I'm developing an ActionScript 3.0 app for Blackberry Playbook.I'm using Loader Class to show an image.I want to show another image, at the same place, when the user clicks on this image.How can I do that? I would like to make a transition between these two images. The second image will go from 0 alpha to 100 alpha.
how i could make the transition from my last photo to the first photo a more correct transition. maybe my explanation was difficult to understand?? take a look at these two sites(owendawsonphotography.com / owendawsonpga.com) and look at the rotating slide show. when the last image fades out it goes to complete white and the first image comes in at full opacity. I want it to look like the other transitions in the slideshow.
trying to do a blinds transition with multiple images, and so far the only thing i have been able to do is to give the transition to one image, after that the movie just stops.What i want to do is to start with one image, keep it there for 1 sec, then the blinds transition to image 2 and then back to image 1 and loop the entire movie.What i got is this:
I'm developing an ActionScript 3.0 app for Blackberry Playbook. I have twelve images loaded with a Loader class. I use Event.ENTER_FRAME to fade in and fade out images using this event handler:
I have the following problem: If user clicks on another image before the previous image hasn't reached to alpha = 1.0 it lefts that image with an alpha less than 1.0. In other words, I have to make something to left onEnterFrame function set alpha to 1.0. I have tried with stage.hasEventListener(Event.ENTER_FRAME) but it doesn't work.
I've been asked to incorporate a slideshow into a website that I'm working on, which is fine, except they have seen a particular tranition effect that is used between images, this can be seen on these two sites...[URL]. Its kind of a bleach effect? Which I presume is achieved using some sort of tween engine like Tweenmax or the Fusekit? The Honda site also has a nice second transition effect which is pretty cool, where dots kind of fall away? Has this just been done on the timeline?
Just starting out with the MovieClipLoader class and have gotten what I wanted with an image being loaded - a 'blinds' transition - click on the clip to view the next image - also a 'blinds' transit. But these two are using one MCL obj. and I've sort of run out of ways to then click on the second image to load a third...thus, need to do some re-writing for a new function? How can I keep clicking a clip to transition to the next - and where could I place a second or third MCL obj. w/out conflicting with the first?
I'm making a portfolio website, and I have everything set up and working nicely, with the exception of the background images.I've got 5 different links, each one told to load it's own background image when clicked via a UILoader from the main index file. The problem I'm having is in-between the transitioning of the old and new image, the old image completely disappears while the new one is loading and fades in. Basically, the background image disappears and I'm left with a white screen while the other image is loading and before it shows. What I want it to do it for the old image to remain on the screen and then the new image to fade in on top of it.[code]
how would one go about replicating it or something similar. I like the way the images transition between each other and the hover over zoom effect. [URL] Is there any tutorial on how to achieve something like this or close to it?
I am trying to do the background images for a website, but I want them transitioning. So what I done is import each image onto its own layer (four images in total), and I turned them all into a movieclip. I am then trying to add some code to make them transition between each other. I am attempting something like
var myTM:TransitionManager = new TransitionManager(my_mc); var myTM1:TransitionManager = new TransitionManager(my_mc1); var myTM2:TransitionManager = new TransitionManager(my_mc1); myTM.startTransition({type:Fly, direction:Transition.IN, duration: 3, easing:Back.easeOut}) myTM.addEventListener("allTransitionsInDone", doneTrans); function doneTrans(e:Event):void{ [Code] .....
Is there a more logical way to do this? Each image is a movie clip and I basically want them like a background slideshow?
I made some modifications to the code to be able to load external images.Works fine, but i didn't finish to load the first image, if someone would like to contribute... feel free...
================================ import flash.display.BitmapData; function loadXML(loaded) { if (loaded) {[code].....
I just need some direction or insight as to how others might handle this task. I lack the necessary AS3 skills, but still think it's overly complicated for being such a simple task. I have a set of images (say 10) on stage. I need to loop through this set over and over again... each image fades in... holds for some time... then fades out as the next image fades in. But each image has its own website link when it has focus. So far I've encountered trouble when dealing with alpha & visible settings. It's like you can't have one without the other and vice versa. Visible allows separate links to hold but only alpha allows the tween motion. All of my code is on frame 1.
