Actionscript 3 :: Bitmapdata - Make A Glow Around ONLY The Image In A Loaded Transparent PNG?

Nov 3, 2011

its possible to make a glow filter effect around ONLY the image in a loaded transparent PNG?

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Flex :: Make Transparent Color In BitmapData?

Jul 3, 2010

I have a code like this:

[Code]....

I want to make the white color in the generated PNG transparent.

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Actionscript 3 :: Draw Transparent Graphics Onto Transparent BitmapData?

Feb 5, 2012

I'm trying to draw PNGs onto BitmapData that is transparent.

I create my BitmapData like this (using ARGB for the color):

new BitmapData(width, height, true, 0x00000000);

And clean it by using the same ARGB value:

bitmapData.fillRect(bitmapData.rect, 0x00000000);

When I use copyPixels() to draw graphics onto the cleaned BitmapData, I get this result:

If I don't use ARGB for the BitmapData color, it works fine:

But I have to specify a solid fillColor, meaning I can't render what's behind the Bitmap.

How can I make my BitmapData transparent, but not have the above occur?

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ActionScript 2.0 :: Flash8 BitmapData Glow Trails

May 15, 2009

Anyway, I'm an animator and I've zero knowledge about AS. =( So, I want to ask, if you can explain following things: How can I change the glow and/or trail color? How can I tween this manually? Am I allowed to post request here actually? =P

[Code]....

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IDE :: Make The Transparent Area From An Png Image Not To Register When I Add With A Mouse Event To That Image?

Apr 11, 2009

Is there a way to make the transparent area from an png image not to register when I add with a mouse event to that image? What is happening is the rectangle around the symbol is effected by the mouse event.

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ActionScript 2.0 :: Transparent PNG Image Loaded With LoadClip

Feb 11, 2009

I want to load a PNG image using loadClip() and place it into a movieclip. After the image is loaded I set an event handler, in this case onPress. Now my problem is that the onPress event activates whereever I click on this loaded PNG image. All I want it to do is to only fire the event if I press on a non-transparent area of the PNG image. In the end, I want to load a background image and put this PNG image over it. The PNG image shall act like a mask which tells the background image where I can click and where I'm not supposed to. But before I can do that I need to recognize transparent areas of an imported PNG image.

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ActionScript 2.0 :: Make Background Of Image Transparent

Apr 26, 2005

I want to make background of image transparent. Image is called from dynamically from the visitor�s computer.and I want to remove background color of image. provide me solution for make pixel transparent of image uploaded by visitor? anybody have solution of these criteria? For an Example: I am attaching image here and I want to remove gray color so I can see through transparent area of Picture.

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ActionScript 2.0 :: Make Background Of Image Transparent?

Apr 26, 2005

I want to make background of image transparent.Image is called from dynamically from the visitor�s computer. and I want to remove background color of image.make pixel transparent of image uploaded by visitor?For an Example: I am attaching image here and I want to remove gray color so I can see through transparent area of Picture.

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Add An Actionscript / Anything To Make Image Transparent When I Mouseover Button?

Aug 7, 2009

I imported a image file and made it into a button. So in flash8, is there any way to add an actionscript or anything to make the image transparent when I mouseover the button?

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ActionScript 2.0 :: Flash 8 BitmapData - Getting Error : The Class Or Interface 'BitmapData.loadBitmap' Could Not Be Loaded?

Jan 31, 2007

I'm using Flash 8, with this code in the first frame:

import flash.display.BitmapData;
rissa._x=Stage.width/2;
rissa._y=Stage.height/2;[code].....

When I publish the file, I'm getting the following error message in the Output panel:

**Error** Scene=Scene 1, layer=Layer 2, frame=1:Line 7: The class or interface 'BitmapData.loadBitmap' could not be loaded.
var plaid:BitmapData.loadBitmap("plaid");

Total ActionScript Errors: 1 Reported Errors: 1

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Use Transparent BitmapData As A Mask?

Sep 15, 2010

I have a BitmapData object created dynamically that contains user-drawn shapes. I then attach that BitmapData object to a MovieClip via a Bitmap object and set that MovieClip as a mask to another MovieClip. The mask works but the whole bounding rectangle of the BitmapData is acting as the mask. But I want to exclude the transparent portion from the mask so only user-drawn shape can be set as mask. Can anyone tell how to achieve that?

