Actionscript 3 :: Flash Video Stream Pixelating When Downloading Player?
Dec 6, 2010
I'm building videochat functionality for a site, using Wowza as the streaming server. I've noticed that when I use the chat on a page hosted on another machine (EC2 in this case) it pixelates, but when I just view a local html file referencing a local copy of the player, there's no problem. I'm not sure why, because even the local copy of the player is sending an outgoing video stream and reading another stream from the streaming server. The only differences between the perfect quality/annoyingly pixelated versions are:
The actual page is hosted locally/nonlocally The .swf file is hosted locally/nonlocally. Does anyone know if downloading the flash player degrades the streams that play in it? And if so, is there any way to get around this?
My video player slows down the whole browser when downloading the video and I dont know how to prevent this. If you need to see the code, Link to slow video player : [URL]
im looking for a Flash Video player that can play Live Stream Video .... i follow the video basic 6 but wasnt sure which part of the link i have to put on ns.play("link here"); this the link i got from the stream
s1.addParam('flashvars','&file=livestream&bufferlength=3&type=rtmp&streamer=rtmp://w.fl.misolutions.net/wn-live01/'); i dont which part i should used to replace "link here"
Does anyone know how to embed a custom video player into the Google Plus' Stream?You can share videos by uploading, via YouTube, or from your phone, but you can also embed the Vimeo player into the stream, for instance, by just dropping the Vimeo video's URL into the Stream.I assume Google is parsing the markup of the URL for specific meta so that it can render it as a video, much like you can do with Facebook's Open Graph:
So I have a working Flash player using Cloudfront, AS3, NetConnection & NetStream. Works with a FLV, but I need it to work with MP4s. It connects to the stream, and outputs the following:
is it possible to play video stream from non-adobe(or homebrew server), in the newest flash player(10).It looks like the VideoPlayer only plays the stream from FMS? Is it the business model of Adobe?
I'm trying to force the Flash player to play video files without showing screens. I did try to set vidDisplay.visible to false. But it seemed not working at all.I was doing was try to build a generic media player. Whatever the source is(audio or video), the control panel always the same, namely, a mp3 player panel is always displayed:However, when I stream in a video file, it would end up overriding mp3 panel with a partial video screen. I don't have enough reputation to upload images...
I have a VLC player streaming my webcam video through RTSP on 5544 port, the video is encapsulated with MPEG-TS and compressed with MPEG-4 for both audio and video (as is VLC's default I suppose)You can access the streaming video with the following URL:[URL] All is working till here. I could also change transport protocol/incapsulation, that's not a problem since VLC allows me to do it.I want to develop a silverlight player (preferred) or a flash player capable of reproducing the stream (audio and video).I don't know how to do this.The question is: I could not find a link on the internet on how reproducing a VLC stream with a silverlight(preferred) or flash applet in a web pageSince I'm not a Silverlight/Flash developer.
Recently i had developed an as3 videoplayer for a section of a webpage. The player loads the links for the videos from an xml file. It had been tested locally and it works great. BUT when i uploaded the entire "site" on my web server - surprize The stream does not start. And i don't understand why. I've uploaded the exact structure ... and i also know that it reads well from the xml file, cause it loads the video thubnails and names ... just the video won't start.
When I attempt to dowload the flash player I get a window of four possible problems that I might encounter with the download and that is all that happens. What is causing this to occur. I need to download the flash player, but this window stops any further activity
stream a video from Youtube and play that video in the player of their choice? I have a client wanting a response for this one, I did check out Youtube and found nothing.
Just got a samsung impression. Not very good with displaying webpages and won't accept flash player. Found Flash lite 2.1 while searching for solutions on my laptop. Found a freedowload link, but when I go there on my phone, the site won't give me the option to download. The spot where it's supposed to be says, "wait for download link." Tried it several times.
I have a video player on my site that once paused I would like to prevent rest of the video being downloaded. I am using MediaElement.js for html5 video with flash fallback. It is annoying that I am unable to stop the video from downloading as it is a waste of bandwidth and the "progress" event continues to fire and update the UI.
I'm trying to stream live video for the first time. I've installed FMIS 3.5 without Apache 2.2. I'm confused on the RTMP/HTTP protocol usage,I can only have port 80 opened on our FMIS 3.5 box.
I'm playing live stream supporting FMLE from FMS. There is no problem with playing if we are starting at first the player and then we are starting the stream with FMLE. The video skipping problem is occurs only if we are starting first the stream with FMLE and than our player.The versions: FMLE 3.0.1.5963, FMIS 4.0.0, Flash Player 10.1.53.64, and codec h.264 Is this a bug in FMS/FMLE or I'm doing something wrong?
How can I install flash player plugin (version 8) in browser without downloading setup or redirecting to macromedia site if flash plugin is not available in browser.
This will create an flv video file on flash media server:
var nc:NetConnection = new NetConnection(); nc.connect(null); var ns:NetStream = new NetStream(nc); ns.publish("yourCamera", "record"); ns.attachVideo(Camera.get());
How can I generate an image for the current video frame every 2 seconds?
The problem is I've a slow internet connection, and the video doesn't buffer like in YouTube. Therefore I was wondering weather I can extract the url of the .flv file which is being streamed in JW Player and directly download it. Doing some preliminary research, I've found the following info:
I am downloading a video into a video object, it's will take too time to download in server, so i need buffer bar or loading bar for dynamic downloading video file, and also i need to download it's some fastly.
If any body have script or tutorial regarding these topics then please forward me.
I have two mp4 video files on webserver, i wanted to play them in flash player(flv player) on my asp.net page, but i couldn't be able to play them, i also tried to play them in quick time player the same prob occured. but i waz giving the accurate path, there were no spaces in mp4 file names etc. Does it need to have mp4 player(or codec etc) installed on webserver?
I have also some wmv files on that server , and i am playing perfectly using silver light player, and media player object on my website.
I would like to embedd into our application which is running in DirectX fullscreen player of Flash video stream protected with DRM. How can we achive it? Is it possible to buy library as for Microsoft DRM?
I have a netConnection connected to a Flash Media Server. I am trying to use the new appendBytes function from Flash Player 10.1 to stream a local FLV file to FMS. I'm having issues however... Documentation I get online
function playFile(data:ByteArray):void { // data is bytearray data from an already loaded FileReference object[code]....
However, I'm getting an error with the appendBytesAction and appendBytes. The error is: Error #2004: One of the parameters is invalid....TypeError: Error #2004: One of the parameters is invalid.
I'm trying to get a video (flv) or an swf video player to work on Facebook walls, however no matter what I do - facebook posts the raw fbml and ignores the code.