I have a site in progress, but am running into a problem with the transition that plays while external images/swfs are loaded. Before, I inserted the conditional statement, if(transLoad==0),multiple mouse clicks would result in endless children being added---Let me try to explain, I have a series of buttons which load external swfs upon Click events..ex
Code: link1.addEventListener(MouseEvent.CLICK, clickOne,false,0, true); the function clickOne would call the transition function below:
1. container1-->bitmap image with bitmapData. 2. container2-->bitmap image with bitmapdata. 3. im using the latest tweenmax 4. have correctly added a 2 seperate scrollrects to container1 and container2 that takes the width and height of the stage. 5. tweenmax is only moving the rectangles.
I get the effect i want, however, it still lags a choppy animation. Anyone know how come?
I am working on a gallery: the slider rotates the container with the images using Tweener class and easeOutCubic transition. There are 45+ images around the center of the container The movement is not smooth, especially when comparing to the way it would be with a small container. Also, and most important - A rough "snap" appears randomly in the end of the motion.
How can I add a Squeeze transition effect between frames using the transition manager class on a simple slideshow using the goBack and goForward functions in ActionScript3? Below is the code I have so far:
stop(); function goBack(event:MouseEvent):void {[code].....
i have a flex app that transitions between 2 states with the toggle of a button. my issue is that the effect of fading only seems to work on the 2nd transition and after. However, for my first transition... going from State1 to studyState... there is no fade effect whatsoever, in fact the components in state1 disappear completely (the footer fills the empty gap where the "body" use to be) and then the flex recreates the studyState (without any fade refilling the "body" with components only in studyState). After this first transition however, going between studyState and State1 working COMPLETELY fine.. why does this happen and how can i make it so that crossfade works STARTING FROM THE VERY FIRST TRANSITION?[code]
I have a presentation using the "presentation" template that comes with flash. I am trying to transition slides with the behavior slide transition options. but I've learned that it works find while going into a slide and doesn't go to the next slide when leaving.So basically I want it so that on right arrow first play out transition then go to next slide.
The images that cycle through on the top of this page: [URL]..There is a transparency "curtain" that is used to transition between the images. Does anyone have any suggestions on how this can be replicated?
I am trying to create a page transition that will play a movieCLip transition into a page. and then it stops then when another button is pressed, it will play that transition out while loading the appropriate one. In the attached FLA, if you click on the red button first, the blue transition plays,
it works correctly/ Playing out of the blue Transition and into the Red transition. However if I click it again it does the opposite, and just keep alternating.
If I add the
_root.transitionClip2.play("out");
to the first button then, nothing works right. I will eventually have more buttons, and may need to use a variable to control which "out" transitions is played, but how do I get the buttons to do this?I just want it to exit the current movie clip and play the "in" section of the desired clip.
i have looked everywhere for a tutorial on this - i have tried writing, and re-writing codes....i just cant get it. is there any tutorial i overlooked? here is what im looking to do - NO SHORTCUTS: have my main file that loads the buttons, my external swf container, my intro animations, and my swf "out" and "in" animations when a button is clicked i want it to point me to specific frame labels. i will have an "out" and "in" frame label and which will be the locations of the transitional starting points i want it to play the "out" transition, than unload the current swf, than play the in transition, than load the swf of the button that was clicked i want the animations to all be done using frame labels all within the MAIN swf file.... i have had no luck doing this....and i do NOT like the tween class....
I was playing around with the transition tool after reading one of the posts now every time I add an image from the library to the stage it's got the transition tool handles. How do I get rid of them??
I have a photo slideshow that is on loop play, with photos fading into one another. Right now, when the video starts over it has a hard transition from the end to the beginning. How can I make the end fade back into the beginning, keeping a smooth transition?
I have a movie clip playing on a certain level. I have buttons on the stage that load different movie clips on that level. So far it's very easy. loadMovieNum ("name.swf", #);The thing is I don't want a new MC just to replace an old one. I want an old one to have a nice go away transition and only then a new movie clip will load.How to do that, since different movie clips are going to be on that level at different times?
is there an action script command that: If you press the button the trigger in the timeline would first show closing animation of that page and the move to a specific frame number?oing from: "About" to "Contact" needs to go from frame 50 to 51 play the movie up to 69 then stop at frame 70 and then jump to specigic frame for contact page which is 280