Professional :: Create A "Family Fortunes" Game Board?
Sep 29, 2010
I'm trying to create a "Family Fortunes" game board, so I have got the basics, the answers can be revealed with a click, but I can't seem to attach sound to the buttons as they disappear. The code snippet tool doesn't seem to be working, the code goes into the action keyframe, but the sound won't link up.
where to get classes to putting together a board game, free of course.I do not want to use them actually but get the idea of how mine would incorporate into the classes.I have a board game where I want each square on the board to know if it is occupied or not, to change its color, and to keep track of what is actually happening with it.
I need to create a promotional video that needs to be installed in video bulletin board.I am provided the draft of the powerpoint presentation and also with the images. Also this video needs to be in HD quality.I am not sure, where and how to start from.I have Flash CS5 Pro software and Photoshop.
I need to create a score board for a game show at work for staff. The score board must keep score on the left and right parts of the screen. score must start as default on 0. Then every time I press for example the left arrow key the left score must increase by the value of 1 and when I press the right arrow key the left score must decrease by 1.Same goes for the right score only with differant keys example up and down keys. This sounds very simple and I managed to get it to work when I tested with only 1 score, but failed when adding the second score to the picture.
I am trying to create a turn base board game. It has four player and out the the four players one is human and the rest are cpu's. The players are number 1,2..4. In the beginning of the game it ask's the user to which player will be the human player. A random number generator function picks a random number between 1-4 and that number player will go first.
There is a while loop that controls the game play something like: var isNotEndofGame:Boolean = true; var human:Number; //the user inputs this number. var aPlayer:Number = getRandomNumber(1,4); //players: 1, 2, 3, 4 while(isNotEndofGame) { if(aPlayer==human) doHumanMove(); else doCpuMove();
This reset's the player so they can keep on playing until game ends. if(aPlayer==4) aPlayer = 1; } inside function doCpuMove() and doHumanMove() isNotEndofGame will become false when the game objective is met.
The problem I am having is when its the human players turn I want the loop to pause or wait so that the human player can do some interaction such as click a button or drag a movieClip. I tried adding adding mouseclick event listeners and timer neither worked.
I know this is a subject that gets covered a lot as i have found a ton of tutorials that show a million different ways to create a high scores board on a flash game. So I decided to go out on a limb and pick a tutorial out to try. Well I have now tried 3 different ones and have yet to get a working high scores board with my game. [URL]
That is the link to the most recent attempts to creat my high scores board. When I finished everything the way the tutorial said it seemed like everything would work and then it just didnt. After spending oh about 40 plus hours trying to make a high scores board I am getting very frustrated. My game is scripted in AS2 and I have access to mysql and can set up unlimited databases.
I am creating a blackjack game and almost have it all figured out besides the scoreboard. When I win the game it adds the 25 points and when I loose it subtracts the 25 points from the starting score = 200. The problem is that if you win multiple times in a row or lose multiple times in a row the score doesn't keep adding up. It only adds or subtracts the score once. I tried using a boolean code but can't get it to work right. Now I am using this set up.
when creating a tile style gameboard in flash before i did the following:[code]when i wanted to delete tile-instances, i could reference them like [code]
I am developing a web based multi-player board game and wondering what the best language for the UI would be? Its a board game similar to Go but a lot simpler.I have two options flash or the much touted HTML5 with JS. I have to learn both though I have basic knowledge of JS.The problem with flash is I have to pay for the server component but the UI development could be easier and have a richer look and feel to it. With HTML5 + JS there is no cost involved but the UI development I feel will be clunky and not smooth. This I am not sure.
I am creating a board game and I am using Object Oriented Programming with AS3. I created a movie clip with a circle that moves across the game board. There are 18 squares and 18 frames. I have a button that gives you a value with a dice with the random number function:
public function rollDie():void {_dieValue = Math.ceil(Math.random()*6) this.gotoAndStop(_dieValue);}
I have a class for the dice button, die, gameboard, and the main board. I am trying to make the circle move across the board(or go to the frame in the mc) depending on what the value I get with the dice. Here is my code so far:
[Code]....
The mc instance for the gameboard is gameBoard. Also, if anyone knows how to trigger a labeled frame depending on which square the circle lands on that would be a plus.
I want people to be able the input the amount of money they want to transfer from one var to the other, then choose if they want to deposit or withdraw using a button. They will then get a 5% intrest every Saturday 00:00.I have:
var named totrewarded (ur points) (dynamic text) var banked (amount in blank) (dynamic text) var transfer (amount to transfer from tot to bank) (input text up to 6 chars)
my latest project is to create an interactive version of the map for the game, GTA: San Andreas. Here are some of the features I would like to add:(Images have been made as a quick demonstration - the real thing will use the map)URL...Zoomed out, selectable pieces of the map (like jigsaw pieces).The different "jigsaw" pieces of the map are based on the borderlines of where each town/village starts/ends.URL...When a region on the map is chosen, it zooms into the region, allowing the user to select a town/village within that region. This screen will have a "back" button on it to allow the user to go back to the whole map.URL...After choosing a town/village, the last screen appears, providing an image (screenshot from in-game) of the destination with information to the left or right of the image. This screen will also have a "back" button on it to allow the user to go back to the chosen region. The detail on the map will also show basic places that the player of the game would like to know, such as hospital locations, ammu-nation locations (gun shops) and safehouses.Once I have the basic version done, I plan on updating it by adding locations of other items, such as vehicles, collectables and weapons.
