ActionScript 2.0 :: Use And Display Data From XML Document In Flash Movie Clip?
Oct 25, 2010how can use and display data from an XML document in my flash movie clip
View 9 Replieshow can use and display data from an XML document in my flash movie clip
View 9 RepliesI have a large flash project and I'm trying to figure out the best way to handle it. I want to load in an XML file of groups and their members, and a bunch of attributes related to each group and its respective members - but these groups and members are only displayed on screen after a user clicks on their parent groups. My first thought was to just pull in the XML for the whole tree of groups and users, then assign movie clips for the groups, and attach properties related to their display and how the user will interact with them - but if they may never appear on screen, is it pointless to do this? How do I best structure this project? Build an object and attach properties only to the object, then add display data only on click?
View 2 Replieshow to drag a movie clip that is larger than the flash document and have it stop dragging at the edges of the movie clip? I have an 300x300 (just for example) flash movie. i have an image that is 500x650 placed a x/y of 0. i want people to be able to drag the large image so they can see the whole image, even though its larger than the movie dimensions. but i dont want it to keep dragging so say they drag it left 600 pixels, you see past the edges of the images to the background. i guess if you do the math, say at x/y = 0, they can only max drag it left 250 pixels but not farther left so you wont see past the edge of the image's right side. i have some diagrams to illustrate.
View 6 RepliesI have followed the XML Video tutorial and everything works fine however Lee says you can use a movie clip to display the contents of the XML file instead of one of Flash's built in components. Is there a way to create your own drop down menu or simple text field?
View 2 RepliesI import my images with
imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete);
imageLoader.load(imageRequest);
and then try and cast as a movieclip:
[code]....
1. When I place all movie clips on the same main stage, the xml file can be read perfectly. BUT not reading properly inside nested movie clip. Is it possible to read XML object in nested movie clip in the first place???
2. Is it better to load xml document just once in main timeline, and then read the XML object from movieclips OR read the XML document for each movie clip? Which way is better???
[CODE].....
i know this may seem kind of dumb, but how does one access the document class from a child movie clip on the stage?
i have a property in my class. Just a string for testing:
Code:
public var s:String = 'can you see me';
it traces on the root time line, but it errors out if tracing it from a movieclip on the root time line.
I have a class Person i.e. the definition of Person with name and age. SuperClass is main Class. I want to display name and age in a textBox on Flash document.
I am newbie to Flash. Something wrong in the class structure or coding conventions. It gives error "Call to possibly undefined method addChild".
package {
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.text.TextField;
[Code]......
Is there any way to accomplish this? I need to make it so that overlapping pictures or things outside of the movie screen will not show while I'm editing the movie.
View 1 RepliesI have been working on a flash game for the past couple days and it is my first major game so there have been alot of issuesI think I finally have everything figured out with a few exceptions , they are.1. The movie clip that serves as my pop up window is popping up behind all my moving icons.I need it over top of them obviously.2. I need to figure out a simple way to pause time while the pop up is up and resume time when it disappears.3. I need to add about 5 seconds to the game clock when the user shoots a question mark so that it appears as though the clock was stoppedonClipEvent (enterFrame) {if (_root.time == 30) {_root.speedz = 9;_root.intervaln = 30;}if (_root.time == 10) {_root.intervalz = 10;}if (_root.time ==0) {_root.gotoAndStop(3); }}
View 1 Repliesactionscript and was trying to display a movie clip's x and y positions in dynamic textboxes. I can make them display the mouse's x and y positions but need to get it to say the movie clip's
View 2 Repliesi need script and some instructions how to: display my movie file_name in example "movie-1.swf" or just "movie-1" inside of my movie-1.swf in the text field or something ...
it is my movie own file name but not writen directly by me from keyboard but writen by script so if i change file name it will be updated automaticly in the movie after movie is reloaded so file movie-1.swf renamed to movie-2.swf will display text "movie-2swf" or just "movie-2"
I have a movie clip in my library and I would like to display it on the stage using AS3.
do I have to define it as a variable?Do I need to use this code: addchild(movieclip); can I use the 'x' and 'y' to position it?
What would the code look like?
I use the method addChild() to add a Movie Clip intoa nother one.mc1.addChild(mc2);But once the Movie Clip is added (and the second Movie Clip is higher than the first one) then it's displayed outside the first Movie Clip. Is there a way to prevent to display outside the parent?
View 6 RepliesI have a movie clip symbol that is place on my main time line.I want the movie clip to display frames for (x) seconds then go to the next frame.I have a chunk of code that works by itself but when placed into my flash site it is causing some strange problems. Such as navigating to a label (page) prior to the movie clip that has the wait function code, freezes the flash.I am wondering if I need _root or a this in there somewhere.
