Actionscript 3 :: Flex 4 Image Dimensions

Oct 11, 2011

I am trying to get the image dimensions to center in the dynamic sprite object but I am getting 0 in the height and widh property. get the image dimensions? I tried by using various properties of image control but I am getting the dimensions. Please see code below and the values in the inline comments

[Code]....

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i have a flash site im working on, with an image gallery. the way the site is designed, when you enter into a gallery, while it's loading the images (lets say 5-10 images), it draws 5-10 gray boxes in the exact spots the images will load into.

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i found this site: [URL]

but the way he wrote this, as soon as the class determines the images dimensions, it cancels the download.

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I'm using the following code to load images into a gallery through xml.  The native resolution of the files is relatively high (though fits well on my 1920 x 1200 pixel display).  Since I can't determine the resolution of other users' displays I would like to be able to resize the images loaded so that they fit proportionally on any screen.

[Code]...

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I have been searching in forums and I couldn't find an answer so I thought maybe I should ask.

I wrote a script that allows user to select a local file, which gets resized if it exceeds the width/height limits I specified, and finally this file gets uploaded to the server.

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Quote:

In AIR 1.5 and Flash Player 10, the maximum size for a loaded image is 8,191 pixels in width or height, and the total number of pixels cannot exceed 16,777,215 pixels. (So, if a loaded image is 8,191 pixels wide, it can only be 2,048 pixels high.) In Flash Player 9 and earlier and AIR 1.1 and earlier, the limitation is 2,880 pixels in height and 2,880 pixels in width.

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ActionScript 3.0 :: Get Dynamic Image Dimensions

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Actionscript 3 :: Set Dimensions Of A Loaded Image In Flash

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How do I set the width and height of a loaded image in Flash? Setting the dimensions immediately after requesting it does not work. The width and height remain zero.[code]If I wait a short moment and then set the dimensions, it will work.I tried listening for the Event.INIT event and Event.COMPLETE events before resizing as suggested by some tutorials. Neither of the events were triggered.[code]

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ActionScript 2.0 :: Get Dimensions Of Loaded Image And Rescale

Jan 13, 2010

I have a site that allows a user to upload an image, modify the image, and then save the image to their computer. This works fine, or at least it suits me so far. This is done by uploading an image to an empty movie clip, failcont_mc, and then exporting it as a jpeg once the user is done editing the image. The empty movie clip seems to be dimensionless, which isn't a problem.

The problem lies when the user uploads a photo that has very high dimensions. I'd like to be able to upload the image, then scale it down and keep it's aspect ratio if it's too large. I only want to be able to do this if the image is too large. For example, load an image sized at 800x600 and scale it down to fit into an area that is 500x400 while keeping it's proportions in tact.

Here is an idea of what I want in steps:
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The code is made up of snippets from here and there on the internet, so don't be surprised if you see something that looks familiar. On a side note, I'd like to give credit to those who have allowed their code to be used openly. All of the code works fine, I would just like to add steps 2, 3, and 4.
Imageholder: failcont_mc
In the code, I have a big white space to give an idea of where I'd like to place the code. I assume the code is executed as it is read by the flashplayer. What I have tried so far was grabbing the width and height of the "occupied" movieclip and setting them as variables. I used these variables to determine if the width or height was the larger number. Then I used the variables to make a proportion to make sure the end dimensions of the movieclip stayed within the area.

Code:
//Allow this domain
System.security.allowDomain("http://localhost/");
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[Code] .....

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Code:
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[Code] .....

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Here is the pseudo-code to give you an idea what I want:

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[Code]....

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[Code]...

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I recently wrote a small script to display an endless scroll for 360 degree images. The image is loaded dinamically so I can use it as a viewer for all the 360 degree images in the site's gallery. It works fine, but I found one image that appears truncated even though everything else works as expected. I found this [URL] that says: The maximum image size of a Flash 2 movie is 2880 x 2880 pixels The image that is giving me this problem is larger than that and it seems to be cut at 2880px widht. Can anyone confirm this? And if so, is there any way to override it since I'm using pure as? Despite the years working with flash, I keep finding these nasty surprises. Last time I learned about the 16,000 frame limit when working on a cd presentation... I wonder what's next.

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FYI: I'm trying to create a mic activity bar that will respond to the mic by simply setting the height of the activityBar child (which seems to me to be more efficient than redrawing the graphics each time).

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[code]....

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