Shockwave File Is Inserted Into HTML But Will Not Display?
Jan 2, 2010
I've inserted my flash movie into an HTML page and uploaded all the necessary files, but it will not display. I've seen other users post their code, so I will here:
i have created a photo gallery using AS3 in Flash CS5. I have used prevFrame() and nextFrame() actions for "previous photo" and "next photo" buttons as well as for "previous thumbnails" and "next thumbnails" buttons.
All the buttons work fine when i run the swf files as well as when i run the swf files in Firefox 8.0 and IE9. However, once I insert this swf file into my html file using Dreamweaver CS5->Insert->Media->swf, the "previous" buttons dont work in Firefox 8.0! the previous image button works sometimes whereas the previous thumbnails button does not work at all They work fine in IE9. The next buttons also work fine in every browser. Heres my code:
I have created a SWF file that plays/stops sound. The SWF file works great when previewed in Flash CS4, but does not work when inserted in the HTML file.Here are the 2 files that are automatically generated when I INSERT>MEDIA>SWF in Dreamweaver CS4:
swfobject_modified.js expressInstall.swf Here is the ActionScript3 that I am using in the Flash file:
How to get an Id of last inserted record from backend and display the same with success message as "RECORD INSERTED SUCCESSFULLY AS" +Id in flex...am using Toad for sql server.
I have the following code to display the swf object on the page. It works well in all browsers. However, if shockwave flash turned off in Firefox, it won't fallback into image and show bunch of characters instead looking like "CWS..." All other browsers fallback to the image. I verified that we serve application/x-shockwave-flash MIME type on our server.
Im not to hot with action scripts yet, but anyway i was woundering how do you turn how the zoom in a shockwave file? sometimes when you press left mouse button it says somthing like let flash use your webcam or whatever and no zoom options. well i want to do that, how do i do?
This code works perfect when testing, and it works perfect viewing the SWF, but when you view the HTML file with the SWF embedded, it doesn't display the text file content.
When I use swfobject (or, for that matter, publish from Flash)...if my HTML file is in the same folder as my Flash .swf (called "bin")...the flash file displays as a blank white page. I can tell the .swf is on the page, because when I right-click I see the flash context menu...however, the swf is blank. So the path isn't written incorrectly.If I move the HTML file inside the "bin" folder and change the path from "bin/myFile.swf" to "myFile.swf" everything works again...what gives?I think it might have something to do with using the Loader class...I am using loaders to loader external .jpeg files. But I don't know what to do about this other than to keep my HTML files in my "bin" folder which is a bit of a pain.
I have a loop which duplicates a MC ('news_list')on the stage and places it underneath the most recent clip...
code: for( i = 0; i < total; i++) { var news= news_list.news_item.duplicateMovieClip("news_item" +i, i);[code].........
I have a text box inside the MC which autosizes depending on how much text is inserted from an xml file. This should then obviously increase the height of my 'news_list' movieclip.What I want is for the next instance of the 'news_list' MC to be placed directly underneath the current one,no matter the height of the clip.Currently,I can only get it to position a specified distance below the current instance.The code above is what I've currently got,but I can't quite grasp how to grab the height of the current instance, and then use that in the code to place the next instance below it...
Whenever I use the pen tool, or brush tool, or anything for that matter, I can not view it on Flash Stage. I've noticed that if I set the file to ActionScript 2.0 I can though. This would be fine, except that I need ActionScript 3.0.. I'm a student, and I have a project I need to start...calling Adobe support did not help at all.
P.S. (if this makes a difference) Whenever I test the movie, I can see whatever I put on the stage.
I am building a website using AS3 for my son. He lives in another city so I am sending the html files as test so he can see how things are progressing.We have done this in the past but for some reason he only sees a white and black screen on his end.The only thing that has changed is I have embedded a new font from the text fonts. Should I have clicked the option include at runtime sharing?
I bought this flying birds MOV file from istockphotos and now I'm stuck trying to implement it into my webpage, I want it to run like a flash file, every few seconds but I can't seem to be able to import it into Adobe Flash, I tried using the code below but it does not allow me to do much and is not transparent:
I have an HTML file which is located in the same folder as my swf movie. I want to be able to display the HTML file in my swf movie using Actionscript3.
