Actionscript 3 :: Auto-size Text To Fit The Width Of A Button?
Apr 9, 2012
I've had a good look around but couldn't find anything that directly solves my problem.There are several posts which are along the right lines, but I can't get my head around it in order to fix the issue.I need to automatically resize the text so that it doesn't exceed the width of the button. The maximum length for my sized text appears to be 13 characters before it will become too large.The program starts by dynamically creating several buttons, filling them with the title and description as set in an XML document.
To add the text I have this code:
var tform:TextFormat = new TextFormat();
tform.size = 20;
I want to make auto width text area. Using xml to pull the data, I would like to expand as data comes in. menu_item_group["menu_item" + i].item_label = nodes i].attributes.item_label; For example: enlarged according to the context menus in this example, the background [URL]
I have the following code to populate a dynamic text box:
[Code]....
My problem is that I need to get the autosized height instead of the regular height of the text box before autosize. In a parent movie clip I have the following code to do some custom scrolling:
I'm working on an A.S 2 document that loads chunks of text from an xml file and places them in different dynamic text boxes. The amount of text in each section differs but each one has to appear one after the other regardless of the size.At the minute I'm trying to position the second one beneath the first by making its y value 10 + the height of the first one. however the height that i keep getting is the original one and not the re-sized one.
I'm working on an A.S 2 that loads chunks of text from an xml file and places them in different dynamic text boxes. The amount of text in each section differs but each one has to appear one after the other regardless of the size. At the minute I'm trying to position the second one beneath the first by making its y value 10 + the height of the first one. however the height that i keep getting is the original one and not the re-sized one.
I am creating a nav in flex that pulls in buttons dynamically from xml. THe problem i am having is setting the button width to the text width. currently the buttons are all the same width and if the text is larger then it just cuts off. I've tried a few ways of doing this:Setting button width to 100%On creation of the button try to set the width of the button to the text programmatically. Something like evt.target.width = evt.target.textWidth;
Suppose I have a (Spark) label. What is the best way to find the length of the text in it? I looked at the myLable.measureText("bla bla") method but it says: To measure text in Spark components, get the measurements of a spark.components.Label or spark.components.RichTextfter looking around I cannot find what this is refering to. I tried myLabel.measureWidth() but this does not return anything usefull (it frequently returns zero). Note: I am explicitly setting the width like this:<s:Lable width="{globalWidthVariable"} .../>If the text overflows I would like to increse the globalWidthVariable to the size of the text.
Is there a way to determine what the width of a Text Field should be if the string length and the font size are known. I realize that every font have different letter size but don`t know how to get to that value
So ive been asked to build a page for a real state company and the guy told me it should be similar to these [URL] Ive been trying a couple of weeks so far, but i dont seem to find a way to do somthing similar, i mean, i want to have the welcome screen as those two:
- the gradient background - flash occupies whole screen no matter what size it is - gradient expands sideways infinately - no matter what height my explorer window is, gradient is always in the same position relative to top, and if i keep expanding downwards the background keeps last colour of the gradient. - the brand logo looks as if it had top, left and right anchors, and it also limitates the minimum width of the explorer window
i though of addind a 3000 x 3000px square with the gradient and centering it, but i know there has to be a professional way of achieving that.
I am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.I have found this solution [URL].. on How to keep centered stuff in this exact case so i am pretty confident i will be able to adjust that script to do what i want.
Now my problem is that if i put my content inside the movie-clip (centerrectangle) with all the animation require, link and other stuff, the movieclip (center rectangle ) never have the exact same center, thus making the script go wild trying to always adjust the location to the variable size of the movie clip.
I am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.
I have found this solution [url].. on How to keep centered stuff in this exact case so i am pretty confident i will be able to adjust that script to do what i want.
Now my problem is that if i put my content inside the movie-clip (centerrectangle) with all the animation require, link and other stuff, the movieclip (center rectangle ) never have the exact same center, thus making the script go wild trying to always adjust the location to the variable size of the movie clip...