1) Is it possible to make oddly-shaped hotspots, which are interactable (clickable and what not)? I know you can make rectangular hotspots, but the borderlines of the towns and villages in the game aren't straight lines, and most require more than 4 lines to make the shape.
2) Is there any way I can learn the code that Flash uses? Just so I understand it a bit more, since I am using it for a two-year school project too, which goes towards my GCSEs next year. I would just like to get more familiar with Flash, and maybe the other programs, Illustrator and Fireworks. The only ones I know well are Photoshop and Dreamweaver.
I'm trying to create Hearts, the card game, as a personal project to learn more AS3.Game requirement:Players should be able to sign in to a server and look for other players to play against.1 player can play against 3. There can be several games at a time.There should be some way to store the history of scores onto databases anyone give me information on the technologies involved? I can go read up more on my own.
I know a bit of Actionscript, PHP, MySQL, no Javascript.
How do you create a flash in game popup on the same frame?I need to make a popup in flash on the same frame. Basiclly like you reach the frame and randomly (I know how to do random stuff) a popup might appear saying like you got a prize; and I want the stuff in the back to stay the same.
I need to create a sound select board. There are 6 buttons; 5 which contain music, and one which will silence the music. Each time you push each button, the previous music will stop. The first button's music will start automatically.
how to create a live message board in flash php and mysql databases what i want to do is for users to be abel to post messages in forum style , with title message and so on , and for them to be listed out on a page ( not more complicated than that, no different topics or anything) and i want flash to check if there are any new posts ever like 10 seconds
how to create a live message board in flash php and mysql databases
what i want to do is for users to be abel to post messages in forum style , with title message and so on , and for them to be listed out on a page ( not more complicated than that, no different topics or anything) and i want flash to check if there are any new posts ever like 10 seconds
I am working on a project where I need to show a wooden board and have the user pick a place on the board and somewhat realistically (at least believable) simulate the board breaking and shattering at that point. The final product will need to run on a mobile platform so performance is an issue.I have already experimented a bit and have a movie clip board which is composed of predetermined pieces and I used a tween to move the pieces apart. The main problem is that the way the board breaks and where it breaks are predetermined
Is there a drawing board in Flash Professional CS 5.5 installed or an extension? I want to use it to display a text string, and the user would be able to draw above the text. For example I could display a question and the user would be able to circle the right answer. Is it possible?
im trying to create a tamagotchi game type game. For some reason i can not add any items to the stage.Currently i have imported 2 png images to the stage and coverted them to movie clips. One is called TamagotchiCharacter and the other is called Beer. I have also created a new 2 AS3.0 script class called TamagotchiGame and DraggableItem. The following is TamagotchiGame:
Code: package { import flash.display.MovieClip; public class TamagotchiGame extends MovieClip {
[code]....
I have assigned the above code as the BaseClass of the Beer symbol, this has allowed the beer to become draggable and droppable etc.when i run the program nothing happens, i just get a blank white screen.
I have installed the entire Helvetica Neue LT font family on my PC running Windows XP. There are 51 different variants in this family. While I have had issues before with Flash not recognizing that the fonts I have are the same as those in a .fla file created elsewhere, I used to be able to just map the fonts to the same font (which might have a slightlydifferent name) in the font substitution window. However, I now find that, of the 51 variants, only 21 are available to me in Flash CS3. I have tried many different solutions, including uninstalling the fonts and rebooting and re-installing. I also found a forum that suggested I delete a particular Adobe file which caches the font list
i am trying to create a game for my family website, it will look the picture below but instead of paper targets i want to use photos of family members. I have no real flash experience, could somebody give me a good starting point.
I have one movie that I want content to appear in driven by xml. With text and background image for each node. (see attached diagram).It's only one row that gets wider as nodes are added.Problem is I need the cells to always be centered within the container - so they appear from the middle line.You can see diagram 1 and 2 the calls are positioned differently. I cannot find an example of this anywhere - In all example's I've found the nodes always output left to right, looping to redraw a new row.Any one know if this is possible, could a script calculate the number of nodes in the row and adjust the first node x position accordingly?
I have one movie that I want dynamic content to appear in driven by xml. With text and background image for each node. It's only one row that gets wider as nodes are added. I need the cells to always be centered within the container - so they appear from a center line. I cannot find an example of this anywhere - In all example's I've found the nodes output left to right, looping to redraw a new row. Do you know if it is possible to achieve this? Some kind of script to calculate the number of nodes present then position the first cell's x position accordingly, I have no Idea how to do that. I cannot post the images here so if you imagine a family tree style diagram with a center vertical line - cells appearing and spreading out centered in one row.
In Flex/AS3 font embedding has been totally revamped. You have to use the Embed tag. Simple embedding of a single font isn't a problem but when I try to embed multiple members of a font family, I get into trouble. I want to embed Helvetica and Helvetica Bold in one of my projects. Embedding Helvetica isn't a problem but I can't get the bold to work. If I just embed the bold font I get this error: