down
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Nov 22, 2010
I was able to create a iOS application in Flash and sync it to my iPod Touch for testing. The icon appears in the menu and the application launches fine. However, after shutting off the iPod Touch and then starting again, the menu icon image disappears. The icon is simply white with no image.
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Feb 3, 2011
is there way of making flash website which is designed in flash cs5, compatible for iphone and other devices
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Jan 5, 2011
My OS is Win 7 and I have the windows test versionof Flash Builder Burrito.There I can only develop for Android devices.I've heard it's only possible to develop forthe iPhone/iPad with a Macintosh computer.Or is there a trick to develop for iPhone/iPad on Windows PC with Adobe software(because I don't want to pay a second time for Adobe software for MAC)and only copy the result to a Macintosh?
Is it possible in the MAC version of Flash Builder Burrito to develop for iPhone/iPad (and also for Android)?Or have I to use a different IDE for iPhone/iPad apps becauseApple wants native apps and Flash builder burritois only for AIR/Flash app development?
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Aug 21, 2011
We're seeing very different results from the same files being packaged for iPhone verses iPad. Not having a lot of luck getting things to run smoothly on the iPad when they work great on the iPhone. The iPhone versions also run great on the iPad even though it has to scale down all the retina quality images. I feel like I'm missing some important difference between the two?
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Nov 16, 2011
I have developed an app for the iPhone and it runs perfectly fine on the iOS for iPhone. I am trying to port it to the iPad so I have done the proper stage adjustments and have set export as "iPhone & iPad"
It opens up fine on my iPad, but the same app opens distorted on my iPhone (since the stage resolution isn't native, so it gets squished)
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Mar 6, 2010
I'm interested in developing for the iPad and iPhone, but I'd prefer not to learn Apple's whole development stack (and good golly, I sure don't want to go back to manual memory management). Oh, sure, I could learn it, but I don't have that level of commitment to the environment at this point. I've got professional experience with Flex already, so I'm intrigued by Adobe's move to make Flash/Flex compile to the iPhone and iPad. My question is: how promising of a development path will Adobe's Slider be? Are we likely to see Slider publicly available in a reasonable timeframe (Adobe: "An early mobile branch of the Flex framework is expected to be available in 2010")? Are we likely to see reasonable performance? Are there development hurdles that haven't become clear yet? Heck, is it all just vaporware? There's pretty limited information available so far, as far as I've seen, but I'm interested in people's predictions, even if they're speculative.
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Jan 26, 2011
if mouse events are used instead of touch events on touch enabled devices, does that limit "touch" input to one touch at a time.
if a mouse down event is currently in progress will a following mouse down event simply not register or cancel the previous?
how are mouse events, historically used as single control pointers on desktop systems, handled on touch enabled devices capable of several simultaneous touch points?
event classes have a clone() function typically used to fire multiple events, so i'm assuming MouseEvent is not limited. however, my goal is to actually limit my application to one touch at a time (exclusive touch), but i'm not sure if this will be automatically handled with the use of mouse events.
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May 3, 2011
I wanted to know how I would make a whole symbol (an image) scrollable? I have found out how to do the multi-touch pinch to zoom but I can't find any code samples that will let me make the image scroll vertically only with one finger.
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Nov 14, 2011
Is it possible to display flashed-based youtube videos on ios devices?What solution do you use when you decide to embed youtube videos on your app?Or do I have to give up on all flash-based contents?
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Nov 9, 2011
I am using Flash profassional cs5 and want to create an iPad application but it only allow to make iphone application. It allows to install on iPad but the resolution is very small.
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Dec 25, 2011
I'm currently using this to detect if the visitors have flash installed or not and if not right away I'm assuming they are iPhone users but then now it seems it doesn't always work like I wish to because sometime they being redirect to the version of flash of my site and sometime the person who got flash installed also redirect to an iPhone version of my site.[code]the thing is how would I detect if they are iPhone/iPad/iPod/AppleTV something like that and redirect them to the flash=false URL and if they are non of the above will be redirect to flash=true?
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Jun 10, 2010
I have a website [URL]. I added a flash mp3 player that plays a sound clip when you go to the page. I know Flash doesn't work on the iPhone OS, but is there a way to get this type of mp3 player to work on an iPhone? I'm thinking maybe a javascript mp3 player. What I would ultimately want is to replace my flash mp3 player with a different mp3 player and have it so the player is available on Windows and Mac computers as well as iPhone devices.
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May 11, 2010
Will Apple ever give up trying to push quicktime and finally accept flash on the iPhone? I'm a Utah auto insurance agent and use my phone all day long and I hate when I can't access content because it is in flash.
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Jan 21, 2011
I'm new to these forums and just have a question that I can't seem to find the answer to.I'm building an app for a project that requires the use of mutli-touch, not neccesarily gestures butore like triggering two seperate events on differant parts of the screen at the same time.To be more specific, say i have one movie-clip that triggers an event by a mouseOver listener and anotherthat triggers an event by a mouseDown listener, is it possible to have these events trigger simultaneously when theuser places a finger on each movie clip at the same time?
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Mar 4, 2010
As announced, it is now possible to develop Iphone applications with Actionscript. My question is: is it possible to control iphone devices such as the GPS receiver and/or camera using actionscript? Is there somekind of "AS3 for the Iphone"-framework? I know my question is short, but this is all I need to know for now.
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May 10, 2010
I would like to know if it is possible to deploy Flash CS4 to iPad or iPhone.
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Apr 23, 2011
I have made an animation in Flash, that would be ported to the iPhone/iPad; I want the animation to play when you rotate your finger on the screen and to stop immediately when the finger is lifted (Without starting the animation over), When the user would continue rotating their finger, the animation would continue to play.
How would I approach this in ActionScript 3.0?
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Jul 12, 2011
I am trying Flash CS5 for ios development, but TouchEvents don't works on my ipod. My ipod is jailbroken. The code I try is here:
[Code]...
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Apr 13, 2010
I have a website that uses flash. I would like to convert the website so that iphone / ipad users can see my website. I understand that Iphone / Ipad can't render flash. What would be the best-practice to convert flash website to iphone / ipad compatible?
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Apr 17, 2011
Ive just started messing around with flash cs5 and trying to make a simple app for the ipad and have it eventually on the app store. The thing that has me concerned is that the animations seem to be struggling on the ipad.
im running it at 24 fps and there is zero physics and very simple AS3 for touch to stop animations. But the animations are running so slowly and the sound layer is no longer in sync with the animation.
Does anyone have any experience with this that can advise me on what the issue may be? why would a simple flash cs5 animation struggle as an ipad app? would the file type of the sound files be an issue?
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Jul 13, 2011
How to run the Flex application in the ios.
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Sep 28, 2011
I have tried
if (Capabilities.screenDPI > 300) {
do iPhone stuff here;
}
[Code]...
And that works just fine except it won't work on a non retina display phone.
I have tried
if (Capabilities.screenResolutionX < 1000) {
do iPhone stuff here;
}
[Code]...
But it doesn't work. The iPad displays the iPhone version, even though the horizonal resolution of the iPad is 1024 (greater than 1000).
How can I check to see whether I'm on an iPad or iPhone?
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Dec 14, 2011
I need some help linking live content to a iphone / ipad using flash media server 4.5. I can get the encoder to work and can pick it up using the traditional flash player, but need help linking and delivering live content to iphone, etc. I contacted support and they were to send me a link, but I never received.
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Nov 9, 2010
Does anyone knows if its possible to develop iphone/ipod applications and sell them on the apple store, using flash CS5 in windows? or do we need to develop in mac?
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Apr 13, 2011
Does anyone know a way to be able to run a flash website on ipad/iphone?or really we have to no choice to create normal html/css/php site?
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Jun 10, 2010
How would you go about creating a timeline animation for an iPhone or iPad application? I'm looking for something like a timeline animation in Flash. I don't need a technical explanation on how to program it, though.So here are some general questions:
- I read something about UIView for PNG sequences, but aren't these kind of animations resource intensive? And what about filesize? PNG can't be compressed like jpeg.
- What about vector-like animations? These would save a lot of kb's.
- Are there animation frameworks like TweenLite/TweenMax/Tweener/... (some well known frameworks for animations in ActionScript)?
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