I need it to stay exactly at the same position whatever the size of the movie-clip. [code]...
Once I've set either the width or percentWidth property on a flex label, is there a way to reset the width to its default (i.e., the width of the text plus padding)? I'm using the label as a renderer. In some cases, I'd like it to automatically size to the text, and in other cases, I'd like it to be a percentage width of its container. Obviously, I could use two separate labels, one for each of the above cases, but I'm curious if it's possible to reset the label to its default behavior.
I wasn't sure where to put this post. I hope this is the right place.
This is what I want to do:
On screen resolutions up to 800x600, I want my Flash movie to resize to 100% width and height of the browser window. On screen resolutions higher than 800x600, I want the Flash movie to be a fixed size (say 800px x 600px exactly).
I wasn't sure where to put this post. I hope this is the right place.
This is what I want to do: On screen resolutions up to 800x600, I want my Flash movie to resize to 100% width and height of the browser window. On screen resolutions higher than 800x600, I want the Flash movie to be a fixed size (say 800px x 600px exactly).
I would like to know how to make flash size (width and height) full size in the browser? the real size of flash is w:955px h:600px I tried to make w:100% and h:100%, it makes pictures pixelate.
in flash builder 4 how do i use the skinning option to make sure the popup dropdown list changes it's width to fit the longest item in the list?(the prompt area - the component when it is closed - should not change it's width)
I know normally if I want to center a movie clip I would
mcName._x = Stage.width / 2; or * 0.5; mcName._y = Stage.height /2; or * 0.5;
my problem is I'm using a component that changes the width and height, but the real problem is that the registration point of the component is the top left. I know I seen code somewhere that gets the width of the movieclip, figures out where the center is then positions it accordingly but I'm not quite sure how it's done.
I'm trying to alter the text size on a button component.I can get in and alter the button graphics properties (color, etc.), I can change the text in the instance properties 'component parameters', and change the text placement, however I don't see where to alter the font size or the font.
please take a look at [URL] The flash graphic is supposed to auto-resize to the page size but it does not. If I take the same code and put it in an "ordinary" webpage it works fine - look at [URL] What I had hoped to acheive is the effect in this page where the flash movie resizes to match the size of the browser window. I am using the script AC_RunActiveContent.js and calling it from the webpage with the height and width attributes set to 100% - it seems to be sizing the flash at 100x100 instead.....
I know how to autosize the textbox inside it, but the borders around the textInput aren't autosizing so the text is just overwriting it I've attached a screenshot to you you what's happening.
I have a list of items dynamically loaded from an XML file into my flash movie.Each item is positioned vertically with some buffer space between it and the preceding item.However, if the amount of items exceeds the flash objects height,then the excess items are invisible (because you cant scroll through them!).So then is it possible to make some form of call (undoubtedly an externalinterface call to a javascript function) that will resize the height of the flash object to fit all of this dynamically loaded content so that the browser's scrollbar is triggered allowing the user to scroll through?Or is it more practical to simply carve up my own scrollbar to fit the entire flash movie?
For example, I've created 2 horizontal lists with different heights: 50px and 100px. I'd like to use 1 item renderer to display both. The item renderer has to create square items, so it has to produce 50x50 items for the first list and 100x100 items for the second one. How should I set up the item renderer to get the result?
I'm having a problem with adjusting the size of a dynamic textbox to display text imported from an external XML file. I've tried using .autoSize = true, but it doesn't work.
i am having big problems with XML. i have made a auto re-size gallery useing XML, but i want my XML to load text as well for my contact and profile info, how do i do this. heres what i mean http://iso50.com/iso50.html
I've got a bunch of text boxes that I need to be able to change the text size of with the click of a button. All the text needs to be embedded so I tried to use a tlf text field and target it but to no avail. This is what i have.
ActionScript Code: import flash.events.MouseEvent; fifteen_btn.addEventListener(MouseEvent.CLICK, changeSize); function changeSize(evt:MouseEvent):void {