Actionscript 3 :: Impossible With Flash To Get Instance Creator?

Apr 9, 2011

I want to add a listener to the parent of a slider which is receiving the event from a non-gui class the EventDispatcherManager. So I tried to get the parent of the slider which should return the main class but it doesn't work. How to get the object (here main class) which instantiates an other (here a slider class) ?[code] now I did cast to DisplayObject and use .parent.parent since the slider is within another class sliderSprite but now I get null! So Is it impossible with Flash to get the Instance Creator?[code]

View 1 Replies


Similar Posts:


Flash :: Access Creator Of A Class Instance?

Jun 6, 2011

What I want to do (and I have high doubts about the possibility of this) is access the creator of a class from within the constructor of that class (without parsing a reference to it).[code]...

View 1 Replies

Professional :: Flash - Slideshow Creator?

Aug 11, 2010

I have this flash slideshow on my that was created using a 3rd party software. I'm trying to find out does anyone know of 3rd flash creator  that creates a slideshow such as this one.I'm referring to the flash that's located in the bottom of the screen

View 2 Replies

ActionScript 3.0 :: Avatar Creator - Passing Variable To Flash

Jul 25, 2011

I need to create an avatar creator, the concept is simple. We have a base image for a head, on top of this we layer on other elements (eyes, nose, mouth), saving it converts the image on the flash widget into a .jpg. I'm confident in my ability to create the interface, I have basic knowledge of AS 3 and flash in general, but I'm unsure how to go about this. I want to pass a variable to flash to indicate who the user is who's editing his or her avatar. Then I want to pull some kind of db file to have the image re-construct itself in flash (maybe from an XML file - so it would need to create/update an xml file).

View 1 Replies

ActionScript 3.0 :: Html To Flash Communication Impossible?

Apr 18, 2009

i just need to pass 1 parameter from html to flash.i have used both ways. in the movie url or in the embeded obj . html example >>>

<script language="JavaScript" type="text/javascript">
AC_FL_RunContent(
'movie', 'aidonitsa',

[code].....

View 3 Replies

IDE :: Impossible To Have The Embedded Flash Interact With Other Portions Of The HTML?

May 8, 2010

I'm considering taking on a new project for myself - nothing particularly major - but I've a few questions that I'm certain anyone with some serious experience with Flash might be able to answer for me or perhaps (hopefully) guide me in the right direction for alternatives.

So I have an idea for a horizontal menu that I want to design using Flash (I've only experience with AS3 - odd as that is? - so that'll be how it'll be designed). As I'm coming to understand it's difficult/impossible to have the embedded flash interact with other portions of the HTML, so for every time that a menu item is clicked, is the only way to go about moving to that page just having the entire page effected - ie each page (home, port, etc) has to also include the embedded flash as well, or can I just have it affect some subwindow or section of the page, instead?

View 3 Replies

Flash :: Is Vector.<Number> Impossible To Initialize With A Numeric Array

May 29, 2011

How would you go about initializing a Vector. with say the values 1, 2, 3, 4, and 5.

Logic would say you could do newVector = new Vector. ( [1, 2, 3, 4, 5] );

You could also try something like this...

var tmp = [1, 2, 3, 4, 5];
newVector = new Vector.();
newVector = newVector.concat(tmp);

But then you get a type error converting Array to Vector.

I'm stumped, am I missing something stupid or does the vector class really not play well with numeric types? You can try making them decimal numbers just to be sure they get cast as number and not int.

View 2 Replies

ActionScript 3.0 :: Flash Impossible Challenge Multi Turn Rotator / Spinner Animation Controller

Jul 21, 2010

So im opening it up to the commuity as a programming challenge!!For something which i assumed would be very simple, writting a robust and solid multi turn spinner handle for flash in as3 has become the bane of my life.Feel free to download my attempts so far (attached), which cover the basics of a single rotation, and make it look like im further ahead than i actually am.The difficulty lies with the very specific things I personally need the spinner to do,and the fact its SO HARD to explain..Its actually used to control a piece of animation that is 72 frames long.I need the first "lap" of rotation to send the playhead to frames in the 1-36 range and the second rotation to send it to frames 37-72. So two full spins would take it to the final frame, one full spin would go half way to frame 36.

