Professional :: Creating A Standalone Flash Application?
Sep 29, 2010
I'm creating a standalone flash application. Now, I have a user interface with a menu, and I have to launch a new stage in fullscreen mode with at the center an 800x600 swf.How can I create the fullscreen?
Flash Player 10.2.153.1and Flash Player 10.2.159.1 are crashing my standalone application. Later with version 10.1 the application run ok, never crashes but was taking more than 90% CPU. The new Flash Player solve the problem of resources, and drop down CPU to 30%, but the application crashes always after a while, unespectly, or if I open the window of other application.
In the other hand when I disable the harware acceleration at the swf settings, the application goes crazy and start to make rapid flashes, and frame rate goes down to 8. [URL]. Right click on the Flash logo, Settings,then UNcheck the hardware acceleration in Display Settings.)
I'm on a Mac Mini Core 2 Duo with Mac OS X 10.6.7 (the last Snow Leopard these days). The graphical card is Nvidia GeForce 9400M.
I did test the application at a Mac Book Pro core i5, Mac OS X 10.6.7, graphica card Nvidia GeForce GT 330M and the application is more stable but finally crashes too.
Finally if I export my application with GPU Hardware acceleration at Publish Settings, my application crashes almost inmediatly after I open it in each of the computers.
My guess is that the new Flash Version is using my graphical proccesor in a corrupted way.
How can i design a 3D carousel for video/images to run on standalone Flash Player on my Desktop? I am using Flash Builder 4 to develop this as a mxml application, but found that it doesn't allow access to local filesystem. My specific requirement is that I want it running on the local computer and in SWF files viewed in a user's browser. Is there a sample code to do what I am trying to do? This application has states and transition, like one state for a video gallery and one state for a image gallery
I am having an issue trying to set http headers when trying to access a web service.
I have read that I need a crossdomain.xml on the server, but is this only when the application is running in a browser - i.e. hosted somewhere.
My scenarion is that I am developing an app to run as a stand alone application (not in the browser) for a 3rd party device. This device does not support the flex mx packages.
The app calls a webservice and displays data. The webservice requires to be authenticated.
In JS i can use an XMLHTTPRequest and load the url using "https://username:password@server.com/service.asmxpassword@server.com/service.asmx" - attempting to do this in AS 3 using a URLRequest and URLLoader I get "#2044: Unhandled ioError:. text=Error #2032: Stream Error".
So I try to add a HTTP header instead, but this appears to be ignored - the credentials of the user who is currently logged into the network (idsid) is used instead.
Do i need a crossdomain.xml file on the server hosting the webservice even though my flash application will never be hosted. The server admin is not happy allowing all domains ("*") since I dont knwo what domain I am in as my flash app is not hosted.
Any help you can give me would be greatly appriciated. or perhaps there is an alternative way of doing this?
<code> var urlRequest:URLRequest = new URLRequest("https://server/service.asmx"); urlRequest.method = URLRequestMethod.POST; urlRequest.contentType = "text/xml";
var urlLoaderService:URLLoader = new URLLoader(); urlLoaderService.dataFormat = URLLoaderDataFormat.TEXT; urlLoaderService.addEventListener(Event.COMPLETE, onServiceLoaded);.....
I want to set the default window size for a flex application that runs with a standalone player.I set width and height to 100% to be able to get the ResizeEvent and being able to adjust the layout if the user changes the window size. But I'd like to also define a default size.
I am trying to develop an application which can be used locally by my team mates. its a sort of issue tracking application with report generation. am planning to do it on flex. in my company environment, i do have a lots of restrictions like, can't install AIR, no database, etc.
so am planning to develop on flex app, and put it in a shared drive. now the main problem is how can i store data. i have an idea like using excel files as database. I want opinion about this option, as well as, if anyone has tried reading and writing excel files from Flex application I want the suggestions also.
I am using Flash profassional cs5 and want to create an iPad application but it only allow to make iphone application. It allows to install on iPad but the resolution is very small.
Why is there no 'update' available to take the Flash Pro standalone and debuggers to FP11? There don't seem to be any Adobe authored instructions on doing it manually and I can't find an update. Have just upgraded from Flash Pro CS5 to CS5.5 on WIndows, it's telling me my product is now up-to-date, but the installed players are still on 10.
I am planning to develop a standalone application, which infact will be used for personal purposes. So only single user access may be there. I want to develop it in Flex. Just want some opinions from the gurus over here : Whether i should use Flex or AIR (I know only Flex, AIR i need to start learning)Which database i should use? SQLLite or HSQLDB or some other.
I'm interested in create a business management application with a little flash flare... but I don't know where to start. I guess I'm just stuck on database interaction at this point.
I'm trying to create a simple Flash chat application for educational purposes, but I'm stuck trying to send a policy file from my Java server to the Flash app (after several hours of googling with little luck). The policy file request reaches the server that sends a harcoded policy xml back to the app, but the Flash app doesn't seem to react to it at all until it gives me a security sandbox error.
Im learning flash actionscript at a local college and have been asked to find out 3 ways how the kernel could interact with my application when creating an actionscript project.
EDIT: The Kernel is a class that is being linked to the swf. Weve been asked to find out how the Kernel can effect and interact with the application. This is the class thats been created:
public class kernel extends MovieClip { public function kernel() {
I am creating an offline Flash Application which takes the user's photograph and stores it into a designated folder.My problem is how can i Store the photographs WITHOUT using any server side languages. (As its a standalone offline application).I know about the JPEGencoder classes and all.I can't use FileRefrence because it asks the user where he wants to store the image while i want to save the image in a pre-defined folder automatically.
What should I use to test my swf movies on another (not my development machine) ?When I open them with IE or firefox the Flash active x player doesnt have the zoom 100% option so I end up with distorted (resized to window) swf is there a standalone flash player for that kind of purposes or something?
I have made a swf file that requires Flash Player 10.1 to play back properly. I have successfully updated to Flash Player 10.1 in my browsers, and if I open this swf file in a browser it functions correctly.
However, I want to be able to play it back in the standalone Flash Player that came with Flash CS4 Professional, and it was not updated from 10.0 to 10.1 when I updated to 10.1 for my browsers. How can I update this software to a newer version?
I am not able to use fillColor and corner radius in spark. I want to use the mx components(halo) properties both in halo and spark application. Can any one of you help me in using fillColor and Corner radius in both flex 3.0 and Flash 4.0
when i use flash cs5 publish the app for ios,It works fine.But when i upload the package to the app store,application loader popup message: "Application failed codesign verification.The signature was invalid,or it was not signed with an Apple submission certificate."I create the certificate file from mac.
Is it possible to pass flashvars to standalone flash player via the commandline? Among other reasons, I want to run some unit tests from the command line.
I have a problem with the standalone Linux Flash player. The thing is that when I have a video playing in background and over it I make some tweens, it flickers all the time and it is an annoying flicker. It happens only on Linux Flash Player (it works on Windows Flash Player). The flicker appears when I have a video on background, only when the tween is made and on the portion of the screen where the tween is made. I have Ubuntu 9.04 installed and the latest version of standalone Flash Player (from 2/24/09). I've tried this on several LCD and on all it does the same. My video card has the Intel G31 Express Chipset (the drivers for the video card are the one from Ubuntu).
I have a problem with the standalone Linux Flash player. The thing is that when I have a video playing in background and over it I make some tweens, it flickers all the time and it is an annoying flicker. It happens only on Linux Flash Player (it works on Windows Flash Player). The flicker appears when I have a video on background, only when the tween is made and on the portion of the screen where the tween is made. I have Ubuntu 9.04 installed and the latest version of standalone Flash Player (from 2/24/09). I've tried this on several LCD and on all it does the same. My video card has the Intel G31 Express Chipset (the drivers for the video card are the one from Ubuntu).
I want to create a custom executable which is similar to the Flash Projector to play swf content. The use case for this is the following: I have Ui components on the swf which exchange messages with my c++ cli executable for sending and receiving events.
I have an standalone flash projector file, running from a CD-rom. on the CD-rom I also have a .pdf file. I want to create a link where the user can download this file to the desktop. surely there's a better way of accessing the file rather than using getURL? hopefully because getURL is causing sporadic crashing of my movie! dar
I'm trying to run a Flex AS project, without the HTML wrapper, so just in the standalone player but I'm getting an error:
Flex Builder cannot locate the required version of Flash Player
It's looking for it in the 'Flex Builder 3 plug in' directory - which I've uninstalled in preference to the stand alone Flex Builder - how do I change the path to the player?
Can Flash be used as the GUI for an application (desktop software, not web based) written for the .NET framework? I want to author an application that would be perfect for flash as a the GUI, but it would need to be able to support a pretty full API for Flash and the wrapper application, written in c#, as they would be passing a lot of data between eachother, as well as getting and sending data over the web. So, can Flash be used in .NET? What kind of API does it have? Or am I stuck with the Windows look/feek