Actionscript 3 :: Flash- Loading Screen?
Mar 9, 2012
I'm trying to get a loading screen to work in Flash. This is how my project is set up:All of the game occurs in "Layer 1," which is set up into many differentscenes: "Level 0," "Level 1," etc. Its code is run in a ".as" fileI tried implementing a simple loading screen (with a progress bar) in a new layer, "Preloader." Its code is run in the layer's "Actions."I realize that putting the Preloader's code in its "Actions" wasn't the best idea because I had Layer 1's ".as" file load Level 0 at first. So the "Preloader" and "Layer 1" layers tried to run at the same time. This caused problems.Now I have tried putting the Preloader into a scene of its own. That is not working.Here is the code I've tried using for the Preloader - "scene" version:
// This function loads the Preloader
public function loadPL(event:Event) {
// Load the Scene associated with the Preloader
[code].....
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Jan 20, 2010
It seems like the loading screen (more like frame) is the last thing to load, so you are stuck staring at a blank screen for a while. How can i prioritize how the game loads so that the instant you get on the page the loading screen comes up immediately?
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Jan 12, 2010
when my website screen is loading the Flash content may take a second or two to load and what I am getting is an area with a white border and and little 'x' in the left hand corner. Just been to a clients and it did it on their computer also. Have a look at my index screen to see what I'm talking about [URL] Is this just how it is or is there something I can do to sort this, like get rid of the border, or something??
I use SlideshowPro and Flash Eff with Flash CS4 so not mega into doing Flash from scratch so go easy on me if this requires some mad code or something.
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Jun 15, 2009
I have recently followed a tutorial on how to create a simple loading screen, on completion of this i realised it was teaching me how to create a loading screen for a flash movie. How I would change my Action script so at the end of the movie it would display my website?
My current action script is as follows..
First frame:
Code:
bytes_loaded = Math.round(this.getBytesLoaded());
bytes_total = Math.round(this.getBytesTotal());
getPercent = bytes_loaded/bytes_total;
this.loadBar._width = getPercent*100;
this.loadText = Math.round(getPercent*100)+"%";
if (bytes_loaded == bytes_total) {
this.gotoAndPlay(3);
}
Second frame:
Code:
this.gotoAndPlay(1);
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Oct 11, 2009
I have a movieclip clip that plays when the movie starts, the movieclip is a visual assets that show's that the application is loading some information but it's not showing any loading progress, just playing while the assets are loaded.I created a for loop that will load the assets using a simple loader, and then when the object is loaded the application push the object to an array.Problem is that when the loading starts all the animation that i have on screen stops until the loading is finished.The whole point is that the animation will play while it's loading.
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Nov 10, 2010
My main swf is 960x600 and loads full screen. it is a projector or swf, local. I have the code on frame 1 to ensure full screen and show all:
stage.scaleMode = StageScaleMode.SHOW_ALL;
stage.displayState = StageDisplayState.FULL_SCREEN;
Then I load an external swf into a mc, and it goes full screen as expected. BUT the main swf that loaded that external one, at the time of load, suddenly gets scaled back down to its normal size: 960x600, on the top left corner of the Player Window (or the full screen), so somehow at 0,0. Whn I unload the external swf, I can put the code stage.scaleMode = StageScaleMode.SHOW_ALL; to get it back to where it was. But unfortunately I have some buttons from the Main swf that are supposed to be on top of the loaded one, and should stay where they are. But now they all move because of this scaling down.
the mc that is being used as a container for the loaded external swf is an empty mc located at 0,0. The external swf has the same size as the main one: 960x600
I searched and tried things but could not get it to stay in show-all mode when loading this external swf...
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Mar 17, 2006
I am using an external actionscript file, and I have dynamically loading images that stay on the screen for X amount of seconds (the user can set the value of x), then it loads the next image. However, this user would like for there to be a transition, For Example, have it fade out and have the next image in line fade in after the image has been displayed on the screen for X amount of seconds. This user would also like a loading bar, much like the one on the flash banner here: [URL] between each image transition.
I also have it so when someone hovers over a button, the flash banner stops, once they rollout X is reset to 1 and starts the counter again, and sets the movie to play at frame 1. Here is the actionscript file: [URL]
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Apr 11, 2012
I am building a book application in Flash Professional CS5.5 to be released on tablet devices and I am trying to understand the best structure for loading the application. For iOS devices I know I can include the default.png, but how can accomplish a similar task for Android? The book application is also going to be large as it includes a lot of assets and animations, is there a good way to show that this is loading on both platforms?
One thing I was trying was a loading screen where the main application was actually a loading system that would import the compiled SWF book, but further research shows that it won't work for iOS devices.
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Jul 17, 2011
I have an AIR application that will go full screen when the application starts:
stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE; The stage size is 2560 x 1024. And I have 2 moniters (1280 x 1024 , 1280 x 1024) When I start the application, it shows my application on one of my moniter only.
I need the left side of the stage to be shown in moniter 1 and right side of the stage to be shown in moniter 2. Currently, both sides are shown in moniter 1, and in moniter 2, it shows nothing but my default desktop. *The blue color line is a divider for better visual purpose. How do I make the left side of the stage to appear in moniter 1 and right side of the stage to appear in moniter 2 when the application starts in full screen mode?