Problem is the rotator handle needs to be locked at the initial position, so a user can't drag it backwards to start with but can drag it backwards once theyve moved forwards. (think of turning on a hot water tap, many turns in one direction until it stops fully on, then the same turns back again to reach the original start position of fully off)I also need the rotator to be able to be used in anti clockwise and clockwise modes.The ideal is to be able to set the total number of animation frames to be controlled and the number of rotations required to reach the final frame, then have the spinner work everything else out for me.

View 3 Replies

ActionScript 3 :: Define Variable From Its Creator On Stage

Jul 3, 2010

I am trying to split up my code in classes. But there is a issue what really bothers me. When I create a class for functions I am giving its own stage. Like this:
dragf:Dragfunctions = new Dragfunctions(this)

And in the class i use this
var stage:Object;
public function Dragfunctions(stage:Object) {
this.stage = stage;
}

As you can see I can now call a variable of the stage using stage.var1 = "hi" but when I need to adjust that variable many times it gets a quite messy. There is a way to tell that when I call var1 he knows i mean stage.var1 without need to call stage.

Its:
var var1 = stage.var1
And then using
stage.var1 = var1
But that is quite unhandy too is there a better way?

View 1 Replies

Actionscript :: Open Source Flex Mxml Table Creator And Editor?

Jan 29, 2010

I'm searching for at least simple Open Source Flex mxml actionscript Table creator and editor?

I need it to be able to create simple tables and generate some text (xml or HTML ) representation of thair contents

View 1 Replies

Bug Makes Scripting Impossible?

May 6, 2009

This is sooo anoying! I can't type anything properly! The longer a line gets, the further the blinking line thing intersects with what you typed, and punctuation obstructs the text

View 3 Replies

Jquery :: Smooth Ticker In IE8 ... Impossible?

Jun 4, 2011

I have a web page generated with PHP which has a lot of divs with rollover effects. It represents a table with more than 200 cells, but is made of divs instead of a table because I've read they are more efficient (specially in IE8 which has turn out my nightmare in this project!) In the same page I want to put a ticker for user messages with horizontal text scrolling. I have tried to implement the ticker in different ways: pure Javascript or with jquery pluggins: [URL] Well, the thing is that the ticker works great when the page loads, but as soon as the user starts to move the cursor over the table (rollover effects are triggered) the ticker becomes very jerky in IE8 (Firefox works almost perfect)

After a lot of work tunning my PHP/HTML code I gave up and decided to embed a flash object for the ticker in order to relieve the browser part of the scripting and delegate it to flash. My surprise was that it had the same defect. I am not an expert in how the browser deals with flash objects but I really though it would be a solution. I've found a example which illustrate the problem. [URL] This a page with a commercial flash object. It's really much more than what I need, but if you try (with IE8) to move the cursor around the right section of the page, over the elements with rollover effects, you'll notice that the ticker becomes less smooth. Imagine that within a page with 200 divs!

[Code]...

View 1 Replies

ActionScript 2.0 :: HitTest Impossible On TextField - Correct?

Dec 22, 2005

I can't seem to get hitTest work on a textField, is that correct? Does this only work on movieclips?

View 3 Replies

ActionScript 3.0 :: Edit A Textfield And Have It Dragable Is Impossible

Dec 2, 2010

I have been reading some posts and it said that keeping the ability edit a textfield and have it dragable is impossible.

Is this the case?

I am basically trying to build a simple version of illustrator for class... Really basic, i just want to pull a textfield around a work area.

View 2 Replies

ActionScript 3.0 :: Impossible To Instantiate A Loaded .png Image

Mar 16, 2011

No matter how much I try, nothing works.

1. Moving a loader instance to a movieclip containter returns a coercion error.

2. Moving the loaded image object to a MC container does not produce any errors, but remains as a bitmap object.

3. bitmapdata.draw() method seems to require either a bitmap or bitmapdata destination object.

View 7 Replies

ActionScript 3.0 :: Contains A Swf That Is Just A Container And The Assets Are Impossible To Get Hold Of?

Dec 10, 2010

I am tired of people always stealing my swfs from the cache folder and taking the assets, sure I can encrypt my code but the assets are also very important to me. I have goggled and goggled till I can Google no more and finally found the eminem bonus site which contains a widget that works perfectly, it contains a swf that is just a container and the assets are impossible to get hold of.

View 4 Replies

ActionScript 2.0 :: Seems Impossible In Time Line Code

Oct 3, 2011

I want to write a function on timeline whose arguments I want code to read from a xml file.

View 2 Replies

ActionScript 2.0 :: Hittest On A Duplicated Movie Impossible?