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Flex :: Get Glow Effect On One Image While Mouse Over On The Another Image?

Mar 9, 2011

i have two images, when i mouse over first image at the same time glow effect raised on second image.

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Actionscript 3 :: Quickly Rotate The Pixels That Make Up BitmapData Without Using BitmapData.draw()?

Dec 29, 2011

I've been using BitmapData.copyPixels() to draw graphics onto a canvas (Bitmap).I need to rotate the resulting graphics without the use of draw() because it's vastly slower.How can I rotate the target graphic? I'm assuming that there might be a formula or library that I can use which will first reorganize the pixels that make up a graphic based on an origin (point) and radians.I'm pretty certain that I'm not capable of creating such logic, so if there are any known libraries that do this, that would be awesome.I'd like to achieve something similar to XNA's SpriteBatch.Draw() method, which accepts rotation as its 5th argument.

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ActionScript 3.0 :: Drawing A Transparent BitmapData Error

Mar 16, 2010

I have a huge background bitmapdata with a corresponding grid. I'm trying to draw the two parts onto a different bitmapdata, but for some reason, the bitmap for the grid is overriding the bitmapdata of the background that is being drawn first. The grid seems to be making the entire third bitmapdata transparent for some reason.

My code for creating the background and corresponding grid:

Code:
viewWidth=stage.stageWidth;
viewHeight=stage.stageHeight;
bmdScreen=new BitmapData(viewWidth,viewHeight,true);

[Code].....

I want to draw a grid on top of the background I have. For some reason, the grid is making the background underneath it transparent.

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ActionScript 3.0 :: Knowing If A BitmapData Contains Transparent Pixels?

May 13, 2010

I have a list of images, and without scanning through each pixel in each image, I want to find out if the image contains transparency (at least one non-opaque pixel).Is there a shortcut to do this (like a property of bitmapData object) rather than looping through the pixels?

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ActionScript 3.0 :: Detecting Percentage Of BitmapData That Is Transparent?

Jun 6, 2011

Is there any way of checking what percentage of the BitmapData is filled, and what percentage is transparent?You could easily brute-force it by looping through each pixel and counting which ones are empty

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ActionScript 3.0 :: Gradient Glow - TextField - Change Glow?

Jan 12, 2011

I made a gradient glow within the FLASH IDE on one of my textfields. I was wondering if there is a way to change the glow in as3? Apparently you can not change the glow in the flash IDE. It has to be white/black gradient.

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ActionScript 3.0 :: Draw Opaque Pixels On A Transparent Bitmapdata Background?

Oct 28, 2010

im trying to draw opaque pixels on a transparent bitmapdata background

heres the ex:

ActionScript Code:
//TRANSPARENT BACKGROUND
var _pixelColor:uint = 0x9998002E;
var _bmpd:BitmapData = new BitmapData(4, 7, true, 0x00333333);

[Code].....

This example paints 2 arrows, the first is using the transparent background, and the second is using an opaque background on the BitmapData.

What I'm trying to achieve is to paint the pixels of the arrow completely opaque on the transparent background. But as you can see, the pixel is at 99% of its opacity (var _pixelColor:uint = 0x9998002E) How can I paint 100% opaque pixels on a transparent BitmapData "canvas"?

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ActionScript 3.0 :: Use The BitmapData.setPixels Method To Set Certain Pixels In The Bitmap Transparent?

May 2, 2009

I am trying to use the bitmapData.setPixels method to set certain pixels in the bitmap transparent.But no matter what I do, it always seems to set the pixel(s) black (non-transparent).Here is my code:

[AS]
bmpd = new ImageFromLibrary(0, 0);
bmpd.setPixel(0, 0, 0x00000000);
[/AS]

why its not setting the pixel(s) transparent?

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Professional :: Make The Stage Transparent So Can Have An Image "magically" Appear On The Page

Jan 6, 2010

I'm trying to make a Flash swf. appear (fade in) over top another/background image in Dreamweaver. How do you select a transparent background for the stage to accomplish this?

