Actionscript :: Create Flash Component Without Visible Scene?
Mar 6, 2011
I would like to integrate mp3 sound file into web-page using Flash, just to play it if some event occurs. It seems to me, the easiest way to do that is to integrate a small swf file into web-page and send path to mp3 file as parameter in element. So basically swf gets path to mp3 file and plays it.
Is it possible to make flash element (swf file) without a picture or without scene? It looks like, flash element always need to have a visible screen, but I don't need it because my flash component doesn't need to show anything to a user.
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Jan 27, 2011
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
[Code]...
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Nov 22, 2009
I have to create a winter scene in flash, I have created a moving background upon which a character will be added I have also created snow using a script I found online.
Everything works fine apart from when the scene moves back to the first keyframe when it loops for the background, the snow stops and starts again, is there a solution to just keep that running at all times?
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May 16, 2011
I have DataGrid with horizontal scrollbar. How can I get its visible width?
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Aug 1, 2011
I made a very simple component to replace any component (e.g. a comboBox) on a form that is hidden if a user does not have access to change the value:
[Code].....
But regardless of whether or not objControl is visible, it doesn't get displayed.
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Oct 19, 2010
I am trying to determine the global coordinates of the visible rectangle that is currently rendered on the stage.
Specifically, if a canvas has an explicit height and width and is a child of a panel that has a scrollbar, the scrollbar can "hide" a part of the canvas. ContentToGlobal(x,y) provides the global position of the content at the time, but content coordinates can scroll off the boundaries of the parent panel and continue to give x,y coordinates that are not visible.
Is there a way to determine the viewable rectangle that is not hidden by anything?
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Feb 11, 2010
In Flex I've got a component, which is based on a Canvas.It looks like this (I removed the <mx:Script> for better reading):
<mx:Canvas verticalScrollPolicy="off" showEffect="showFX" hideEffect="hideFX" horizontalScrollPolicy="off" creationComplete="doComplete()" xmlns:mx="http://www.adobe.com/2006/mxml" width="63" height="63">[code]....
If I set customComponent.Visible to false, the component gets hidden (as expected). But doesn't trigger the hideFX at all. Am I doing something wrong? Or isn't this the correct way to use hideEffect and showEffect?
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Feb 10, 2011
I want to introduce a canvas component by zooming from a height & width of 0.0 to 1.0. I want the component to be invisible until the zoom begins and then for it to be visible when it begins zooming.
However, if I bind the zoom effect to a showEffect trigger on the component and then make the component visible, it will first show the component at its regular size for a split second before it begins the zoom effect. If I combine the zoom effect and setting the component visible together in a parallel, it will also flash the component at its regular size for a split second before the zoom. If I make the component visible when the zoom effect starts through its effectStart event, it still does it. Does anyone know how to make it visible only when the zoom effect begins so that it doesn't flash the component at its regular size for a split second before the zoom effect?
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Apr 9, 2011
I have a tree with a dataprovider which takes the following form:
<details name="Cars">
<contact_person>aaaa</contact_person>
<list>
[Code].....
That is I want to hide the contact_person and list nodes.Deleting the nodes from the dataprovider cannot be done.So what i did was to create a custom tree data descriptor by extending DefaultDataDescriptor.Then override the getChildren method and applied a filterfunction to the collection returned by super.getChildren.The problem is when i hide the 'list' node I cannot have the child nodes to show up.So is there any way I can hide 'list' but show the children of 'node'?
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Jun 12, 2009
how to create custom component in flash.
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Jan 6, 2010
I would like to create a basic component consisting of a textbox and a label next to it (in other words an InputText and a StaticText).
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Feb 19, 2009
This one should be easy to explain because I'm sure a lot ofyou have noticed it. Just create a Scene 2 and put any component(EDIT: Try FLVPlayback since removing and re-adding the othercomponents seemed to work for me) on the stage and compile. You'llget this error:TypeError: Error #1009: Cannot access a property or method ofa null object reference.Untitled_fla::MainTimeline/__setProp___id1__Scene2_Layer1_0()t Untitled_fla::MainTimeline/frame1()My original project worked fine in CS3 (actionscript 3, Flash9 project) but after upgrading to CS4 I got this error whencompiling. I thought it had to do with not having aaddEventListener(Event.ADDED_TO_STAGE, onAddedToStage); but once I
narrowed it down to the issue with Scenes and Components I figured
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Mar 13, 2005
I'm trying to create a menu, where some buttons becomes visible when the user "rollOver" a box the buttons is beneath. Look at http://www.grupotecnimede.com/ menu system, at the main page. I place my buttons within a MC, and gives the MC this AS:
[code]...
But when I move the mouse over the buttons, they aren't enabled, probably because flash got the idea that the MC is above the buttons, and that the MC is a button.
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Feb 3, 2010
I have used Flash to make skins, which I import and apply to Flex components.But how can I create a component in Flash, with properties and methods. And make it able to be added to the displayList in a Flex app?I installed the Flex component kit for flash. Created my component in flash (it extends MovieClip). Did Command->Convert to flex Component, did File->Published, which gave me a .swc, dropped the .sec file into my Flex project. Now when I create a new var the class "FlashFlexComponentTest" pops up in the new class hint box, so flex sees it. But afterwards I get the error: [code]I added the .swc via project build path -> add SWC.I no longer have a compile-time error but I am getting a runtime error:[code]
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Feb 26, 2011
I need to create slideshow for gallery. And one thing that i don't know is how to create reusable components. For example i want to create 3 components ImageLoader, Dock(that consist drom ImageLoaders) and SlideShow(that consists from Dock and ImageLoaders).
ImageLoader it is a container which loads image and while it loading showing some animation
Dock it is a container wich have few of ImageLoaders, it used to create Dock of thumbs images to chose.SlideShow it is a container wich have few of ImageLoaders, it used to preload images to ImageLoaders and the change them on mouse click.I need that all of this components was accessible fom action script, so i can create new instances of them.
Example code:
im1 = new ImageLoader('../im1s.jpg');
im2 = new ImageLoader('../im2s.jpg');
dock = new Dock(new Array(im1,im2));
ss = new SlideSHow(new Array(im1,im2),dock);
ss.init();
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Nov 15, 2009
I'm making a first-person adventure game where I have the different frames in the root movie be the various locations that the user can interact with. I want to have fading transitions between the scenes and I was wondering if this was possible in flash. What I've tried for now is to create an array with all the current children then when the frame is changed I add those objects on top of the new frame and use a (alpha) Tween object to fade them out. This doesn't seem like a good idea and feels very hackish, so I had a few questions:
1. Is there an event that is called when a frame is changed (Event.FRAME_CHANGE doesn't exist ) since the way I'm doing it now is to have a local variable which I compare with this.currentFrame.
2. This may sound weird, but is there a way to create a screenshot of the current visible area and use that as one would any other visible object? This would allow me to Tween that one out instead of the array of children that I'm using now. I know it's possible in OpenGL, to render the current view scope to a texture array, but does Flash have this capacity?
PS: This is all done inside a separate class, in case that matters (I am very noobish).
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Feb 5, 2011
What would be the best approach to create a map that has attributes that need to be individually made visible or not.For instance a map of a state and want to be able to click one button to make cities visible and another to see highways, and turn them on and off separately.
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Sep 13, 2004
Check out this code:
[CODE]...
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
[CODE]...
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Feb 22, 2003
I am trying to create a button that when pressed will make an movie clip visible and set it to a specific position on the screen. When this same button is pressed a second time the movie clip will become invisible.
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May 24, 2011
How can I create a Last scene button in project of an application? I want when I press it went me to last scene I had saw. If I saw 2-6-7-9 scenes and now I'm in 9scene, in press 2times the button, went me to 6 scene.
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Dec 14, 2009
My code is :
< mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" xmlns:rest="com.sourcestream.flex.http."
xmlns:custom="Components." initialize="loadProduct()"
[Code]....
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Dec 22, 2009
I am trying to create a scene which has an image of a house. The image zooms and the stage area contains just the door (giving effect of getting closer to the door. initially you see the entire house and as you move closer, you see only the door).
I have placed an image of a house on the stage (which fills the complete area), converted to symbol and created a motion tween. In the last frame, I am scaling the image so that stage area contains just the door. The problem is that once enlarged, the image is not cropped, but the entire image is there. When playing in the flash player, If I maximize the flash player, I can see the rest of the house too, enlarged.The other problem is that since after enlarging the image, it takes too much space on screen, it makes difficult to work with other symbols on the stage. Also, it is difficult to position the image since I can't see the stage area under the enlarged image.
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Feb 8, 2011
I am having trouble using Flash CS5 Action Script 3.0, and looking for some help. I have a button named BtnRndMain, that when clicked, I would like to bring me to a scene called Main and start on frame 1.
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Oct 5, 2003
does anyone here know where i can find a good tutorial on a flash game where you can click and drag graphics or movie clips to a certain area on the stage, lets say a canvas and you also have the option of changing that objects position, size and transparency. just like in the website of finding nemo
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Oct 5, 2003
where i can find a good tutorial on a flash game where you can click and drag graphics or movie clips to a certain area on the stage, lets say a canvas and you also have the option of changing that objects position, size and transparency.
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Apr 1, 2009
I have tried using the following to no effect:
ifFrameLoaded ("Main", 80) {
gotoAndPlay("Main", 1);
}
CS4 says this has been replaced by flash.display.MovieClip.framesLoaded but this doesnt seem to work the same, i keep getting errors.
Basically I have scene called "Loading" and I want AS3 i this scene to wait until my scene called "Main" has loaded before proceeding to it. I have an animation in the Loading scene to show its loading.
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May 4, 2010
I created a button symbol, a new layer called actions. what the code is to link the button to "scene 2" "Fframe 3"? and start playing?
I was very familiar with frevious version of Flash, but now have a hard time figuring out the action library? Where can I find a great reference for action script commands?
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Aug 13, 2003
I need to create a scene or a frame with a button.When I click on the button the Game should start to play.Since I am not able to upload the file please use this below link to access the FLA file.This is What I did: I tried 1 space on the 1st key frame It didnt work.I also made a new scene created a button gave a action-script (go to) It didnt work.
When I created the button (action-script go to next frame or next scene) and modifying the frame number in the action-script on the actual game key frames.This is the Problem I am facing: It doesnt go to the last frame of the game (Last Frame - Click to play again)
My level in action-Script (Beginner- intermediate)
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Feb 24, 2005
Flag for a golf course scene? I'm wondering if there are any tutorials out there, i can't seem to find anything.
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Apr 4, 2005
I'm trying to create a fog of war scene for a game but not using masking, it needs to be done using OOP not OOP AS 2. its for a college project, i was showen code to create fog of war using hittest but that means i have to use a lot of seperate objects to create this? what im looking for is to create a area around the user object like for warcraft if u know what i mean? any tips on how i could achieve this using OPP would be great?
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