How can I create a Last scene button in project of an application? I want when I press it went me to last scene I had saw. If I saw 2-6-7-9 scenes and now I'm in 9scene, in press 2times the button, went me to 6 scene.
I am having trouble using Flash CS5 Action Script 3.0, and looking for some help. I have a button named BtnRndMain, that when clicked, I would like to bring me to a scene called Main and start on frame 1.
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
I created a button symbol, a new layer called actions. what the code is to link the button to "scene 2" "Fframe 3"? and start playing?
I was very familiar with frevious version of Flash, but now have a hard time figuring out the action library? Where can I find a great reference for action script commands?
I need to create a scene or a frame with a button.When I click on the button the Game should start to play.Since I am not able to upload the file please use this below link to access the FLA file.This is What I did: I tried 1 space on the 1st key frame It didnt work.I also made a new scene created a button gave a action-script (go to) It didnt work.
When I created the button (action-script go to next frame or next scene) and modifying the frame number in the action-script on the actual game key frames.This is the Problem I am facing: It doesnt go to the last frame of the game (Last Frame - Click to play again)
My level in action-Script (Beginner- intermediate)
I have linked a button to another scene, in whic the second scene automatically plays some animation. I want to create a button on this new scene, after the animation has finished, which reverses the animation and then automatically goes back to the original scene. I have this code:
I am trying to create something like a dress up game. The first screen would be all the body parts(e.g hands,head etc.) and once users click on the next button they will be taken to a new scene with the assembled body parts where there'll be clothes and accessories for users to choose.My question is how to create the next button which will link to another scene containing the assembled body parts.
I'm getting this error in the OUTPUT window, when I PREVIEW (COMMAND + RETURN) my SWF:
ArgumentError: Error #2109: Frame label nGallery_btn not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at BrookBrovazMusic004_fla::MainTimeline/pageSelect()
- The funny thing is that the SWF works the way I want it to. You can view it here: http://brookbrovaz.com
- I just don't like the idea that something's wrong, according to the OUTPUT window anyway.
I believe I'm not alone in this problem but I don't see any answers in any of the forums.I have a movie clip that has a button that I wish to take me and play my first scene at frame 1.I labeled my the 1st frame "startLabel" and my scene is named "mainScene", and that's where I want to go from my "button" that is placed in my "movie clip symbol scene".
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
I am trying to create a scene which has an image of a house. The image zooms and the stage area contains just the door (giving effect of getting closer to the door. initially you see the entire house and as you move closer, you see only the door).
I have placed an image of a house on the stage (which fills the complete area), converted to symbol and created a motion tween. In the last frame, I am scaling the image so that stage area contains just the door. The problem is that once enlarged, the image is not cropped, but the entire image is there. When playing in the flash player, If I maximize the flash player, I can see the rest of the house too, enlarged.The other problem is that since after enlarging the image, it takes too much space on screen, it makes difficult to work with other symbols on the stage. Also, it is difficult to position the image since I can't see the stage area under the enlarged image.
does anyone here know where i can find a good tutorial on a flash game where you can click and drag graphics or movie clips to a certain area on the stage, lets say a canvas and you also have the option of changing that objects position, size and transparency. just like in the website of finding nemo
where i can find a good tutorial on a flash game where you can click and drag graphics or movie clips to a certain area on the stage, lets say a canvas and you also have the option of changing that objects position, size and transparency.
I have to create a winter scene in flash, I have created a moving background upon which a character will be added I have also created snow using a script I found online.
Everything works fine apart from when the scene moves back to the first keyframe when it loops for the background, the snow stops and starts again, is there a solution to just keep that running at all times?
CS4 says this has been replaced by flash.display.MovieClip.framesLoaded but this doesnt seem to work the same, i keep getting errors.
Basically I have scene called "Loading" and I want AS3 i this scene to wait until my scene called "Main" has loaded before proceeding to it. I have an animation in the Loading scene to show its loading.
I would like to integrate mp3 sound file into web-page using Flash, just to play it if some event occurs. It seems to me, the easiest way to do that is to integrate a small swf file into web-page and send path to mp3 file as parameter in element. So basically swf gets path to mp3 file and plays it.
Is it possible to make flash element (swf file) without a picture or without scene? It looks like, flash element always need to have a visible screen, but I don't need it because my flash component doesn't need to show anything to a user.
I'm trying to create a fog of war scene for a game but not using masking, it needs to be done using OOP not OOP AS 2. its for a college project, i was showen code to create fog of war using hittest but that means i have to use a lot of seperate objects to create this? what im looking for is to create a area around the user object like for warcraft if u know what i mean? any tips on how i could achieve this using OPP would be great?
i got this script out of a flash MX book but it doesnt seem to be working. i'm trying to create a preloader with a simple status bar that loads a scene within the same file. the scene does end up loading. but the status bar just says "100% completed" the whole time its loading the scene. is there a flaw in the script or an i doing something else wrong?
i got this script out of a flash MX book but it doesnt seem to be working....im trying to create a preloader with a simple status bar that loads a scene within the same file. the scene does end up loading....but the status bar just says "100% completed" the whole time its loading the scene. is there a flaw in the script or an i doing something else wrong?
onClipEvent(enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesLoaded();
I am trying to get a rollover button to go from one scene to another. I have been succesfull with this action before with a static button but now can't get it to work. The file can be downloaded from the following location: [URL]..For some reason I can't upload it with this message.
The button is named "btn_1" and I have only applied the action in the Main scence. The button should take the visitor to the scene titled "Korean War."
I have worked in Flash for years, but am new to CS5. Help! I am simply trying to get a button to link to another scene. I set it for Actionscript 2.0 because that's what I know better and the requrirements of this little site are minimal. I am working on the stage (yeah, a graphic designer). I highlighted the button,went to Actions-Button and clicked to get
gotoAndPlay();
I then put in Scene 2 in the brackets. When I test the site it shows that there is a button, but it doesn't link to Scene 2.
I've build a nice animated button using a movie clip that reacts to the mouse rollover.But I can't get it to link to another Scene Inside the movie clip of the button I have this action script on 3 different frames:Frame 1.[code].....