IPhone :: Any Way To Add MP3 Player To Website For Mobile Devices?
Jun 10, 2010
I have a website [URL]. I added a flash mp3 player that plays a sound clip when you go to the page. I know Flash doesn't work on the iPhone OS, but is there a way to get this type of mp3 player to work on an iPhone? I'm thinking maybe a javascript mp3 player. What I would ultimately want is to replace my flash mp3 player with a different mp3 player and have it so the player is available on Windows and Mac computers as well as iPhone devices.
how to use filters (specifically a glow filter) on a mobile devices (specifically the iPhone) when using GPU rendering and high resolution. At the time, there was no answer... filters were unsupported. Period.
I can report that I have gotten a color matrix filter for desaturation AND a glow filter working on the iPhone and the iPad using GPU rendering and high resolution.
The solution, in a nut shell is as follows:
1: Create your display object... ie: a sprite.2. Apply your filter to the sprite like you normally would.3. Create a new bitmapdata and then draw that display object into the bitmap data.4. Put the new bitmapdata into a bitmap and then put it on the stage or do what you want.
When you draw the display object into the bitmapdata, it will draw it WITH THE FILTER!So even if you put your display object onto the stage, the filter will not be visible, but the new bitmapdata will!
Here is a sample app I created and tested on the iphone and ipad
What is the best flash video player to use for a mobile website? I'm using flowplayer for my desktop site, and need to find a way to get the same videos playing on mobile.
I have a grails application using jquery mobile. I am hoping to find some way to access the camera on the devices. I thought about using flash to grab the webcam but that obviously wont work on Apple devices. Does anyone know of a way to do it and keep it all browser based? I am hoping that there is a plugin somewhere or maybe html5 has some magic in there that supports it.
I'm currently using this to detect if the visitors have flash installed or not and if not right away I'm assuming they are iPhone users but then now it seems it doesn't always work like I wish to because sometime they being redirect to the version of flash of my site and sometime the person who got flash installed also redirect to an iPhone version of my site.[code]the thing is how would I detect if they are iPhone/iPad/iPod/AppleTV something like that and redirect them to the flash=false URL and if they are non of the above will be redirect to flash=true?
I wanted to display H.264 videos with air packaging for mobile and run into a problem.is StageVideo avaiable on mobile devices running IOS or android?I use air 2.6 sdk for packaging and it seems there is no StageVideo on ipad?I can use StageWebView but because of limitation of it ( it alwaysrendered on the top) this is not an option for me.Is any schedule when would StageVideo be available for mobile? maybeair 2.7 sdk?
As announced, it is now possible to develop Iphone applications with Actionscript. My question is: is it possible to control iphone devices such as the GPS receiver and/or camera using actionscript? Is there somekind of "AS3 for the Iphone"-framework? I know my question is short, but this is all I need to know for now.
I have designed a flash website using Flash CS5 using Actionscript 3.0 here: URL...It displays fine on a computer browser but the client is determined to view it on his mobile device (and all mobile devices).From my understanding; Flash is not supported by all mobile devices, although others have told me contradictory information.I know Iphone do not support Flash and I don't think Blackberry do either. But some Androids display flash content? Right?Can someone please offer me some advice on mobile devices when it comes to viewing Flash content...?
Currently when we are putting a movie into a web site design we are using flv files. Recently I was told that flv files are not recognized on mobile devices such as phones and ipad's. If that is the case how should we be handling our movie files?
I tried to apply a filter to a video on mobile phones and had a strange effect:
When I apply the filter to a 24 FPS source video the resulting frame-rate after applying the filter drops to about 7 FPS. But if I use a 8 FPS source video the frame-rate is even lower at about 3-4 FPS. I expected an higher, or at least equal resulting framer-rate with the 8 FPS source video. What's the reason for this behavior?
I use the Flash Player 10.1 for Android 2.2 and the Google Nexus One.
currently working on Adobe Flex Technologies. I want to know whether Adobe had launched a Flex platform for mobile devices or not. If Launched what is the name of the Framework and please come with a sample example URL .
I have an adobe air application. I just added facebook features in it. My problem is that user can login and do activities properly. Following the code that I am using for logout :
protected function logout(callback:Function=null, appOrigin:String=null):void { this.logoutCallback = callback; //clears cookie for mobile. var params:Object = {}; params.confirm = 1; [Code] .....
I am passing [URL] as appOrigin. But the logout functionality is not working.
I have created a mobile application based on a theme park, a key feature of the assignment is an interactive map, i have the map working with no worries its a draggable map and you can move around it, the problem arises when i need to place buttons on the map itself. I need the buttons on the map to stay in place when the map is dragged about so they can be click on for certain areas on the map?
I am using flash builder to make an app for android/ios. How would you recommend I use assets such as images and sounds. Should I embed them or use loader? Any benefits to each one. I have a fair amount of assets.
I want my web site to use flash, but want to make sure Apple mobile devices dont see a big blank box. How do I test for this and replace flash with an image if its an iPad, etc.?
Is there a documented best practice for providing alternate content for Flash in Safari on iOS devices?I am getting white space where my Flash animation would normally appear, and management is displeased. I need to display alternative content in this space.
Problem: When doing anAPP to test it out in my smartphone devices. I tested it on my computer and it works fine. But in devices, im not able to scroll the textbox down/up because my devices dont have a scroll wheel to scroll up/down.Assuming that im looking for something like this: When I use my fingers to touch on the textbox and slide it upwards, the textbox will scroll down
I wanted to know how I would make a whole symbol (an image) scrollable? I have found out how to do the multi-touch pinch to zoom but I can't find any code samples that will let me make the image scroll vertically only with one finger.
I want to find a software (or method) of achieving the following:
Be able to create a Flip Book from a pdf file Be able to embed multimedia content (audio, streamed video, swf) in the pages The resulting project should work in every (or most) computer internet browser and mobile devices (android tablets and phones, iPad, iPhone i've done a lot of research already, but I can't seem to find a good solution for this. I've tried a lot of those Flip book creator softwares. Some of them work pretty well, but I haven't found one that does everything.
I'm aware of the biggest difficulty: iPad and iPhone not being able to show flash content. So I'm in the search of an idea or someone pointing me in the right direction.
For example, is there any alternative to Flash to create flipping books? I know that in HTML 5 you can embed multimedia contents that should work with iPad and iPhone, but I don't know if you can do all the "cool" stuff that flash flipping books give you )like transitions, gestures, etc.
I'm trying to compile a droid app that uses the adobe air3'sNative extension for mobile devices. The trouble is that you have to compile it in the command line and the tutorial I was going from gave me a compile script for mac..
Code: # path to YOUR Android SDK export AIR_ANDROID_SDK_HOME="/Users/leebrimelow/Documents/SDKs/android-sdk/"[code]...........
I am developing an AS3 application (not a Flex one) using Flash Builder 4.5. My application can set its graphical components automatically according to stageWidth/stageHeight. My problem is with the actual application size. If I do not specify width/height in the SWF meta tag, my application is compiled according to the default (550x400?). If I do specify (for example 800x480), I won't be able to support other resolutions correctly.
Is there a way to tell the compiler to see the application size according to the device's/stage's sizes?