What I'm trying to do is get the total bytes of all the files I want to load and display the percentage loaded of total bytes and bytes loaded of all the files. Its a slideshow so i want all the files loaded and then it will play. I've looked at bulk-loader but it wasn't what I needed. The image are loaded from an xml file. I think I would need to create an Array and then find out the total bytes but I don't know how to reference the loader in the progress.
I had a php programmer write me a script to download information from a local real estate board, and it works great, but we had to have it download to an xml file using urlencode in php (there were characters in the listings that caused problems - ie. > < & "). Anyways, now I'm parsing the information in flash, and still left with a few "+" signs between street names (ie. Bear+Mountain Road).
I tried adding: var loadVars:LoadVars = new LoadVars();loadVars.decode(i.attributes.street);trace(i.attributes.street); In my actionscript, but I still end up with "Bear+Mountain Road."
I guess either the "decode" function doesn't work to remove "+" signs, or I'm using the wrong thing. Right now it seems to be ONLY "+" signs, so even if there is a way to search the attribute and remove them that would be great!
I have a problem with getting a string from server. When I get the string, it is encoded and I don't know how to encode it. In the string are normal characters and instead of special symbols are eg u010d, u011b and others. Are there some function to decode it?
If I URL encode my flashvars, is there a prefered technique/method(s) for handling them inside as3?
During some of my testing, I recently url encode the = and & symbols, but my AS did not seem to translate them when using LoaderInfo(this.root.loaderInfo).parameters (Maybe I was doing it wrong... Hehe, it has been known to happen.) Question: Using AS3, should I decode the parameters? Or, does that happen automatically?
I assume I need to run some sort of url decode. What is the best way to handle Flashvars? Do you folks have any tips?
Simply said, I want to have an inputtextfield, a button that is linked to the textfield and a dynamic textfield as an display, to display stuff, which comes from the inputtextfield and the button.Then, I want to have items in the actionscript, like item1 = 5, or item1 = 1a, or 1a = item1. Just some code that equals to another code. But for now item1 = 5.For the button that is linked to the input textfield, has to calculate something when pressed and the dynamic textfield will display it. So if I would type in the inputtextfield 5 and press the button, it will be as example multiplied by 2, so the dynamic textfield will show 10.
Still following? The point is, I know how to set something like that up, but what I want is that when I type item1 in the textfield (which equals to 5) and press the button the dynamic text will show 10, because "2 x instance name inputtextfield" (in which intem 1 is typed, which equals 5) should be 10 right? But when I try to do this, the dynamic text will show nothing or some error. but when I type directly in the code "2 x item1" and press the button it will show 10. But I want it to double link, so "2 x (instancename inputtextfield which equals to what is typed in the field, this case: item 1 which equals to 5) and not that it stops to item1, so it will freak.
I want to know if it is possible to get the decoded frames from FLVPlayback, or if it is known another alternative to access the decoded frames from a flash player. What I want to do is to manipulate the decoded frames before they get rendered on screen. The video source could be an RTMP stream or a FLV (F4V) file.
At the moment it seems I've tried every trick in the book trying to get this to work. I need some way of encoding AMF requests and then decoding the responses. At this point I don't care what language it's in, as long as it's doable and free (as in to me), however I would prefer PHP.I don't know what other information is needed
I'm using AS3 to base64 encode a JPG and pass it to Javascript. I'm attempting to use AJAX to pass that base64 encoded string to PHP and have PHP decode it. (I know I could send it back to Flash and Flash could decode it and send it to PHP, but I'm trying to eliminate the need for Flash on the decoding end).It appears that AS3's encodeToBase64String() function and and PHP's base64_decode() function do not use the same algorithm, as PHP evaluates it as a base64 encoded object, but does not seem to output it properly
I am loading a php file and calling this function decodeJSON want to parse the data and dispaly it into a combo box but when i do a trace all i get is [object Object],[object Object],[object Object]Here is the code
function decodeJSON(event:Event):void{ var loader2:URLLoader = URLLoader(event.target); var jsonArray:Array = JSON.decode(loader2.data) as Array;
[code]Information does sends successfully creating and doing the query above. But "result" event gives "Default decoder could not decode result" error.
I am passing a simple string from a PHP file, that looks like this.[code]I am asking flash to prase this data and display each field in a text field, it seems as it is failing at the myTextLoader.dataFormat = URLLoaderDataFormat.VARIABLES; because when i take it out or switch the dataFormat to TEXT, it does not produce that error.[code]Any Suggestion as to what needs to be changed in order for it to work, i tried to trace stuff, change the variable scope etc.
I'm using as3corelib to decode/encode JSON strings. In my little experiment I want to encode an object (UserInfo) to JSON string and decode it back to the object, however it seems to fail at the convertion point (the last line), why would that happen? how can I make it work?
The UserInfo class
public class UserInfo { public var levelProgress : int; }
I'm currently working on an image editor in Flash Player, and I need to be able to export CMYK images to my server. I'm completely new to color profiles and the like, and I was wondering how I could accomplish this. I am pretty sure all images in Flash Player are ARGB, so is there a way to convert the values properly?
I have an actionscript 2 code that uses base64 to encode/decode incoming data. problem is that data is binary and includes null (0 characters), actionscript 2 fails when handing null to charCodeAt.I figured what I need is an actionscript 2 lib that can do base64 encoding/decoding on an array rather than a String.
How can I unescape HTML encoded characters (such as >, <, etc.) from a string, in Flex (AS3)?So, I have a string "x > 3" and I want the result string as "x > 3".
Error: Error #2101: The String passed to URLVariables.decode() must be a URL-encoded query string containing name/value pairs. at Error$/throwError() at flash.net::URLVariables/decode() at flash.net::URLVariables() at flash.net::URLLoader/onComplete()
I'm loading info from a mySQL database through Flash/AS3 --> PHP then back to Flash. I'm not really certain if we're going to know how many times to try and load from the database. I'm getting an error from URLVariables right now from the constructor (Decode ()) when Php sends me nothing. (I'm out of database info) I would like to error handle this so my program doesn't crash. I looked it up in the documentation and it says that the constructor ( Decode () ) throws "Error" when this particular type of thing occurs.