Actionscript 3 :: Display Name And Age In A TextBox On Flash Document?
Mar 28, 2012
I have a class Person i.e. the definition of Person with name and age. SuperClass is main Class. I want to display name and age in a textBox on Flash document.
I am newbie to Flash. Something wrong in the class structure or coding conventions. It gives error "Call to possibly undefined method addChild".
In a tutorial I find a statement "In the Document Class text box in the Property inspector of flash document, write Test1" But i didnt find that document class textbox. Im using flash CS3. Where it is.
How I can load an external .txt document into a designated dynamic text box in my flash document. I've tried the two tutorials I could find on flashkit.com and neither of them worked for me. I did everything as told and still the text file didn't load. When I enter the actionscript into the editor, I'll click check syntax and I get an error!
Here's the code I have in the first frame of my actions layer: stop(); loadText = new loadVars(); loadText.load("updates.txt"); //creating the loadVarsText function loadText.onLoad = function() { [Code] .....
Here's what the error is: **Warning** Symbol=text, layer=actions, frame=1:Line 2: The identifier 'loadVars' will not resolve to built-in object 'LoadVars' at runtime. loadText = new loadVars(); Total ActionScript Errors: 1 Reported Errors: 1
Is there any way to accomplish this? I need to make it so that overlapping pictures or things outside of the movie screen will not show while I'm editing the movie.
I have a large flash project and I'm trying to figure out the best way to handle it. I want to load in an XML file of groups and their members, and a bunch of attributes related to each group and its respective members - but these groups and members are only displayed on screen after a user clicks on their parent groups. My first thought was to just pull in the XML for the whole tree of groups and users, then assign movie clips for the groups, and attach properties related to their display and how the user will interact with them - but if they may never appear on screen, is it pointless to do this? How do I best structure this project? Build an object and attach properties only to the object, then add display data only on click?
I am trying to create a flash video that loads names from a xml file and displays them in a text box one at a time. I want it to display each name for about 10 seconds and then advance to the next name. I am still very new to AS3 so I may be way off track, but here is what I have so far. I have one layer that loads the XML, it plays throughout the lenght of the movie. [code]...
I have a textbox that will display numbers,but not text.I'm fairly certain it can't be anything to do with the code, so could it be something to do with the properties?
Code: var words:String = "default"; var multiplier:int = 10; var scoreBubble:ScoreBubble = new ScoreBubble();[code]....
Basically I want to define a variable in a movieclip and then display that in a textbox outside of the movieclip. To be a little more specific I want to make a variable be false and then when a movieclip gets to a certain frame the variable is set to be true. The true will then be displayed in a textbox on the main timeline.
ok in theory this sounds brutally easy. Just can't make it fire. On my stage I have an atm movieclip called "atm". In it I have 8 buttons l1-l4 and r1-r4. I add and remove functions based upon what is on the screen. So on the third screen I want when I hit l1 for a dynamic text box to display "20". So my thought is, place the dynamic textbox where I need it, create the instance name, and where it needs to come up use this line of code:
cashdispense.text == "20";
well the box remains blank. I've posted all my code if it makes things easier to understand.
I have a php script that calls a result from the DB and gives it a variable. I then have a dynamic text box in flash that I want to say "goto read.php, find the variable and display the variable's contents in this text box"...
I searched the forum first, found a lot of answers, but not for this question.I need to display a dynamic text in a textbox. In my txt file there are some "&" and "+" characters that need to be displayed. So I URL encoded these characters. "&" becomes %26 and "+" becomes %2b. Strange thing is: it works perfect for the "+", but the "&" won't show nowhere...
Changing my txt file from Unicode into UTF 8 doesn't.Tried using System.useCodepage = true;
Each time I click the "fold_btn" I need to be able to add 10 points and display it in a text box (rot1_txt). Code: on (press) { _root.rot1_txt = 0; _root.rot1_txt = _root.rot1_txt + 10; } Not working!
