Actionscript 3 :: Overriding A Public Variable With Set?
Oct 17, 2011
I have a base class like this
class Base {
public var space:Number;
}
which gets extended by
class Desc extends Base {
[Code]...
This doesn't compile. Say, you don't have control of the base class, what ways is there implement the same thing? The obvious is create a function setSpace(), but this object is being embedded in an already existing system that use the public space.
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Aug 6, 2011
I have a custom button with a textfield inside:
package com.company.utils.ui
{
import flash.display.Shape;
[Code].....
But my problem is that I need to do something else (call a private customButton private method) when I assign a text to label.
playButton.label.text = "myText";
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Aug 22, 2010
I have two SWFs: main.swf and external.swf. main.swf needs to access some methods in external.swf, so it loads external.swf into itself and uses getDefinitionByName("package.Class") to access the class and one of its methods:
var ExternalClass = getDefinitionByName("package.Class") as Class;
var ClassInstance = new ExternalClass();
var NeededFunction:Function = ClassInstance["NeededFunction"] as Function;
var response:String = NeededFunction(param);
Now, I need to extend the functionality of NeededFunction (which is a public method)... I know it's possible to override public methods, but how would I go about this with a dynamically loaded class?
I was thinking I could do something like this, but it doesn't work:
var ClassInstance["NeededFunction"] = function(param1:uint):String {
var newString = "Your number is: "+param1.toString(); //New functionality
return newString;
}
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May 25, 2009
I've got two classes running...one is a document class (EgoGame.as) and another is a class linked to several similar movie clips (Ball.as).I'm trying to access a public variable from Ball.as which has been declared in the doucment class EgoGame.as.When I run the test the outputs states the following...1120: Access of undefined property _ballPlaced.Here's my code.� What I'm trying to do is remove the event listeners from the Ball.as when the _ballPlaced variable is true, so that the user can't drag and drop the balls after they've been placed in a zone.
Document ClassEgoGame.as
package
{
[code].....
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Jun 9, 2009
I've created 2 public variables in my Document Class...
�
public var _wall1:Wall=new Wall();public var _wall2:Wall=new Wall();I've then added them to the stage and given them relevant instance names...
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stage.addChild(_wall1);_wall1.x=32; _wall1.y=510;_wall1.name = "wall1";I then want to use these variables in another Class (Ball.as). They need to be accessed in a function within the Ball Class constructor.
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function bubble(event:Event):void{if(this.hitTestObject(_wall1)){��� this.x += 1;}else if(this.hitTestObject(_wall2)) {��� this.x -= 1;}However, the following Error message keeps appearing...
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1120: Access of undefined property _wall1.1120: Access of undefined property _wall2.Any pointers? Do I need to import something into the Ball Class to point to the _wall# public variables in the Document Class?
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Oct 7, 2010
display an variable to the public, also use variable in middle of string.
ActionScript Code:
Exampel 1:
var i:Int = 0;
"show" Int
ActionScript Code:
[Code]...
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Jan 23, 2012
I om trying to make one class with:[code]...
but i cant acess the var from class 1 with class 2. how could i make it a public var? ive tryed:
public var velocity;
and
var velocity:string;
make the var accessable for all classes?
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Apr 29, 2009
finally have a working hitTest (YAY!!!!), now, my code is setup to create 3 'sasquatches', the problem is for the hitTest to work, the variable "one" has to be public. Now, in the next bit of code we create 3 instances of one using a for loop, BUT they all three are in the same spot cause I can't figure out how to pass Random numbers to the variable each time it creates.
Code:
package{
import flash.display.*;
import flash.events.*;
[code]....
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Nov 28, 2009
I think I've made some fundamental error here... I have a public variable a in class A, and I want to access it in class B, but I cant (access of possibly undefined property...) now every time I want to refer to a variable in class A I need to pass the variable reference to class B's constructor
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Dec 13, 2009
How can i declare a Global Variable or Public Variable?
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Sep 7, 2010
I have a simple problem. I have two document classes. One is Main.as the other is Step2.as. I want to declare a public variable in Main.as then need to give it a value from Step2.as. That value will later be used in my next Document class Step3.as How would I write the code that gives the value in my Step2.as and then how would I write the code that retrieves the value in my Step3.as?
Note I can't import my Step2/ or Step3 document class into my Main.as.
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Dec 3, 2007
Let's say I have a class, and I created a new object of this class in my document class. Inside this class, there is a public variable. How would I be able to detect a change in that public variable?
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Aug 7, 2009
What would be the scoping to reach a variable within a external class public function FROM a function on the main timeline?In menu.as public function buttonClick()Need to reach a starFunction variable(var starFunction = such and such.@fn) within an if statement within buttonClick function.On main timeline(menu.as declared on first frame main timeline as var menuH:Menu = new Menu()In function aboutUs()here is where I need to use that variable for an if statement
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Dec 26, 2006
i've got two classes and i'm not extending to MovieClip. I like to attach the mc in the constructor just because i'll be working with different MC's that have the same purpose.
however, im using private var loadedMC:Movieclip and now i've got another class that needs to be able to access the instance's variable.
for example, myClass.loadedMC , but this would mean having to make it public and I rather not go that route.