Feb 29, 2004

When you duplicate a movieclip or generate one through AS hittest will allways return true. I tried to make a selection script, by putting the code below into the frame. It makes a rectangle to select charclip movieclips (duplicated and numbered, therefor the for loop) to select them, like when you select icons on a desktop. Unfortunately, it will select all charclips wether theyre inside the rectangle or not. I tried to confirm this behaviour by making a simple hittest script like the one discribed on the kirupa actionscript tutorial, with a moviecript and a duplicated one. The moviescript was detected when it actually hit it, the duplicated one was detected all the time. How do I circumvent this? Should I ducplicate in an existing movieclip or something?

_root.createEmptyMovieClip("sfield",10000000);
_root.onMouseDown = function(){
x=_xmouse;

[code].....

View 7 Replies

Flex :: Impossible To Resize External Loaded SWF Content

May 11, 2011

I have an application where I try to load an external SWF. So, we have:
My application: The Stage's dimensions are 768x1280. ScaleMode = EXACT_FIT.
External SWF: It's another application where its stage is: 800x600. ScaleMode = EXACT_FIT.

The problem is that the external SWF does not modify its size although I apply "scaleX, scaleY", change its width and so on. I also tried to insert it into a Canvas container (as "How to resize an external SWF to fit into a container?" ) but it didn't solve my problem.

The interesting piece of code is when the external SWF is loaded by my application:
private function onLoadedApp( evt:Event ):void{
stage.scaleMode = StageScaleMode.EXACT_FIT;
trace("Loading Application..");
var loaderInfo:LoaderInfo = evt.target as LoaderInfo;
loaderInfo.removeEventListener( Event.COMPLETE, onLoadedApp);
[Code] .....

I also tried to do it through SWFLoader, but the external.swf's content doesn't change its original size although I add the "scaleContent" parameter.

Visual results I got:
The external SWF is loaded on the suitable position and it "seems" to have 320x240 dim. But its width is a bit cropped, since if I stretch the Flash Player I achieve to see the rest of the external swf's stage. Besides, the external SWF never is resized although I shrink/stretch the Flash Player. It always remains fixed (if I trace its dimensions, I always get 800x600, although I visually see 320x240)- If I increase the stage's width of the main application, this little clip disappear.

I know the original Stage's dimensions are 800, and this is greater than the original stage of my application (768), but I think, when I do the resizing, external SWF's Stage have to be fitted in the container. It is fitted, but a part of the external SWF is not seen. It's like Flash Player remembered that the external SWF Stage's width were greater than my application's one...

View 2 Replies

Actionscript 3 :: Communicate Between An Instance Of Flash Embedded In A Browser And A Flash Instance Running In A C# WinForms App?

Dec 23, 2011

I am trying to communicate between an instance of flash embedded in a browser and a flash instance running in a C# WinForms app... I am getting a compile error that say:

1119 Access of possibly undefined property printOut through a reference with static type flash.net:LocalConnection

Here is the actionscript:

var feedback = "";
var receiving_lc:LocalConnection = new LocalConnection();
receiving_lc.connect("fromClient")

[code]....

View 2 Replies

Actionscript 3 :: Flex - Impossible To Resize The External Loaded SWF's Content?

May 11, 2011

I have an application where I try to load an external SWF. So, we have:My application: The Stage's dimensions are 768x1280. ScaleMode = EXACT_FIT. External SWF: It's another application where its stage is: 800x600. ScaleMode = EXACT_FIT.The problem is that the external SWF does not modify its size although I apply "scaleX, scaleY", change its width and so on.I also tried to insert it into a Canvas container (as "How to resize an external SWF to fit into a container?" ) but it didn't solve my problem.The interesting piece of code is when the external SWF is loaded by my application:

private function onLoadedApp( evt:Event ):void{
stage.scaleMode = StageScaleMode.EXACT_FIT;
trace("Loading Application..");

[code].....

View 2 Replies

ActionScript 3.0 :: Avatar/character Creator - Items Appear Over Other Items When The Corresponding Button Is Pressed?

Feb 9, 2010

I have a project underway where I am making an interactive game. It is a personal character creator game and I need Actionscript 3 help with this.Something similar here:http:[url]....
I have tried already with toggling visibility and 'gotoAndStop()' to make items appear over other items when the corresponding button is pressed, for example, when the user tries out different pants/shirts on their character.

