Run FLEX Application In Ios (iphone / IPad)?
Jul 13, 2011How to run the Flex application in the ios.
View 2 RepliesHow to run the Flex application in the ios.
View 2 RepliesI am using Flash profassional cs5 and want to create an iPad application but it only allow to make iphone application. It allows to install on iPad but the resolution is very small.
View 1 RepliesI'm interested in developing for the iPad and iPhone, but I'd prefer not to learn Apple's whole development stack (and good golly, I sure don't want to go back to manual memory management). Oh, sure, I could learn it, but I don't have that level of commitment to the environment at this point. I've got professional experience with Flex already, so I'm intrigued by Adobe's move to make Flash/Flex compile to the iPhone and iPad. My question is: how promising of a development path will Adobe's Slider be? Are we likely to see Slider publicly available in a reasonable timeframe (Adobe: "An early mobile branch of the Flex framework is expected to be available in 2010")? Are we likely to see reasonable performance? Are there development hurdles that haven't become clear yet? Heck, is it all just vaporware? There's pretty limited information available so far, as far as I've seen, but I'm interested in people's predictions, even if they're speculative.
View 6 RepliesI have built a multi-touch application which is based on a Java EE backend and combined with BlazeDS to a Adobe Flex frontend. The application runs on a DIY-Multi-Touch which I built. Now I want to use another solution. The Adobe Flex frontend (with a multitouch library) and the BlazeDS adapter should be replaced by a solution which covers iPhone/iPad, Android and commercial Multi-Touch displays.
The problem is the iPad/iPhone, there is no Flash Player runtime (not the jail-breaked ones), but the application should be runnable also on those devices. So Adobe Flex and a Java frontend (no JVM on the iPhone/iPad) is not possible anymore. At first, starting the developing of the application it was not neccessary, to run it on Apples mobile devices, but this changed So, what can I do, using HTML5? So I can use it for Android and iPhone/iPad. But I also want to make it possible to use it on a commercial multi-touch-display and normal display with a mouse (I only have gestures for one finger, the 2-finger gestures are not neccessary). Are there any frameworks that allow this? Because I do not want to create several frontends (App for iPhone/iPad on Objective-C and a Adobe Flex for all other devices), it would be great if I can build a frontend for all devices.
How to compile your flex (Flash Builder) application for Iph*ne Using Adobe Flash CS5? A User can Install an app having it as compiled binary?
View 1 RepliesHow can i maintain DPI resolution calculation for various device and UI management for eg,iPhone having action bar at top/bottom , iPad app has control bar component instead.Is it possible to maintain application in SINGLE CODE BASE.
View 1 RepliesI'm new to developing iOS applications and my school gave me approximately 5 months to develop an iPad application. I have no knowledge or practice on Objective C so since Flash Builder 4.5 allows the development of mobile applications (and I have experiences with Flash Builder), I decided to develop my application on Flash Builder instead.
Everything is going fine until I was told to include a SplitView in my application. I implemented a List on the left side of the application. Clicking on any of the list items will navigate the user to a to another view but i also included and retained the list on the left side of the new view in order to simulate a "SplitView".
Initially it felt as though it will do the job of a SplitView like how it does when I attempted it on XCODE but it doesn't look or feel natural. I found this video which shows that it is possible to create a SplitView on FB but I've cracked my brains and I really can't figure out how it is done.
[Code]....
I would like to know if it is possible to deploy Flash CS4 to iPad or iPhone.
View 3 RepliesMy OS is Win 7 and I have the windows test versionof Flash Builder Burrito.There I can only develop for Android devices.I've heard it's only possible to develop forthe iPhone/iPad with a Macintosh computer.Or is there a trick to develop for iPhone/iPad on Windows PC with Adobe software(because I don't want to pay a second time for Adobe software for MAC)and only copy the result to a Macintosh?
Is it possible in the MAC version of Flash Builder Burrito to develop for iPhone/iPad (and also for Android)?Or have I to use a different IDE for iPhone/iPad apps becauseApple wants native apps and Flash builder burritois only for AIR/Flash app development?
We're seeing very different results from the same files being packaged for iPhone verses iPad. Not having a lot of luck getting things to run smoothly on the iPad when they work great on the iPhone. The iPhone versions also run great on the iPad even though it has to scale down all the retina quality images. I feel like I'm missing some important difference between the two?
View 3 RepliesI have a website that uses flash. I would like to convert the website so that iphone / ipad users can see my website. I understand that Iphone / Ipad can't render flash. What would be the best-practice to convert flash website to iphone / ipad compatible?
View 2 RepliesIve just started messing around with flash cs5 and trying to make a simple app for the ipad and have it eventually on the app store. The thing that has me concerned is that the animations seem to be struggling on the ipad.
im running it at 24 fps and there is zero physics and very simple AS3 for touch to stop animations. But the animations are running so slowly and the sound layer is no longer in sync with the animation.
Does anyone have any experience with this that can advise me on what the issue may be? why would a simple flash cs5 animation struggle as an ipad app? would the file type of the sound files be an issue?
I have tried
if (Capabilities.screenDPI > 300) {
do iPhone stuff here;
}
[Code]...
And that works just fine except it won't work on a non retina display phone.
I have tried
if (Capabilities.screenResolutionX < 1000) {
do iPhone stuff here;
}
[Code]...
But it doesn't work. The iPad displays the iPhone version, even though the horizonal resolution of the iPad is 1024 (greater than 1000).
How can I check to see whether I'm on an iPad or iPhone?
I need some help linking live content to a iphone / ipad using flash media server 4.5. I can get the encoder to work and can pick it up using the traditional flash player, but need help linking and delivering live content to iphone, etc. I contacted support and they were to send me a link, but I never received.
View 1 RepliesDoes anyone knows if its possible to develop iphone/ipod applications and sell them on the apple store, using flash CS5 in windows? or do we need to develop in mac?
View 3 RepliesDoes anyone know a way to be able to run a flash website on ipad/iphone?or really we have to no choice to create normal html/css/php site?
View 9 RepliesI just finished with developing my application by Adobe Flash Professional CS5 and I wonder if this will be visible to iPhones 4 because support for Retina displays was added since CS5.5.
There is section in my info.plist:
<key>UIDeviceFamily</key>
<array>
<string>1</string>
</array>
I have developed an app for the iPhone and it runs perfectly fine on the iOS for iPhone. I am trying to port it to the iPad so I have done the proper stage adjustments and have set export as "iPhone & iPad"
It opens up fine on my iPad, but the same app opens distorted on my iPhone (since the stage resolution isn't native, so it gets squished)
How would you go about creating a timeline animation for an iPhone or iPad application? I'm looking for something like a timeline animation in Flash. I don't need a technical explanation on how to program it, though.So here are some general questions:
- I read something about UIView for PNG sequences, but aren't these kind of animations resource intensive? And what about filesize? PNG can't be compressed like jpeg.
- What about vector-like animations? These would save a lot of kb's.
- Are there animation frameworks like TweenLite/TweenMax/Tweener/... (some well known frameworks for animations in ActionScript)?
I am using a flash slideshow everything is working fine but that slideshow is not working on Iphone/Ipad environment.
View 3 RepliesI am creating an iPad app with Flash CS5. In my app, I am trying to load some dynamic XML from a server. Whenever I click the button to initiate the load, the app immediately aborts and I am taken back to the desktop. Here is my load routine that is run when the button is clicked:
protected function SendRequest():void {
var url:String = GetURL();
var request:URLRequest = new URLRequest(url);
request.method = URLRequestMethod.POST;
request.data = GetVariables();
[Code] .....
I have tested this app on my desktop computer within CS5 and it works fine there.
I usually used as3 in flash to develop game, but I always do for a fixed size of file. But in itunes there are a lot of app work for both ipad - 768x1024 and iphone 640x940 (this size is iphone 4) and even different iphone generation has different size too. So how can i use flash to make one app that can work for all of these devices?
View 1 RepliesIn the Flash CS 5.5 AIR settings for iOS, in the General tab of a panel, there's a menu that lets you specify the target device:
-iPhone;
-iPad;
-(both) iPhone and iPad;
What happens if I specify the third? That is: I can't understand if I can use the default stage dimensions (iPhone dimensions) or I must eventually create a stage (and assets) for iPad (and it will work for iPhone too).
I am looking for alt for broadcast live from my webcam.i have option to use Flash Media Server but flash is not supported in ipad so what other option i can go with which support ipad/iphones and other mobile devices as well as web.
View 2 Replieshow to use filters (specifically a glow filter) on a mobile devices (specifically the iPhone) when using GPU rendering and high resolution. At the time, there was no answer... filters were unsupported. Period.
I can report that I have gotten a color matrix filter for desaturation AND a glow filter working on the iPhone and the iPad using GPU rendering and high resolution.
The solution, in a nut shell is as follows:
1: Create your display object... ie: a sprite.2. Apply your filter to the sprite like you normally would.3. Create a new bitmapdata and then draw that display object into the bitmap data.4. Put the new bitmapdata into a bitmap and then put it on the stage or do what you want.
When you draw the display object into the bitmapdata, it will draw it WITH THE FILTER!So even if you put your display object onto the stage, the filter will not be visible, but the new bitmapdata will!
Here is a sample app I created and tested on the iphone and ipad
[Code].....
We are live streaming to iphone/ipad and jwplayer for desktops. We have used adobe encoder and wirecast and with both products if we stop and then restart a stream, the iphone/ipad receives a short loop of the old stream instead of what is currently playing. The only way we can make it play the live video is to stop the encoding, then clear the stream files from the server, inside the stream package, and then start the stream again. Is there some setting that is causing this behavior?
View 4 RepliesWe'd like to show some shiny charts/plots/tables for some business data. It targets PC browsers and iPhone/iPad.
We have done some research and here's possible solutions:
HTML5: not yet very standard and we are lack of experience. Flash: it looks like Flash on iPhone runs on some sort of virtual machine, it's not very efficient. We have little knowledge on this too. Silverlight + Cocoa Touch: it looks like MS is now giving up SL. We need two times of work on GUI if we choose this. Maybe I can write some XAML parser for iOS using UIKit and Core Animation.
how I am making a site in flash they always say "flash is not the best choice, its obsolete now. because search engines and iPod/I phones + blackberries cannot read its content. The problem is, I fell comfortable using flash and think that it is a great tool, but am disappointed in a way that adobe has not optimized this application for the 2012 and beyond.
My question is it possible to take a site all done in flash and converted it entirely to html, and will it work? I have read articles about html5, and programs that can convert flash to html 5 but how accurate are there, are they any bugs with them?
Do you know is it possible to start iPad application from another application that is developed in Flash? I need to create small iPad app with two buttons (and some graphics/animation) in Flash. Clicking on those buttons, another iPad application should be started. My guess is that will use ExternallInterface, but I don't know what to send :)
View 1 RepliesHowever I'm trying to open attachments in flex application. Is it possible?
View 3 Replies