The reason I want to do this is so I don't have to add a bunch of frames to get the pause time I need.Is there a way to use the code below and not have it cause problems with the rest of my time line?Here is the wait function code
stop();
i = 1;
function Wait() {[code].....
I want to load a range of images (20-30) each contained in a movie clip, and position them on the stage in a grid (table) format using actionscript. These images will be loaded from an XML file to make updating them a simple task in the future.
I have followed a tutorial to produce a "carousel" and this allowed me to have as many images as I wished loaded by the actionscript. I am sure that it is possible to have the items arranged however one would like provided you code the script correctly, and this is my problem. I cannot work out the correct code to get the movie clips into the desired arrangement.
how to position the items in various arrangements/patterns. I do not want a scrolling thumbnails solution. I want them to be multi-row/column.
I want to load a range of images (20-30) each contained in a movie clip, and position them on the stage in a grid (table) format using actionscript. These images will be loaded from an XML file to make updating them a simple task in the future.
I have followed a tutorial to produce a "carousel" and this allowed me to have as many images as I wished loaded by the actionscript. I am sure that it is possible to have the items arranged however one would like provided you code the script correctly, and this is my problem. I cannot work out the correct code to get the movie clips into the desired arrangement. how to position the items in various arrangements/patterns. I do not want a scrolling thumbnails solution. I want them to be multi-row/column.
I want to get image data from php and also display in flash. I want to know... how to read and display imagejpeg( $imgData ); from php. I am able to get php data in flash through below method...
[Code]...
i have a movie clip which is exported for ActionScript , i want to get a variable from the document class into the movie clip class i tried this but there was an error !!
ActionScript Code:
var main:Main=new Main();
main.txtScore.text="hello";
can a button on a single frame be coded to both display a movie clip on its first click and, after a second click, hide the movie clip?
View 3 Repliesbasically i would like to dynamically display and preload an image onto my main movie clip. this image would be the first item in my xml file. on my main timeline i would like to have a few buttons that a user could click to change the default image on the page.
when they select a new image, i would like to have the preloader appear above the default image and then tween between the old and new image (one fading out and one in kinda thing).i sourced some code but i've been having problems preloading the first image. the image loads but the preloader doesn't do anything. it seems like the preloader doesn't seem to recognise that i'm trying to load an image. it thinks it's fully loaded and carries on before the load can begin!i would also like attach a different preloader for the first image displayed than the ones being loaded via the buttons.
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
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I am trying to get my javascript data to load into a flash document, that's it.But it won't LOAD. I have the data loading into a dynamic text box in actionscript.
ACTION CODE
Code:
submit_btn.onRelease = function() {
emailform = new LoadVars();
var1 = var1.text;[code]..............
I am learning flash 8 by my self and I am stucked.I bought flash template that come with psd and flash format files. I can update only index file and can not get to the reste of the pages. why the template come with the psd file (which I can edit vey well in photoshop but not in flash)How do I get to the other pages when I open the document in flash?
View 1 RepliesBasically I am trying to do a Flash (AS 2.0) application that connects a FMS server. That isn't the problem, though. The problem is that when I click a button (myBtnEn) it changes a Bool variable to true, and if I click another button (myBtnDis) it changes the same Bool variable to false. The problem is:I want to display that variable's state in a Dynamic Text Box that is inside 1 Movie Clip and it doesn't change/display a thing else than when is loaded.[code]as you can imagine the code for myBtnDis is the same but "false" in the place of "true".myBoolStatus : name of the VARIABLE in the Dynamic Text Box.I have tried to name the Dynamic Text Box (for example "myBoolStatusP") and then add the ".text = " code but still the same.
View 7 RepliesI need to build a really simple php document and send the variables to flash, I'm following a simple tutorial where PHP document:
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I've been trying to load xml data into a movie clip that's 2 levels into the main timeline, and it's not working....
If movie clip is it the main timeline everything works fine.
I'm assuming that xml only loads into the main timeframe, and that's the problem, but I'm not sure....
How to pass the XML object created in main timeline into a 2nd level movie clip?
I have movie clip A and move clip B (in the root). Move clip A load data form external swf. The swf also load data from xml (the data is xml file name) till here work perfectly.What I want is, to pass the xml file name from the move clip A swf to movie clip B on button click. What Movie clip B do is load the xml file passed from the move clip A swf.
View 2 Repliesam having totally 30 movie clip ( name it as layout_1 to layout_30 ) for that i want hover caption to each movie clip from xml data note: not load dynamic movieclip only xml data load dynamic
View 1 RepliesI've been trying to load xml data into a movie clip that's 2 levels into the main timeline, and it's not working.If movie clip is it the main timeline everything works fine.
I'm assuming that xml only loads into the main timeframe, and that's the problem, but I'm not sure..to pass the XML object created in main timeline into a 2nd level movie clip?