View 1 Replies

ActionScript 2.0 :: Objects - XML - Creating A New Instance Of An Object That Uses An Identical Name To An Older Instance Delete The Previous Instance?

Mar 20, 2009

Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?

View 1 Replies

Actionscript 3 :: Constructor To Assign Instance Name From Super Constant When Adding Instance In Flash IDE?

Jun 17, 2010

I have a library object (SomethingMC) which extends a custom class (Something). Something, in turn, extends MovieClip.If adding SomethingMC to the stage within Flash CS3 IDE, is it possible for it's super class (Something) to assign an instance name from a class constant (Something.THE_CONSTANT)?

package
{
import flash.display.MovieClip;[code].....

The above does not work. It throws Error #2078: The name property of a Timeline-placed object cannot be modified. if the instance is assigned a name in the IDE, and it just doesn't work if no name is assigned in the IDE.

View 1 Replies

Flash :: Play Movie Clip Instance Inside Of Button Instance?

Apr 16, 2011

I placed a movie clip instance inside a button, and I want this movie clip to play when the button is released. I'm using this code on the frame containing the button:

function playMovie(event:MouseEvent)
{
this.theButton.theMC.gotoAndPlay(3);

[code].....

View 2 Replies

ActionScript 2.0 :: Possible To Scroll Graphic / Movie Instance As Well As Text Instance In Flash

Jul 19, 2004

Does anyone know if it is possinle to scroll a graphic or a movie instance as well as a text instance in flash. I want to scroll text and images as well. Actually text with imges embedded in it.

View 3 Replies

ActionScript 3 :: Professional - "Rough" GIF Export From Files Impossible?

Aug 29, 2010

I just upgraded from Flash CS3 to Flash CS5, and I've been playing with the various new features. However, I've just encountered an odd problem that I can't seem to find a solution to. In the past, I've made animated GIFs in CS3 by exporting them with the "Smooth" box unchecked. This was really convenient for me because not only could I export crisp pixel bitmaps from Flash, but I could edit it in another program later. I was planning on making some GIF animations via this process with the aid of the bone tool in CS4 and 5.

When I tried exporting frames of of a figure created with the bone tool in CS5, however, I got images that were fuzzy and often had distorted colors. After some time, I realized that this was because in CS3, I had exported the images from ActionScript 2 files, while the bone tool only works in ActionScript 3 files. Is it not possible to export "rough" GIFs from ActionScript 3 files, or is there a trick to doing that that I'm somehow missing?

View 3 Replies

Flash :: Unable To Convert An Instance Of A Class To An Instance Of The Class's Subclass?

Sep 15, 2011

I'm using a library that has a function that returns an instance of some class Engine.

I'd like to tack on some interfaces to Engine, so I subclass it class InterfacedEngine extends Engine implements AwesomeInterface. but when I change the code that uses the classes from this:

var engine:Engine = generateEngine();

to this: var interfacedEngine:InterfacedEngine = generateEngine();

It gives me a runtime error (elision mine):

TypeError: Error #1034: Type Coercion failed: cannot convert ...::Engine@1bc2bf11 to ....InterfacedEngine.

What about AS3 classes am I misunderstanding?

View 2 Replies

Flash :: "Instance Name At Design Time" Vs "Instance Name Added Dynamically" Vs "Variable Name In Related Class"

Nov 4, 2011

Say i have a movieclip named a_Mc ( ClassA ) I have a sub-movieclip named b_Mc ( ClassB )

CASE 1: Accessing the sub-movieclip b_Mc which is already present inside the a_Mc movieclip

( Since Flash IDE has "Automatic instance naming" OFF )

ClassA mentions the name of b_Mc as => var b_Mc:MovieClip;

NOTE HERE: That the variable name MUST BE same as the name of the instance on stage.

So i can access it as : trace( a_Mc.b_Mc);

[Code]...

View 1 Replies

ActionScript 3.0 :: Name Every BounceUp Instance The Same Thing And Then Just Add That One Instance Name To The List The Collision Detector Checks?

Dec 2, 2010

I have a BUNCH of bumpers of four types bounceUp, bounceDown, bounceLeft, bounceRight. during a collision which you hit determines the bounce so they always do the same thing so here's my question.....can i just name every bounceUp instance the same thing and then just add that one instance name to the list the collision detector checks?

i just dont wanna go through and name a hundred each of bounceUp s and bounceDown s individually as the potential for screaming increases proportionally.......

View 5 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved