Flash Doesn't Accept Vector Images

Jun 6, 2009

I'm trying to create a simple banner ad in Flash, however, when I import my vector graphics from Illustrator, they become bitmap images in Flash. Doesn't Flash accept vector images?

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i've got a few vector images of fruits and breads that i exported as SWF in Illustratorwhen i imported the bread vector file into Flash, for example, the gradient portions of it becomes a fuzzy bitmap while the solid-fill areas are retained as vectors.don't understand why this is happening i've had no prob importing gradient vectors into Flash before, but somehow this lot of gradient vectors are turning into bitmaps instead.

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[Code]...

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.swf With Vector Images Playing Slow?

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Flash CS4published with AS2.0Flash Player 10The movie is 15FPS, and lasts about 16 seconds total.With about 40 Vector images that are constantly, coming into the screen and leaving the screen - and when they're doing that they're also fading in and fading out, and resizing.  so a lot is happening on the screen... then after the 15 images or so are done swirling around, they all come in for the grand finale and this is really where it bogs down... All of them, as I said are vector images published as .swfs from Illustrator (if I tried .ai files or anything else it was tons worse).  The movie just completely bogs down, and goes very very slowly - I'm assuming this has to do with the computer trying to draw all the vector images as they are resizing, fading, and moving - etc.

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[Code]..

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I'm getting

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Actionscript 3 :: Increase Vector Length To 200 After New Vector.<String>(100)?

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Created Vector with the initial length of 100.

var v:Vector. = new Vector.(100);

v[90] = "Ninety"

v[190] ="oneninety" //RangeError: Error #1125: The index 110 is out of range 100.

//How to change the length from 100 to 200 to store a value at index 190

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I have a YouTube video embedded in my page. It is hidden (display:none). You need to click one of the video link buttons to display the video and play it. The links are defined like this:

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[Code]....

It's fundamentally pretty simple! But here's the problem. since the video player is hidden, the flash object is not activated. So when I click a video link, the line ytplayer.style.display = 'block'; displays the video player, but it takes about about half a second for flash to load. During this time it cannot accept any method calls, such as the next line ytplayer.loadVideoById( id, 0, 'hd1080' );. Essentially, I have to click the link twice, once to load up the flash video player, the second time to actually load the video into the player.

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When using SOAP web services in Flash Builder, I am able to use the web services tool and test making service calls without any issue.I can pass strings that contain spaces, double and single quotes with great success. when I write code to send a string containing spaces or quotes, the web service doesn't return a success response.If I remove the quotes and/or spaces, success.I've tried wrapping the string in tags, but I don't know what else to do.

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Actionscript 3 :: Vector Number Does Not Extend Vector

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I am currently being confused by the Vector class.I wrote a beautiful XML to TypedClass parser. Works beautifully and without fault. UNTIL a co-worker noticed we got a Conversion Error for Vector.<Number> to Vector.<*>.

Every Vector I've ever tested all extend Vector.<*>.

Vector.<Sprite>, Vector.<String>, Vector.<Point>, Vector.<Boolean>, Vector.<TextField>, Vector.<CustomObject>, etc etc etc. ALL of them.
<type name="__AS3__.vec::Vector.<String>" base="__AS3__.vec::Vector.<*>" isDynamic="true" isFinal="false" isStatic="false">
<extendsClass type="__AS3__.vec::Vector.<*>"/>

[code]...

But then when I use describeType on Vector.<Number>, Vector.<uint> and Vector.<int>.

<type name="__AS3__.vec::Vector.<Number>" base="Object" isDynamic="true" isFinal="true" isStatic="false">
<extendsClass type="Object"/>
<constructor>

[code]....

Now I have accounted for these 3 vectors individually as even uint and int does not extend Vector.<Number> as I would have expected.
And my parsing function works for all types correctly again. But my confusion comes as to WHY this is the case, and why I couldn't find any documentation on the subject.

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Professional :: Why The Gallery Doesn't Display Images On PC

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I have one folder called "Gallery" consists of the following 4 Files/Folder. It works fine on my Virtual Machine. I copied the "Gallery" folder to my PC and tried. but it doesn't show any images on my PC. It doesn't throw any error either. It throws an error if the location of images is not correct. What could be the problem? I tried a lot but fail to understand.
 
Folder "Gallery" contains the following:
 
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ActionScript 3.0 :: Images Doesn't Load From Server?

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I'm trying to load xml-file, get addresses from there, then load images and finally put them in caruselBut it wokrs or desn't work dependin on where my swf file isWhen I run swf from my flash compiler it loads xml and images from server 1 and server 2.When I run swf from server 1 it loads xml and images from server 1 but not server 2.

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ActionScript 2.0 :: App Doesn't Display Dynamic Images Properly

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I recently created a visual quiz app which asks a question and then gives 4 image answers.

The problem that I'm having is that the images don't shrink the image into their quadrants, but rather, zooms in on the top left corner of the image.

Can anyone tell me what I have to change in the following code to make the images display at a set width (so that they fit in the quadrants proportionally).

Here is what the SWF looks like now. As you can see the images become distorted because they are being stretched. What should happen is that the images be displayed at a fixed width and variable height. [URL]

Code:
var dataXML:XML = new XML();
var arrSounds:Array = new Array();
var arrData:Array = new Array();
var rndData:Array = new Array();

[Code]....

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But it works fine locally.

I've created an extremely simple flash website. I need it to display some pictures and to keep the filesize down I want to load these images on demand. The images are hosted on my server in folders in the same directory as the website swf and the html file that initializes the swf.

I use the most rudimentary way of loading an image, it looks like this:

Code:
var loadStart:Loader = new Loader();
loadStart.load(newURLRequest("images/start/screenshotstart.jpg"));
startScreenshot.addChild(loadStart);

When I upload the website to the server it simply does not display the image, it's not loaded, the place where it's supposed to be is blank.

I've searched the site and there have been some threads with similar issues but the answers given just don't seem relevant. Something about cross domain policies, but all my images are on the same domain as the website swf.

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I've got some HTML text in my XML which i load in flash. But when i try to use an image as a link using <a href="http://site.com"><img src="img.jpg"></a> nothing happens when i click the image. Links work fine unless the image is wrapped in the "a href"-tag. Anyone know how to solve this?

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