Professional :: Bring In Artwork From Illustrator?
Oct 30, 2011
I am creating artwork in Illustrator that I want to give someone else to bring into Flash.
1. What is the best format for making static graphics? Just a graphic symbol?
2. What about for graphics that will be converted into buttons in Flash? Does it matter if they are Graphics or Movie Clips in Illustrator?
View 1 Replies
Similar Posts:
Apr 29, 2010
I'm working on a flash project that incorporates a lot of artwork done in Illustrator CS4. I've been copy-pasting directly from Illustrator into Flash, and I add some animations as well. Final file is going to be a one single swf file which will be a part of UI for an application and .net will be the core for this. But now flash becomes unusable slow to respond for actions. My machine is a fast i7 with 6gb of RAM, so I don't think that's the issue. We are going to use this file with dual core atom processors. Does anyone have ideas for alternative importing techniques, optimizations within illustrator, anything at all that will make this more manageable?
View 1 Replies
May 23, 2011
I have produced some vector artwork in illustrator for use inside a Flash Project. When I import the artwork into Flash the importer appears to place all of the element into many nested groups and creates folders in my library. Is there a way to import the graphics from illustrator as flat shapes rather than these nested groups?
Currently I am importing into Flash and having to go into each group and cut the shapes out and paste them into an empty MovieClip which is very time consuming.
View 1 Replies
Aug 17, 2010
On the Mac, everything works fine. I load a .swf into an ADM Flash Player Item in the Illustrator SDK and the .swf pulls some information from an options.xml file on local machine to create the UI.On Windows the .swf seemingly won't load info from other files on the computer. I can get the .swf to load inside the ADM Flash Player Item, but it seems like it can't access the options.xml file.When I run the .swf OUTSIDE of the illustrator container, everything works as it is supposed toI thought it might be a security/permissions issue, but wouldn't that come into play even when it's run outside of illustrator
View 2 Replies
Jan 18, 2011
I have a simple rectangle with a 3D-bevel effect built in Illustrator that I need to export as an FXG file for use in Flash.When I export from Illustrator to an FXG format, it creates bitmaps and embeds those in the FXG file.if i import directly into Flash CS5 there are transparent gaps (and the symbols created are very complex), and it warns me that the objects aren't compatible with flash and they should be converted to bitmaps firstIs there a way to export the object to an FXG file and keep it in a vector format?if not, and this may be an Illustrator question, is there a way to create the same kind of effect so that I can get an end FXG object that will work in Flash?
View 1 Replies
Mar 7, 2011
I upgraded from Flash CS3 to CS5. I am surprised to find I cannot export Flash graphics to a ".ai" format. Does anyone know of a way in CS5 to get Flash vectors to Illustrator?
View 2 Replies
Jun 22, 2011
I'm using the CS5 version of Flash Pro and Illustrator on a Window box running XP serv. Pk 3.These are the AI Import Preferences:I'm trying to import some text, grayscale with suitable stroke and drop shadow, from a finished Board in Illustrator. I've made PNG's, to allow for a transparent background, at both 300 and 600 ppi. I know these are large, but it doesn't matter too much in this movie. It worked well in the Color version.
When I bring them into Flash there is a distinct difference in the quality of each, of course, but both are jagged when transforming them down to the size needed. The ones at 600ppi are better but there is still a visual distortion due to the jaggedness.
[Code]...
View 5 Replies
Nov 8, 2011
I'm itching to find the most effective way of importing my illustrator vectors into flash but keeping the file size as small as possible. At the moment i'm literally copying my vectors in illustrator and pasting them in Flash, it clearly works but the file sizes seem really high and its hindering the performance of my fla. Is there a more effective way of exporting? or optimizing the imported vectors once they're inside flash?
View 1 Replies
Dec 7, 2011
I am working on animating a logo in Flash and the files are .ai Everytime I import the image logo which is black into Flash, it turns grey.
View 1 Replies
Oct 20, 2010
I have just moved to CS5 and have found that an important part of my workflow has been compromised as a result. Whereas I love to use Flash as a drawing tool and move elements from here to illustrator, then from Illustrator to Photoshop as a shape layer - I have found that Illustrator CS5 renders everything that I paste from flash as a bitmap.I note that there are several options inside Flash to determine how it imports Illustrator files, but I cannot seem to find similar options within Illustrator to change how it deals with objects pasted from flash.
View 1 Replies
Nov 10, 2010
I was curious if there is a way to import Illustrator files seamlessly into flash. My project in Illustrator has a lot of effects like drop shadows
here is what the file looks like: [URL]
so as you can see it is pretty complex. I want to import as much as I can in vector so that it saves on load time since i already built it in vectors. is it possible to import most of it in vector then just rastor the stuff that might not translate like gaussian blur etc?
View 1 Replies
Jul 22, 2011
At work we've been having a particularly irritating issue with svaing flash files in CS5.After making some changes to a flash file, and trying to save it, the flash file simply doesn't commit the changesand keeps the earlier version.We believe we've isolated the issue to importing from illustrator (CS5).It seems if you copy any rasterized images, or vectors with effects on them (such as drop shadows, glows etc)saving starts to have some issues, the saving itself seems to work fine, but reopening the files with often result withflash being reverted to a pervious saved version.I'm not sure what is the exact cause of the issue, but I do think it's certainly linked to illustrator importing.Has anyone else had issues with saving, and it rolling back to previous saves, and is there any way to avoid/fix this issue?
View 5 Replies
Mar 3, 2011
I created a very complex Illustrator file and imported it into Flash. ALL of the text objects were:
1. invisible!, and
2. moved to the top left corner for the document!
View 1 Replies
Mar 30, 2011
I normally draw all my cartoons in Illustrator (cs5 at the moment), but for a school project I have to animate these cartoons.I believe that I have done this before in Flash CS5 with the bone tool, but this time it doesn't work.I have read numerous of pages that try out the bone tool, but nothing works for me.making the body a movieclip and just import the other filesmaking every part a movieclip (head, arms, legs, tail, etc.)making every part a png or jpeg filegrouping and ungrouping of the vectorIt seems the only option left for me is to draw my cartoon in Flash. Which I'm not too fond of, because Flash ofcourse isn't a drawing programme like Illustrator.
View 2 Replies
Jul 30, 2010
This has been a long time question, why, when you bring illustrator artwork into flash does it add so many unnecessary control points to the object? something as simple as a circle with 4 happy control points in illustrator suddenly becomes a 20 control point circle when brought into flash. It has been this way forever and I know that there is no setting to change this?
View 3 Replies
Sep 8, 2010
I am importing a series of mockups of a website into Flash CS5 as symbols, and it already has elements drawn in Illustrator CS5 that I want to use as buttons. I want to place those symbols into the Timeline and just use simple AS3 to make it go from one mockup screen to the other to make it into a slightly more functional mockup. 1. How can I take the mockups done entirely in Illustrator and make the buttons functional?
View 2 Replies
Jan 25, 2010
bring my correct uiloader/swf to the front/into focus when the relevant list item is triggered? This is my code at the moment
Code: Select allimport fl.containers.UILoader;
import fl.controls.List;
var list1:List = new List();[code]........
View 3 Replies
Apr 1, 2010
How can I implement this? I tried to use: (this.numChildren - 1)But it doesn't work. I want to use this code because I have 8 boxes, each are 100px X 100px. You hover each box and they flip over but the "backside" of these cards are larger in both length and width than the front. When they flip over they overlap the neighbouring card. I'm looking for some sort of script so that I can tell each card to align itself above the other cards on the stage.
View 20 Replies
Apr 5, 2011
I'm working on a project that has 2 invisible buttons created on the stage.
Other items are placed on the stage with actionscript 3.
I am unable to bring the buttons to the front or top.
I have tried:
[Code].....
View 4 Replies
Jul 31, 2011
I have a group of pictures which are going to be overlapping. I want the user to be able to view the whole picture (bring it to the front) when they roll the cursor over that picture. I'm sure this is very easy to do but I'm not so experienced with flash coding yet.
View 18 Replies
Dec 14, 2010
I am loading .SWF movie on stage using the following code which is fine. But I wnat this .SWF movie to come on stage after 20 seconds. How can I modify the code to achieve the same.[code]
View 1 Replies
Aug 6, 2011
I am trying to add some actions to artwork, is for a button, fox example the output says:
Scene=Scene 1, Layer=Actions, Frame=1: Line 1: Wrong number of parameters; set requires exactly 2.
set ("boxStatus"); = "0"
Scene=Scene 1, Layer=Layer 1, Frame=1: Line 1: Mouse events are permitted only for button instances
[code]....
View 3 Replies
Dec 11, 2010
is it best to add a bitmap in a clip / sprite container, or just add the graphic (jpeg, png etc) via
ActionScript Code:
:Bitmap = new Bitmap(speakersBmd);
?
View 2 Replies
Dec 18, 2010
I am close to finishing my animation and for starters one scene is lagging a lot and the artwork is visible outside of the stage dimensions. is this normal?
View 1 Replies
Dec 4, 2009
I've created buttons that light up when moused over. They work fine but I need them under a semi-transparent layer that has been imported and when I move them under it they stop working.
View 1 Replies
Nov 20, 2009
I've got a project that heavily utilizes the new 3d artwork tools in Flash CS4. My question is has anyone done any tests to see if Flash is quicker with raster or vector graphics? My SWF really bogs down on slower machines.
View 2 Replies
Feb 26, 2009
when I inserted the code some of the symbols on stage disappeared. This did not surprise me because I did not understand the code, but then when I deleted the code it did not revert back. I dismantled the frame and dragged new symbols on stage and I still could not see them when I tested the movie. Checked to see if any code was written anywhere else but could not find any. The only code I had was a gotoAndStop which I was using simply to view that specific frame. when I removed the gotoAndStop finally the images appeared. If I placed a stop on the frame I wanted to view, then it worked fine but a gotoAndStop did not work as I was left with a white screen. Finally I had to recreate everything in a new document and then the gotoAndStop worked, but I have noticed that if I drag certain components on stage then I have a similar disappearing act.
View 5 Replies
Aug 28, 2009
way programmically in flash to detect the edges of imported artwork (artwork that has transparent background)? I am hoping to build something that detects the edges (or boundaries) of artwork and then place other objects around those boundaries. (so they dont touch too much or overlap).
View 4 Replies
Aug 7, 2011
What is the best way to create artwork for cross platform mobile application that is made using Adobe air. This application runs on iphone,iphone4,ipad,ipod,android,blackberry,desktop.
View 1 Replies
Sep 12, 2011
I am working on Adobe air for making a cross-platform project which is running on iOS, Android, Mac and windows. I have a plan to make it runnable on web as well. I am looking for the best approach for making artwork for this project as it is crossed platform. Right now I am thinking to separate backend logic from front-end i.e put layout for every platform separately.
Web ---- Desktop ----------- Mobile
-------> (Logic)
View 1 Replies