I have something that ill explain as simple as possible. Lets say I have textbox X and textbox Y Textbox X is an input text of up to 3 numbers only. Textbox Y is controlled by an up and down button, max 3 numbers. I have a button that says Calculate, and when pushed, it takes the movie to frame two, where a third textbox Z is present, and i want textbox Z to display textbox X multiplied by Textbox Y
Its almost like a gas pump for your car, petrol is X dollars a litre, then you use Y litres of petrol, so your price (Z) is X multiplied by Y. What would be the code for the multiplication of textbox X and Texbox Y, and then to have textbox Z equal that answer. I am guessing it would be something like Code: _root.z == _root.x =* _root.y;
so here's what I'd like to do. I'd like to create an action that, when it's a specific day, a dynamic textbox displays a specific text. In other words, if today is th 24th of December then I'd like the dynamic textbox to say "merry christmas" or something like that...HOWEVER I need to set this actionscript up so that it reads 8 different days and the dynamic textbox holds 8 different values. How do I do this? I'm having a LOT of trouble with this..and I'm on a deadline
i downloaded sickworks datechooser AS3, i can change the display properties using flash code , i need to display the date in textbox when i click the date from datechooser in AS3
I have a 2D array that creates a table with value that contain sum of 2 dices. But I want the result of the dice roll display on the appropriate text box on the table. I'm stuck at getting position of textbox which shown at bottom code where I have it as that position as now. Select is the instance name of those textbox.
Code: var row:int=7; var colum:int=7; var dicechar:Array=new Array(); var reddice:int var whitedice:int var textboxarray:Array=new Array(); [Code] .....
Ok, so here's what I'd like to do. I'd like to create an action that, when it's a specific day, a dynamic textbox displays a specific text. In other words, if today is th 24th of December then I'd like the dynamic textbox to say "merry christmas" or something like that...HOWEVER I need to set this actionscript up so that it reads 8 different days and the dynamic textbox holds 8 different values.
How do I do this? I'm having a LOT of trouble with this..and I'm on a deadline, so if anyone has advice PLEASE let me know!
I'm just trying to have a textbox on my main stage display certain values depending on what frames are being played. So having not done actionscript in a LONG time, I would assume is it something like this:
I am trying to get a text file to display in a dynamic scrolling textbox as HTML. What do I need to put in my code so that the textbox displays it correctly and leaves out the HTML tags?
Using Flash CS5 Professional I have created a symbol, dragged it onto the stage, and given it an instance name of GreenLight1. If I want to make this visible from the document class, I can simply do the GreenLight1.visible=true; and poof it's good to go when I test the file. As long as I stay in the document class I am good to go, but now I'm trying to move to another class and hitting ALL kinds of trouble just trying to get Flash to allow me to access this simple object. All I am looking to do is have this GreenLight1 go invisible (visible=false) when a certain condition occurs in this new class and Flash just won't let me access GreenLight1 at all. Things I've tried thus far:
stage is passed to the class and is referenced by _stage and is working just fine when I do _stage.addchild or anything like that. So I have tried "_stage.GreenLight1.visible=false;" and I get "ReferenceError: Error #1069: Property GreenLight1 not found on flash.display.Stage and there is no default value." My document class extends Sprite, so I figured I'd try the root function. So I tried "Sprite(root).GreenLight1.visible=false;" and I get "1119: Access of possibly undefined property GreenLight1 through a reference with static type flash.display:Sprite." I tried to create the Resource class as described therein. To which I came across the same problem that I started with in that it doesn't know what GreenLight1 is to begin with so I got "1120: Access of undefined property GreenLight1." Here is my code for Resource.as (am I supposed to pass something to this class from the document class?)
We have a requirement to show documents (if we have URL for a document) within Flash. We have a need use embedded document viewer for MS Office and PDF documents. Are there any Flash controls available to acheive this?
basically sending and recieving variables from a php page. I want to be able to specify what my textbox on frame 5 says in the onLoad statement. Is this possible?
Currently the only way I have been able to get the text to display is either to use the textbox variable and declare that in the onload statement, or to put textbox.text = mylogin.message; on the actual frame.I doubt there is a way to do it, because the actual textbox hasn't be created yet, but if there were a way, that would be nice.
basically sending and recieving variables from a php page. I want to be able to specify what my textbox on frame 5 says in the onLoad statement. Currently the only way I have been able to get the text to display is either to use the textbox variable and declare that in the onload statement, or to put textbox.text = mylogin.message; on the actual frame.
i have 2 set of textbox, 1 set of the text box contain 6 textbox and the other set of text box contain 12 textbox. how do i make it like for the first set of textbox to compare with the second set of textbox? eg. 1textbox1.text = 2textbox1.text and the first set of textbox right, each of the 6 textbox have to compare with second set of textbox which is 12 textbox.