I am trying to display an HTML formated file in text area component using Action 3.0. The following script does not generates compiler errors, each function seems to be executed yet the file is not displayed. When trying the same code with myCV.txt and myCV_TA.text = (loader1.data) the text file is displayed OK. Flash MX and actionscript 2.0 had handled that differently but with success?
----------------------------------------------------- var loader1:URLLoader =new URLLoader();loader1.addEventListener(Event.COMPLETE,displayText); textload("myCV.html");//--------------------- function textload(file:String){ loader1.load(new URLRequest(file));trace("in textload");} function displayText(e:Event){ myCV_TA.htmlText = (loader1.data);trace("in displaytext");} //-----------------------------
I am trying to get a link to work in the body text of a text block. I am using CDATA but can not get this to translate to html in the flash. I have checked that the 'Render text as html' box is checked.
Below is my AS and below that is my XML
======================== xml menu stripped down ====================== function CreateMenu(menu_xml) { var items = menu_xml.firstChild.firstChild.childNodes; for (var i = 0; i < items.length; i++)
This may sound like a dumb question, but how would I make a swf file display an html page similar to what an IFrame does? Would I have to use a Javascript command to have a window pop up when the movie is Loaded?
I am using a trial version of CS5, and I'm wondering if this is the cause of my issue, but wouldn't think so.I am trying to display a video in a basic HTML file created in Dreamweaver.I am using flash to generate the .swf file to be embedded.I used the media encoder to convert the video file I have from .avi to .f4v.This all seems to work just fine and when I test the html file locally it works.The issue I have is when I load the files on a web server for further testing, it plays the video, but there are no controls visible on the page for the video.As stated above, they display correctly when I run this locally.I have also loaded the skin.swl file on the server in the same location as I have it locally.I have tried everything I can think of to try and can not get the controls to display while deployed on my web server.
I am trying to get a text file to display in a dynamic scrolling textbox as HTML. What do I need to put in my code so that the textbox displays it correctly and leaves out the HTML tags?
Is there any way to display flash objects which are outside the display area when flash is embeded in HTML The reason i ask is my current project has a rotating + enlarging effect which is largely dynamic so sometimes an object may clip the edge of the stage areathis looks messy but i dont want to increase the stage area to cover the largest possible area any object could enter because most of the time the objects are at the center and small so i would end up with a lot of white space
I have created a textArea element but cannot display my HTML content. If I just display regular text it works or if I change the textArea element to a RichEditableText element it works fine. Since this is for a mobile app I would prefer to use the textArea element as recommended by Adobe.Here is the MXML code for the textArea. All I get is the border and no content displayed.
I was reading about Flex- JavaScript communication via ExternalInterface.But I had a doubt, it said that the javascript code should be written in the HTML file of the application ? Now which is this HTML file ? Is it the index.template.html file per project or the HTML file created per MXML application ?
I am having a nightmare using CSS to style HTML within a dynamic textfield in my flash doc. From what i now understand after much trial and error and reading online, CSS doesn't even work properly in flash even for the tags that it does understand (which are few and far between anyway). For some reason my layout is getting completely screwed up in certain scenarios (predominantly when there are images present too) when i hover over links (which are styled in an external CSS file). If i remove the external CSS styling (which only contains the following simple code):
Then everything works fine (but no links are underlined as standard or on hover). Does anyone know of any way to style the links without using an external CSS file (all i want to do is have no underline as standard and then underline them on hover). As this is from user input into a text editor I cannot place these links manually on the page in flash as they could be anywhere, I need a way of parsing the HTML and then displaying it accordingly.
found that code to display html format text to dynamic textfield in as3:
var url:String = "http://edeejay.dyndns.org:8000/currentsong?sid=1"; var loadit:URLLoader = new URLLoader(); loadit.addEventListener(Event.COMPLETE, completeHandler);
I found out a cool way to preload a flash in this page But is a preloader for a flash to another flash without having to modify the other flashThe code would be like this:
var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progressHandler); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);