Actionscript 3 :: The Framerate Of One Movieclip Slowly Declines Over Time

Apr 10, 2010

I'm creating a flash rhythm game. I have a looping (at a certain frame I have a gotoAndPlay) movieclip that contains the notes that scroll by, which loops for about three minutes. As the level progresses, the movieclip's framerate begins to lag and stutter. As far as the movieclip is concerned, no variables or functions are being called that would cause this. I have no idea how this could occur. It is also worth mentioning that the notes are represented by text (non-rasterized text), if that makes any difference. As far as posting my code goes, I think it would be far too convoluted to be worth your time. I just don't understand how the framerate of this movieclip could drop independent of the rest of the game.

[Code]...

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