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Actionscript 3 :: Bitmapdata.hittest Collisions With Opaque/transparent Png Files Imported With Loaders

Aug 27, 2010

I have two png files. I import them using loaders. The images in the png files each have opaque (solid) and transparent parts. I want to use the bitmapdata.hittest method to detect when their opaque parts have collided.

[Code]...

I've been working on this for a couple of days now and nobody seems to know how to do this. Please don't post the examples on google, I've looked through at least the first five pages of results on google and haven't gotten any of them to work. The problem is that none of them provide an example of using this method with loaders, so I'm guessing the reason I can't get it to work is some gimmick associated with them.

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ActionScript 2.0 :: Make Things Have A Glow Effect?

Mar 17, 2009

how do you make things have a glow effect in flash 8? its probably some action script.

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ActionScript 3.0 :: Cannot Make Glow Option To Work

Jan 22, 2012

var navBtnGlow:GlowFilter = new GlowFilter(color:uint = 0x999999,
alpha:Number = 1.0,
blurX:Number = 0,
blurY:Number = 15,
strength:Number = 1,
quality:int = 2,
inner:Boolean = true,
knockout:Boolean = false);

I even copied and pasted from a tutorial, the alpha word glows blue when I place it in my flash project, and I keep getting this error message.
Syntax error: expecting rightparent before colon.
I am using cs5.5 flash professional. on a pc. windows 7.

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Xml :: Make Loaded Image Button Mode?

Mar 26, 2011

i wrote some piece of code of image slider where i can load images from xml. everything goes fine but when i want to make loaded image button mode it goes wrong and seys:

"ReferenceError: Error #1056: Cannot create property buttonMode on flash.display.Loader."

here is a full code:

import flash.display.Stage;
import flash.events.Event;
import flash.net.URLRequest;

[Code].....

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ActionScript 3.0 :: Make Loaded Image Buttonable?

Oct 14, 2009

I did the following tutorial to load a bunch of images to the screen at once[url]...

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ActionScript 3.0 :: Make A Dynamically Loaded Image Clickable?

Mar 24, 2009

I loaded a swf and placed it in a movieclip on the stage. When I try to make this image clickable nothing happens.

Here's my code:

Code:

var sprite = cHolder.addChild(ldr)
sprite.addEventListener(MouseEvent.MOUSE_DOWN, displayCat);

If I attach a listener to the movieClip on the stage it works fine but I can't seem to get the image inside of the clip to work.

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Actionscript 3 :: Get BitmapData From A DisplayObject Included Transparent Area, And Effect Area

Aug 5, 2011

I have this function:

public static function cloneDpObj(target:DisplayObject):Bitmap
{
var duplicate:Bitmap;

[code]....

to clone target displayObject (MovieClip or Sprite) and return Bitmap Object.

It can get bitmap from the target object, but it seem don't get all the area of the image.

By give the width and height of target object, but the target object in design was applied by Glow Effect, so my question can we get the all view of bitmapdata from a displayobject?

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ActionScript 2.0 :: Make A Dynamically Loaded Image Actually Move Across Screens?

Jun 15, 2009

I'm trying to figure out how to make a dynamically loaded image actually move across my screes. So far, my script loads the image, but stops after 1 frame. Without the loaded image everything works just fine. It's all Action Script, so my gues is that I probably missed something along the way.Here's my script:

Code:
scaler.loadMovie("image.jpg");
set the starting value for 2 variables
var targScale = 45;[code].........

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ActionScript 3.0 :: Taking Bitmapdata Of An Image Scaled Down With Overlay Objects On The Image?

Apr 26, 2009

hi guys, i got this image i scaled down by .5. The user is then allowed to add objects to the image such as flowers that are sprites in the library. So basically, a jpeg that is 800 x 800 is down to 400 x 400 on the stage and the user is able to add objects to overlay the image.

i want to save the image with the flowers and objects back to its 800 x 800, how do i redraw this image using bitmapdata properly?

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ActionScript 2.0 :: Make A Preloader For The Image That Gets Loaded In A Movieclip Called Picholder?

Jan 21, 2007

I have the next code: Im trying to make a preloader for the image that gets loaded in a movieclip called picholder, Now the problem is that i get undefined back for the image so i cannot preload what is not there hehe and im not sure what im doing wrong In my other fla the image passes fine and the code is the same

[Code]...

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