ActionScript 3.0 :: Test If Two Objects Touch Each Other?
Jul 3, 2010
I'm trying to create a game and I need to test if two objects touch each other. the problem is, that the hitTestObject fires before the two MCs actually touch... This is worse if one of them's rotation has been changed. How can I overcome this and get a better hit test? Is there some sort of ready class that deals with this?
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May 7, 2011
I am trying to write a simple program, just to practice, that will use touch events for an iPad. I don't have a developer account and so am testing the app on my computer. However, it does nothing. Clicking the mouse on the movie clip does nothing. I even copy and pasted someone else's code so that I was sure it wasn't because I got my syntax wrong. Nothing. Is there a way to test touch events on a computer, or do I have to compile the app and send it to an iPad everytime I want to test the app? Is there no AIR simulator that will simulate touch events using a mouse, as there is with XCode?
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Apr 5, 2012
test touchEvent on Adobe Device Cental, google it can't find any information. I know you can do multi touch, but single Touch doesn't seem to work.
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Feb 25, 2011
I have a griddle_mc, bacon_mc, and BaconCooking.wav. I want to play the wav when the bacon is moved onto the griddle. If I move the bacon until it just touches the griddle the wav plays fine, but if I continue to drag the bacon_mc across the griddle the wav becomes loud and distorted, almost like it's playing multiple instances of the wav at the same time.
private function __handleSliceDown($evt:MouseEvent):void {
slice1_mc.startDrag(true);
}
[code].....
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Jan 18, 2011
I wrote a code for handling google maps in a multi touch table. On the map itself, I have a sort of button that, if touched, makes a tool bar show up. On the bar I have a slider and a button, both of them activated by touch events. My problem here is that when I touch objects on the bar, the touch event pass through the bar and it is fired also on the map below, making my map move. Uff, this is very annoying.
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Jul 20, 2010
How to set hit test for multiple objects..?
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Jun 4, 2004
i am using this code as a way to perform a hit test on two objects.
Code:
isTouching=menu1.hitTest(ease);
initially, after i run a trace on this, it comes out false. what i am wanting to know is how i can continually update this so that when my ease clip glides into the other clip, it will recognize it and do something like this.
Code:
if (isTouching){
menu1.gotoAndPlay("start")
}
the problem is, my hit test seems to be static and does not update. anyone who could explain to me how to make it check this condition would be much appreciated. maybe something with setInterval?
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Jun 4, 2004
i am using this code as a way to perform a hit test on two objects.[code]initially, after i run a trace on this, it comes out false. what i am wanting to know is how i can continually update this so that when my ease clip glides into the other clip, it will recognize it and do something like this.[code]the problem is, my hit test seems to be static and does not update.
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Dec 3, 2009
I'm having a problem with a hitTest that I'm not sure how to correct. Long story short, I have a box that is added to the stage and beings to tween down to the bottom. If the user presses the left arrow to catch the object before it leaves the stage, they get 1 point (hooray!).The issue that I'm having is this...multiple instances of the same MC are supposed to be added to the stage by a timer but because of how I've set it up, they all have the same instance name. That leaves me with one of 2 options. I can get the hit test to work, but only 1 instance ever actually shows up or a bunch show up, but the hitTest fails. How can i add multiple instances of the same object, but still be able to determine if one of them is overlapping the box when the user hits the arrow key?[code]
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Mar 23, 2012
I need to test my Android app for playing flash objects in the WebView.
At first I didn't need to test it on the emulator since I have an actual device (Android 2.3.7) but since users have been reporting issues about the app on Android 4.0 (Ice Cream Sandwich), I want to test it now in the emulator.[code]...
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Jun 3, 2011
If one doesn't have the source code, the only to test is to send keystroke and mouse move so I found this product but it's not free and opensource price is not even known :([URL] Squish supports automating interactions and testing non-HTML/DOM elements, that is, native objects, which are embedded in a web page. This is done at a fairly abstract level, which means that mouse and text input can be recorded and replayed.
In addition it is possible to inspect embedded native objects with the Spy tool and to insert verifications for these native objects. All of a native object's public properties can be accessed in test scripts.
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Sep 17, 2011
I'm trying to test a custom Flex 4 skinnable component, using the FlexUnit UIImpersonator class. If I run my tests from a FlashBuilder Spark only project everything works fine. If I try to test from a project with the mx component set on the classpath I get a "getElementIndex not available in non Flex 4 projects" error.Can I unit test spark components in FlexUnits visual test environment while still having the mx component set on the classpath?
UIImpersonator delegates it's method calls to a "testEnvironment".The implementation used for this "testEnvironment" is decided by the VisualTest EnvironmentBuilder class and the FlexEnvironmentBuilder class. If the FlexEnvironmentBuilder class can find the "mx.core.Container" on the classpath it returns a MX environment, else a Spark environment. Only the spark environment has valid implementations for Flex 4 relevant method calls on the UIImpersonator - like the addElement method.
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Sep 22, 2010
I build a web site in flex that some time take input. Will this website works on Touch Screen environment(KIOSK).My question is we have to make any change to handle input such as prompt on screen keyboard when input fields are get focused or it will manage my device and OS of system(KIOSK, Touch screen system) itself.
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Aug 4, 2011
My buttons only work when I click on them on the stage while having the "enable simple buttons" option on. They do not work if I try to "test movie," "test scene" and publish it to a SWF. Nothing responds whenever I am in these modes. I am using Adobe Flash Professional CS5 Actionscript 2.0.
This is the code that I put in for the buttons:
[Code].....
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Aug 30, 2009
i have a movie that has worked fine in past during Html test but ive been doing some dubugging using the flash test latly and it runs fine here but when i go back and try to test in Html mode no errors come just the movie never fully starts (starts up about as much as if there was an error).
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Mar 19, 2009
I have two scenes in my flash file and in scene 1, first button takes you to frame 2 where movie clip is -works
on (release) {
gotoAndStop("scene1",2);
}
second button takes you to frame 3
but on scene 2 that performs same function as scene 1, the first button
on(press){
gotoAndStop("scene2",2);
}
instead of going to frame 2 goes to frame 3. and the second button goes correctly to frame 3.that happens when i test scene! when i test movie all buttons work properly.
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Jan 21, 2010
In FlexUnit 1 it is possible to access the name of the currently-running test using the TestCase.getName() method because all tests subclass TestCase. In FlexUnit 4, however, there's no base class for tests; the tests are identified by annotations. So, how can I replicate the getName() functionality in FlexUnit 4?
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Feb 22, 2012
Does any one have a idea about how to do a packet loss test like in ping test from flash technologies (Flash or Flex)?
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Mar 5, 2010
We are using CS3 and using actionscript 2.1. We are creating an application for a touch screen device and we must provide a draggable map. I have a map that is much larger than the screen size and I wish to be able to drag the map.Additionally the map needs to contain 'hotspots' which the user can click on and it shows additional information
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Feb 15, 2011
Firstly, as this app will be running 24/7 I am wondering as to whether I will need to (and if this is possible) to kind of 'flush' the memory to avoid any sort of slow down. There will over a hundred images and many video clips loaded into this app so I'm thinking it may suffer a but under all this? Is there a way to make it streamline and not suck on the pc's resources and memory and to keep any sort of cache empty?Secondly, whenever I have created these sort of apps before I have just copied my projector exe and the corresponding directory of swfs, flvs etc. onto the pc running the app. Is this the best way to go? Or should I be looking into some sort of other method for distribution? Maybe I need to research AIR or FLEX?
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Nov 26, 2009
I've really been 'chomping-on-the-bit' to try some of the touch programming features of the next release of flash, but I haven't got a phone for it yet. Flash 10.1 doesn't come out for a little bit so I've been putting off doing any research on it. But I glanced through the fliers tonight and I'm seeing some REALLY good deals. So the big question is, which phone would be the best for a touch screen programmer. I'm not looking to dazzle my friends, but I am looking to have a piece of equipment that will suite my needs as a developer. I understand that the iPhone doesn't use Flash, so that one is definitely off of the list.
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Aug 28, 2011
I changed them all to mouse events (I was told mouse events would still work on an iPad) and without doing anything else (just changing them to mouse events) the app started to function in testing. But then I transferred it to my iPad and it didn't work. At all. It didn't do anything.
[Code]...
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Dec 19, 2010
I'm doing some application on the multitouch, everything is working fine, everything can be rotate, expand (pinch) but only one problem...all my text field disappear when I rotate it... but somehow the textfield will reappear when I rotate it back to its original angle (180 degree)...
can anyone tell me what to do so that my textfield will not disappear when I rotate it?
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Jun 25, 2009
how to develop a touch screen application using flash action script. It is a kiosk type application.
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Jul 23, 2010
I'm using the TouchEvent listener rather than the TransformGestureEvent listener because the TransformGestureEvent listener's built in gestures (particularly zoom) seem to be extremely slow and poorly thought out. So I'm dealing with raw touch data and I need to find the number of current touchpoints. Is there a method that returns the number of touchpoints currently on the screen?
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Jan 6, 2011
I am basically developing an application for Android which allow user to zoom in on a certain page and use pan gesture to move around the stage, however, I am just wondering is it possible to replace that pan gesture with touch move input so the user can actually move around the page just using a single touch point?I've tried doing it but the single touch will always overwrite the zoom gesture.Zoom and pan gestures working properly
private function onZoom(event:TransformGestureEvent):void
{
this.scaleX*=event.scaleX;
[code].....
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Jan 21, 2011
I'm new to these forums and just have a question that I can't seem to find the answer to.I'm building an app for a project that requires the use of mutli-touch, not neccesarily gestures butore like triggering two seperate events on differant parts of the screen at the same time.To be more specific, say i have one movie-clip that triggers an event by a mouseOver listener and anotherthat triggers an event by a mouseDown listener, is it possible to have these events trigger simultaneously when theuser places a finger on each movie clip at the same time?
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May 2, 2011
I've created a flip book in inDesign.Is Flash the best place to work on touch rather than mouse controlled page flips?
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Sep 14, 2011
I have started developing a simple iphone app in flash CS5In that app there is a bulk of text in ABOUT US section which need touch scrolling.right now i have added scroll bar.But i want to make the text touch scroll able..Since i will be using it in Iphone.
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Jun 30, 2011
I am working on a little android app which i use Flash Builder4.5. what i want to do is when app is loading something, i'd like to disable the touch-screen,or anything similar to that.
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