I have an input text TextField in my movieclip instance but the text field just won't accept all my characters. I can enter for example character 'e', but pressing for example key 'p' won't work. Movie clip and it's TextField child is created in flash editor but I am creating an instance of this MC in my AS3 document class.If I set keyboard event handler, it catches all the keyboard events, but the are just not shown in InputText field? I am using default Arial and Helvetica fonts.
When using a notebook and I have remarked that I cannot enter numerical character with shift + a letter to enter number.Is this a bug in flash ? How to circumvent this ?
I'm having problems with Flex (3.5) auto converting "ü" into a "u". As soon as I paste the character in, it transforms.Is there something I need to turn on to enable these other character sets? I thought Flex supported UTF-8?
I'm having a weird problem with AS3/CS5: I have a textfield, and I'm playing around with focusing on it at various points. At one point,I set focus to the textfield (which only accepts 1 character), then add an Event.CHANGE listener to it. This works fine, except when I type the letter 'a' (or 'A'). Nothing happens until I click on the text field and type 'a.' I don't have to do the second click with any other character, and before I do the second click, the cursor is blinking in the box. Not sure what to do...
I'm trying to get the characters in this Flash game to move diagonally - it works, but the following occurs: The character is walking twice as fast as it does when going left, right, up, downThe walking animation doesn't play PHP Code:
How to enable special characters in var txt:TextField = new TextField(); in action script 3.0. var tf:TextFormat = new TextFormat(); tf.font = "Verdana"; tf.size = 12; tf.bold = true; tf.align = "left"; [Code] .....
I embedded the "Verdana" font in ma fla named "Verdana". But my issue is the text filed is not showing the special characters. How can I embed in codes, I don't use the text filed from the component library. Everything was created only through action script 3.0 code.
I have a flash app that I would like to listen for a string of characters being typed on a keyboard. If a user typed in apple as an example that would either be correct or incorrect, and if they typed it in uppercase or lowercase or upper and lower it would still equate to true. Here is the tricky part, the string is not being typed into a textfield or anything like that, it must just be typed and after flash sees the correct keys pressed in the correct sequence it will fire a function.
I have seen this done before in a situation where a website had a background administration application, and when browsing the site you could just type admin, and a window would pop up asking for a username and password, so that is almost exactly what I want. Because of this I figured I would try to replicate the admin application first as it should be simpler
This is what I have thus far stage.addEventListener(KeyboardEvent.KEY_DOWN, keysPressed); var keyCatcher:Array=new Array(); var keyCatchNew:String; function keysPressed(e:KeyboardEvent):void{ if(e.charCode==65 || e.charCode==68 || e.charCode==77 || e.charCode==73 || e.charCode==78 || e.charCode==97 || e.charCode==100 || e.charCode==109 || e.charCode==105 || e.charCode==110){ keyCatcher.push(String.fromCharCode(e.charCode)); [Code] .....
Is there any way? I thought "maxChars" was promising until I learned it was only for inputting text to a textfield.The XML is coming into a dynamic text box. I need to cut it off at say 500 characters and add an ellipsis.
My Flash AS3 application includes input TextFields. The user can choose from an array of fonts to use. These fonts are loaded at runtime from external SWFs. In order to support as many languages as possible, and to avoid having to load many MBs of foreign-language glyphs, I've included the "_sans" and "_serif" fonts. So, the idea is that a Russian user can type Cyrillic characters, or an Israeli can type Hebrew, when they select one of these two fonts.
Here's my problem: A Hebrew user has reported that they cannot type Hebrew characters into the TextField (only squares appear). BUT, when they copy-and-paste Hebrew text into the TextField, it DOES appear. This seems to prove that the Flash Player is able to find the appropriate glyphs on the user's system. But the user can't type them directly. If you've encountered this, have you tried a successful work-around, such as providing some kind of virtual keyboard interface?
i'm having a problem with my function in assigning characters to a set of textfields..i made a set of textfields for my crossword puzzle with an instance name of c111 for the 1st textfield c112 for 2nd, c113 3rd etc.[code]this actually work on first set of dynamic textfield...but when i used it on my 2nd set...with instance names of c121, c122, c123, c124 etc..it also changes my first set of textfields...and it only assign to instance names with even num (c122, c124)[code]i tried to rename this one kLO2, but same outcome.
I have a setup a PageHolder class (based on MovieCLip) that displays a doted area with a (page) number in the middle.
Now attempting to populate my LayoutPane, I create new instances of of PageHolder whose constructor is tasked to set the text value of its only Texfield to the value specified in the new PageHolder parameter.
The problem here is that only the character present in the Library Object will display at run time.
For example, I have setup my PageHolder object with a text field containing the number "0". Now at run time, every instance of PageHolder is blank except fro the one that I passed a "0" as part of the init parameter (10,20,30,...) and on those pages, only the "0" is showing. If I change the original object to display a "1" instead, then every "1" of the page number that contains a "1" show ups.
Can somebody shed some light on this?
package { import flash.display.MovieClip; public class LayoutPage extends MovieClip
Whenever I have my Textfield focused and enter a character, the input field enters an additional duplicate character, meaning I have to backspace one character for every character I enter.If it was a Keydown problem the same should happen when i backspace a character as well.
I have been reading for about an hour online with no solution, if you are typing in a text field, you seem to not be able to read if the "enter" key is pressed, exmaple attached.
I have an input textfield nested inside a movieclip, i embedded a set of characters but when i run the movie i can still input characters that were not part of the embedding list. The input text field has both an instance name and variable name. If i copy that text field into an empty fla file, it works correctly by not allowing character inputs that were not embedded.
There is an attribute .restrict but as the defined it only prevents other characters from entering the textfield, restricting the textfield to the given characters. I want to prevent characters 1-10 from entering the textfield. The code below does not work the right way.
txt.border = true; // function down(event:KeyboardEvent):void { /*
I'm trying to create an input box which is restricted to one character wide and six lines - a total of six characters - which appears like this[code]...
i have a movieclip and inside this movieclip i have a textfield the text field has anti-alias for animation and characters embedded. the movieclip undergo - scaleX,scaleY & alpha changes. is this the cause of the jagged/pixelate texts or am i missing something important to make it look great?
I only allow PNG and JPEG files to be uploaded which I defined for all windows computers using the FileFilter via the constructor. The problem is that mac systems (or unix in generell) don't only use the file extension but also read some file type in the header of a file I think.
Is it possible for flash to accept value from a database?There is a database storing values "postions" and "descriptions" (there are 2 coloumns named so to store the values).In flash I want to accept the values entered in these 2 coloumns. How to go about it? If I create 2 dynamic text boxes with variable names "p" and "d" respectively and an "accept" button on the scene, what script should I add to the button so that these text boxes accept the values?
so my 2 queries are:
1) how do I send the value from the database to flash?
I'm trying to create a simple banner ad in Flash, however, when I import my vector graphics from Illustrator, they become bitmap images in Flash. Doesn't Flash accept vector images?