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Oct 27, 2009
Is a command for AS2 to make my movie file play fullscreen (stretch, fit to screen, anything).
goFullScreen(); is great but it leaves white bars left and right. What's odd is that I'm using Adobe Flash Media Live Encoder and it seems to display a perfect widescreen that I want as an input and output but once compiled in flash, it's more square leaving me with white bars left and right. The frame for the video in flash is also widescreen looking.
edit: I ended up stretching the width of the frame but if there is a better way through a command that would make my life easier so I don't have to adjust to every monitor that I run this on.
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Feb 11, 2009
My question is what needs to be done in order to make a .swf file go into full screen without falling to a black screen when a movie is played? I have tried coding it, however I come up with the following error.
[Code]....
What should I do to fix this? This is not going to be an HTML file, however, so the initial thought of changing the publish settings does not seem to work this time.
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Nov 23, 2009
Code:
stop();
var imagearr:Array = new Array();
[code].....
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Apr 23, 2010
so for my loading screen, I want a block to appear for every 10% loaded (so they'red be 10 blocks at the end). I know how to make a loading bar, but I'm having trouble making this one.
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Jun 6, 2007
Using my intermediate but growing AS skills I can place 3 MC�s onto the screen.
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How would I go about putting in X amount of delay between the MC's as they are placed on the stage.
circle1._x=50;
circle2._x=50;
circle3._x=50;
[Code].....
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Apr 24, 2006
I'm creating a flash site. I want the flash movie to fill the entire browser window. What size should I make the canvas, I've been experimenting with sizes and a canvas size of 750*370 fills my browser well on a resolution of 800*600
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Aug 8, 2011
I'm building an .swf with video to play in the standalone Flash Player. It works perfectly fine when the swf is not full-screened. However, as soon as I test it as a published swf, the video does not load. I know the video is not loading because:1) I can't see it.2) Elements that are triggered by cuepoints in the video are not triggering.3) The movie clips and graphics that over lay this video still play, but only when the swf is not full-screened.I am adding the video directly onto the timeline. Here is the Action Script I am using at that frame:
Actionscript Code:
import fl.video.VideoEvent;import fl.video.MetadataEvent;var curCue:Number = 1;//This is the current cue point.introVideo.fullScreenTakeOver =
[code].....
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Jul 17, 2009
I'm having a problem with embedding games in my website.[url]...
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Jul 30, 2009
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Feb 28, 2011
I have am trying to make a pre-loader I guess you would call it for a flash movie with a MP3 embedded in it.The total size of the flash movie is 4MB.Below is what I have in frame 1 actionscript:
stop();
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, Loading);
this.loaderInfo.addEventListener(Event.COMPLETE, FinishedLoading);[code]....
Instead of 10%, 20%, 30%, ......and so on, I get just one dot, then another, then another, .....Once the reach four, the dots disappear and it starts all over again.Until the movie is loaded.
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Feb 12, 2008
I've created a shelll that loads individual swf's one at a time, like a slide show.
The swf I'm having trouble with contains an animated movie clip that loads and plays an flv after it stops the animation.
In non full screen the whole mess plays fine.
In full screen my monitor goes black whenever the aforementioned swf tries to load the flv.
I'm getting this error message "ReferenceError: Error #1056: Cannot create property player on flash.display.Stage." when I run debug movie.
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Jun 2, 2010
I have this class set up as my document class and I pasted it below.It traces out loaded 100% and that everything is loaded so the functions are triggering.
The problem comes when I upload it anywhere, it won't display any of the loading information or the loading bar, it'll just stay a white screen till the title screen pops up.
ActionScript Code:
package
{
import flash.display.*;
[Code].....
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Dec 20, 2011
I am currently newing everything on frame one, but the app is eating too much memory.So I want to "new" instances when enter to individual scenes, but if I do that there will be a lag due to FPS drop;Is there a way to show a loading icon and pause everything, then resume when the newings are done?
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May 25, 2009
Everytime I try to load a font, I get a blank screen that flashes on and off and have to shut my computer down for it to stop. I use to be able to download them all the time. I don't know what changed on my computer to make this happen.
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Apr 14, 2010
I want to load an SWF and goto full screen at the same time - is this possible?
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Jun 5, 2010
I want to make a preloader, and I know how to make basic ones (where a rectangle gets bigger as the amount of loaded content increases), but I would like a little more complicated one, like this: I have 20 letters in my website title, and when you go to my website you don't see anything, but as it loads, for every 5% loaded, a letter will blur in.
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Jun 11, 2010
[Code].....
loading multiple mcs - They don't appear on screen - have added addChild
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Jul 30, 2009
Is there a way in AS3 to load the .swf to full screen mode straight away?The only way I can find to do it is by adding an event listener for the mouse or keyboardSurely this can be done automatically at the start when the .swf is loaded?
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Dec 19, 2010
I have been trying to get my file to work for a day and a half now. Any help with the error or why the loading screen doesn't work properly [URL]
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Dec 19, 2006
I had done a swf content for some major resolution ..flash800.swf,flash1200.swf,flash1600.swf. I load a swf at first which detects the x resolution of a screen and then loads appropriate content. the problem is that tke decision-making swf loads that flash movie into itself , so I have to do the checking resolution swf the maximum width and height the same as in the biggest (flash1600.swf) movie loaded into it....that makes all my work meaningless.
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May 2, 2007
I want to make an array that holds objects, each object containing an x- and y-value representing the location of each mc on screen. The mcs will not move. How do I reference each mc using a variable with a loop?
For example, if I have the mcs mc_0, mc_1, mc_2, mc_3, ... mc_49
I want to...
Code:
var n = 50;
var myArray:Array = new Array();
for (i = 0; i < n; i++){
myArray.push(
[code]....
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