Xml :: Make Loaded Image Button Mode?
Mar 26, 2011
i wrote some piece of code of image slider where i can load images from xml. everything goes fine but when i want to make loaded image button mode it goes wrong and seys:
"ReferenceError: Error #1056: Cannot create property buttonMode on flash.display.Loader."
here is a full code:
import flash.display.Stage;
import flash.events.Event;
import flash.net.URLRequest;
[Code].....
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Jul 27, 2008
Right now I have a section of my code that looks like this.
Code:
this.createEmptyMovieClip("two",this.getNextHighestDepth());
two.loadMovie(someURL);
var blend:Array = ["multiply", "screen", "overlay", "hardlight"];
var randblend:Number = Math.round(Math.random()*blend.length);
two.blendMode = blend[randblend];
trace(two.blendMode);
The trace works fine and shows a random blend mode, but the blend mode isn't actually applied visibly. I apply the blend mode in the same way to an image loaded from the library, and it works perfectly. I don't know why this isn't working... Is there any way to have the blend mode actually apply?
I figured out a way around this problem. I just added a movie clip inside of "two" and loaded the image into that, still applying the blend mode to two.
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Jul 30, 2010
Is there a way to make the img a button, but without the use of eventListeners? I have:[code]
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Mar 31, 2009
I have an external swf I created, I used the Document Class to place assetts from the library onto the stage. I have a few Movie Clips I set the buttonMode to true on and added a few MouseEvents for when they're clicked on or rolled over to load content and make a few draggable.
It works perfectly in that swf, but since most of my assets are in the library and exported on Frame 1 I can't really use an internal preloader on it. So what I did was create an external swf that all it is is a loader that I add to the stage that loads the first swf I created.
That works perfectly for getting it on the stage, but the Movie Clips no longer are recognized as buttons and the mouse events aren't working anymore.
Is there anything I can do to change this?
Here is the code I'm using to load the external swf:
Code:
var a:URLRequest = new URLRequest("timeline2.swf");
var b:Loader = new Loader();
b.load(a);
[Code].....
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Mar 15, 2011
This is hard to explain. Basically the user needs to choose their sex and type in their name then press the continue button. The gender selection is a bathroom identificationesque picture of a girl and boy. The boy is blue and the girl is pink. When you roll over the boy, it becomes a lighter blue and when you roll over the girl it becomes a lighter boy.
What I don't know how to do is that when you click on the boy, it stays a lighter blue, and lighter pink for the girl. That way they can see what selection they made. Also, when you click the boy then click the girl, the girl will become highlighted and the boy no longer will be (so you can only choose one gender). How do I do this? And how do I tell the program to store the info for later use? (when gender is important). I know that this type of action is used often in games so hopefully someone can help me.
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Nov 17, 2010
I wanted to make a video player that has normal mode and fullscreen mode. The part I am having trouble understanding is how to handle the video once it gets set to fullscreen. Do I just use the current video or do I get a high quality version of the video to show during fullscreen mode? What would be best practice for this situation?
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Feb 22, 2012
How would I do this? I've got tree buttons. Only one is supposed to be "selected" at a time. They play different animations. What I need, is to set the button (which has different bg color depending on its over, up and down state) to it's down state.
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Nov 7, 2010
I'm trying to find out how to make a simple image gallery which changes image upon a mouse click on a button, when a button is pressed I want the image to slide in from the left into the viewable area and then when another image is selected I want the previous image that was viewed to remain in the screen and then the new image slide across over the top to replace the image.
I can get the images to slide across from the left upon a mouse click however I can't change the layer order so if image 6 is viewed and then I click to see image 1, the image will slide into place however it will be below image 6 so therefore not viewable.
I don't have an example of what I'm after but I hope my explanation was good enough, I've seen this been done in javascript but I have to use flash and am unable to replicate the effect I'm after
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Oct 26, 2011
How would I make an image I load using AS3's loader class into a button with an event handler on it? Below is what I have started. And below that is my error I get when I click the message.
AS:
//call function that starts loading my image
callButtons();
function callButtons():void {
[code]....
the error I am getting when I click the spanish.png on the stage is: ArgumentError: Error #1063: Argument count mismatch on MyVideoPlayer_CS4_fla::MainTimeline/playSpanish(). Expected 0, got 1.I NEEDED TO ADDED evt:MouseEvent
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Oct 14, 2009
I did the following tutorial to load a bunch of images to the screen at once[url]...
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Mar 24, 2009
I loaded a swf and placed it in a movieclip on the stage. When I try to make this image clickable nothing happens.
Here's my code:
Code:
var sprite = cHolder.addChild(ldr)
sprite.addEventListener(MouseEvent.MOUSE_DOWN, displayCat);
If I attach a listener to the movieClip on the stage it works fine but I can't seem to get the image inside of the clip to work.
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Nov 3, 2011
its possible to make a glow filter effect around ONLY the image in a loaded transparent PNG?
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Jun 15, 2009
I'm trying to figure out how to make a dynamically loaded image actually move across my screes. So far, my script loads the image, but stops after 1 frame. Without the loaded image everything works just fine. It's all Action Script, so my gues is that I probably missed something along the way.Here's my script:
Code:
scaler.loadMovie("image.jpg");
set the starting value for 2 variables
var targScale = 45;[code].........
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Jul 25, 2011
I ma having trouble making a button inactive once a particular image is loaded.I have a portfolio section that has images loading in succession with each click of a button (the forward button)i have another button (a backward button that scrolls through the images in reverse in succession wit each click of the backward button, Problem is the button is active even when it scrolls through the images to the first image. I get the following message in the output panel:[code]I want the button to be disabled hen it gets to the first image thus stopping at the first image Or to the able to scroll through the images in reverse indefinitely just like the forward button - able to scroll through the images forward indefinitely.[code]
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Jan 21, 2007
I have the next code: Im trying to make a preloader for the image that gets loaded in a movieclip called picholder, Now the problem is that i get undefined back for the image so i cannot preload what is not there hehe and im not sure what im doing wrong In my other fla the image passes fine and the code is the same
[Code]...
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Sep 23, 2006
I want to load an image using XML and have that image be a button.
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Jun 15, 2009
My name is Steve Oatman I am a student atAIO for a Web Design Diplomaclass: Interactive Telecommunications IMD412 XAProfessors to bussyI have a flash web site that I am putting together. I am using AS to load some images from an external source. These images are being loaded into a movieclip. These images need to become buttons once they are loadedThe images will link to the particular menu category pages beef, chicken, etc.The images are loading fine they just are not responding like a button or link.I am getting two error referencing the buttonMode and usehandCursor. Below is just one image that I am working on till I get it to work.I am getting these two Compiler error code:1119: Access of possibly undefined property buttonMode through a reference with static type flash.display:Loader.1119: Access of possibly undefined property useHandCursor through a reference with static type flash.display:Loader.This is what I have.
var myLoader01:Loader = new Loader();
myLoader01.load(new URLRequest("entrees_images/beef/beef01.gif"));addChild(myLoader01);myLoader01.x =
[code].....
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May 6, 2011
I have a slideshow that loads image files with the BulkLoader class from here. When the first image is loaded completely, it gets added to a MovieClip container to add it to the stage.. and it gets displayed fullscreen, but only if a button is clicked:
fullScreenButton.addEventListener(MouseEvent.CLICK, showFull);
function showFull(e:MouseEvent):void {
stage.addChild(mcSlideHolder);
[Code]....
This works fine unless the fullScreenButton is clicked before the image is loaded completely, then of course nothing is visible. How do I get button click event that calls showFull() to wait until the image is loaded/added to the container or how can I add it again? What is a possible/the best approach?
I tried dispatching a custom event "firstImgAdd" that adds the image again to the container when the fullScreenButton is clicked, as well as with a try/catch block or even a simple if condition but none of them worked, meaning the image does not get added to the container after it has finished loading when the button is clicked too early.
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Dec 21, 2005
I am trying to add a button to every image loaded from an xml file, so that when the image is rolled over the button does something on top of it.
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[AS]
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;
[Code]....
The thumbnails come up fine, but the button doesnt make a showing and i cannot see why not.
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Mar 4, 2011
I Want to load an external .swf in a movieclip which is my container "contenedor_somos" when i click on a button. What i want to do next is to make that .swf to dissappear or unload or whatever when i click another button.
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I have three movieclips (used as buttons) on my main MC. The following code swaps the depth of a dynamically loaded image the when I rollOver each movieclip (button). I want to put the button.rollOver code in a for loop so I dont have to repeat this code for every image loaded.
[Code]...
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I had created a scrolling image. I want to create an invisible button on each image so that when user click onto any scrolling images it will open up a movie clip of that image.
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I have a UILoader which loads Large images from thumbnails.
Now I want to be able to click on those large images to start Flash video.
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Aug 7, 2009
I imported a image file and made it into a button. So in flash8, is there any way to add an actionscript or anything to make the image transparent when I mouseover the button?
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Jun 15, 2011
In an earlier post I mentioned I had solved my problem of finding out how to make an image fade in and out when a button is rolled over.I used this code:
image.addEventListener(MouseEvent.ROLL_OVER, imageOver);
image.addEventListener(MouseEvent.ROLL_OUT, imageOut);
function imageOver(event:MouseEvent):void{[code]....
Where the button is a movie clip containing a layer of stop actions, a layer of labels, and the image which fades in and out using a Tween and Alpha combination.It works great when the mouse rolls over the button, however if I roll over the area where the image fades in and out, the image will also appear! It's almost as though the 'hit' area is both the button and the image but I am unsure how to change this.
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Apr 18, 2006
How can I make an image appear (a button) after a delay of say 15 seconds?
I need the image to display after 15 seconds, and then stay. I have read to use gettimer or setInterval, but I'm not sure how to do it in my particular case. In very rough terms, I need something like this:
onEnterFrame:
setInterval to 15000 and then
_root.button.gotoAndPlay(2); (this will display my image)
clearInterval
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Aug 2, 2004
i am trying to to do the following. I have 2 buttons on a page.when i click the first button it should just display the image i want it to.when i click the second button it should display the other image i want to display.
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Sep 10, 2009
I have a Flash file someone made for me 6 months ago. Currently, I needed to update an image in Flash and when I run a test, the old image always shows up. I ran F9 to see if there is an embedded call for it in an action script and there is none. Then I looked at the entire Library for an Old Image. I still could not find it. Lastly, I went through the timeline and got nothing too
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