Actionscript 3 :: Filter Out Random People From The Active User

Sep 21, 2011

I am designing a game that will be at a tradeshow which means lots of people walking by. The problem it seems is that once kinect sees you "New user" even if you are just strolling by it seems to kill or mess up the ONISkeletonEvent.USER_TRACKING data when that user is "LOST".

This thing needs to ship end of week. I thought I could handle this by assigning an activeUserID and filtering based on that but it just doesn't care. When it "LOST USER" it is game over even if that was just someone watching and then moving away.

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