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Oct 7, 2010
Is it at all possible to override the stage variable of a loaded swf from the base swf?I have a number of games which I need to load into a micro-site. I'm getting a #1009 error because the loaded swfs are trying to access the stage. I don't have any access to the source of these games, so I'm trying to think how I can get these suckers to work.
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Apr 27, 2010
I have the below script as part of a small application I'm building. The script just creates cue-points along a movies timeline so we can add events etc to those cue-points.
[Code]....
It's creating the cue-points well, although I'd like to use the below variable outside of this function.
Code: var stampName When I try and use it I get an access of undefined property error, which I believe relates to the variables being private and within the function - but I can't seem to find a method to get this varibale public.
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Feb 4, 2010
is it better to use public variables or public static variables?
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Oct 31, 2011
What is function overriding an action script 3.0 can any one explain with an example
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Feb 7, 2012
I have been assigned to work on a Java/Flash/BlazeDS project. When I pull down the project code, I need to run an Ant script as part of the setup. This script eventually compiles the Flash code, as seen below.[code]...
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Jul 23, 2010
I would like to make a little app to test out the Accelerometer class. I was thinking of using a Loader to load the swf, and replacing the Accelerometer with my own copy. Is there any way to do this? If it's not possible, how could I do this with a custom client?
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Apr 4, 2012
I am defining this function in one of my classes:public function onUse():void {};Then in another of my classes (let's call it "class2"), I create a object of this class, and then want to override this function with another one. After some Google-Fu, I have found this, and used it...
button.onUse {
variable = value;
}
[code]........
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Jan 6, 2010
Trying to find a straight answer for this. I am going to be creating some sub classes in actionscript 3. I was wanting to know if it is possible to override the parent class. If so, do I need to put a override assigner on the parent class method or what.
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May 31, 2011
I've seen methods for overriding addChild inside of movieclips, but can you do it at the upper-most root level? As in, overriding it on the main timeline.
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Jun 6, 2011
I've run into a peculiar problem while trying to make use of the Proxy class and override the getProperty() method. I've attached my example class code below:
package
{
import flash.utils.Proxy;
import flash.utils.flash_proxy;
[Code]....
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Sep 9, 2009
I would like to create many different labels which have identical properties but which have a different position and a different name. I created a main class called DefaultLabel which defines the format of a standard label and then I created a seperate class called Label which overrides the createLabel method with a different position and a different label text.
Ever since I added the Label class, my original label doesnt appear anymore and I receive error msgs (1119) stating that my formating properties (text, color, etc) are not defined and that they reference to a static type Label. Unfortunately I do not have Flash installed in English so I cant give you the original msg. Everything worked fine when I just created one standard label so I guess I made a mistake with overriding...
The various labels should be created in this class:
PHP Code:
package�{
public�class�Label�extends�DefaultLabel
{
private�var�myLabel1�:�Label�=�new�Label();
[code]....
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Oct 17, 2011
I have been playing with new (or not so new) MouseCursorData to at last stop using mouseX or MouseMove. Better performence is better work but I have a problem with MouseCursorData limitation. As you know MouseCursorData has 32x32 pixels for a custom cursor. Is there any way to overrid this limit?[code]
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Apr 23, 2007
I'm looking to speed up my game, and I know that people keep saying the default prototypes are slow, and so I'm wanting to swap them out with better ones, like I found one that makes split() 10x faster than default...
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Jun 3, 2009
super.zValue(n) should be super.zValue = n ........ wowy Nothing to see here folks, just keep moving on I'm having some difficulties in working with the as3 way of overriding methods.. specifically setters. I'm a recent convert from working with as2 for a few years, so some of these quirks are beyond me right now.Here are my two classes:class tempBase in package core
Code:
package core
{
import flash.display.MovieClip;
public class tempBase extends MovieClip
[code]....
I do not have any errors for the override of baseFunction, but on compile I get the error 1061: Call to a possibly undefined method zValue through a reference with static type core:tempBase.In as2, this would have been perfectly acceptable (even without the override function), and was incredibly useful in creating my class structures.
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Aug 15, 2010
I recently started on a new portfolio site and can't seem to figure out why some of my swfs override the html pixel size. I have included a link to the page. When you click on 'portfolio' there should be three thumbnails on the right. When you click on one of the thumbnails you'll see the size shift.
upload the xml files as well.
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Dec 7, 2009
I frequently find myself wanting more granular control of the width/height properties. Consider either of the following cases:
- The DisplayObject is clipped with DisplayObject.mask, but Flash reports unmasked width.
- An image is displayed with a transform cage drawn over it. The width of the cage shouldn't be calculated when determining the DisplayObject's width.
The naive way to solve this problem is to override the width getter of the DisplayObject in question. The problem is that the core implementation of DisplayObject.width is written in native code. If after overriding the width getter, I call overridenObject.width, I get what I want; however, if I call overriddenObject.parent.width, DisplayObject.width ignores my override and calculates the dimensions based on its own internal display list representation.
Does anyone know of a technique to limit which children are considered when calculating width without having to override every parent's width getter? I've tried overriding width, getRect, getBounds, and scrollRect, but none of them seem to be referenced by DisplayObject.width's native implementation.
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