Actionscript 3 :: Calculate The Rendered Size Of A 3D Object In A View?

Dec 15, 2010

I'm working on a project that the user navigates around by clicking on icons in 3d space.When a user engages one of these icons, the camera should pan and zoom so that the selected icon appears in the center of the screen at its original height and size (this is so when the 2d overlay is created over the icon, that it is the same size as its 3d counterpart.My question is how to calculate the size a rendered object in a 3d view, I should mention that this is using the Alternativa 3D platform.So there's a camera at (x1, y1, z1) with a FOV of f, pointing at an icon at (x2, y2, z2), all being rendered in a view of dimensions w and h.

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