Arrays :: Saving Text Content In An Created Csv File In Actionscript 3.0
Mar 25, 2012
how to save the content of an array in an csv file that already has a content. its like overwriting the content of the csv file. the array is like this (Array [1][1]). i've search and googled it but every answer i got is still wrong.
I use .txt files a lot with flash to load external news and updates. Although you can use the loadVariablesNum() command to load the .txt files is there anyway to edit and save the external files in flash? e.g. say I have a text box and a submit button in flash is there some way where I can add the text boxes content to a .txt file?
I have a datagrid and would like to be able to save it's content to a text file and reload it.. I've used dataProvider and saved it to a text file but all I get in the text file is [object],[object].
I am interested in saving the text content of flash based chat in a text file or xml. The repetition of the recorded words is very much correlated to the social , and psychological monitoring research I need to accomplish. The web based chat is not my own, so i don't have any administrative privileges over the server.
I have made a movie clip which I export to ActionScript 3.
In this movie clip I have drawn a text field (area? well TEXT) using the plain "Text Tool".
After selecting the text, and after I have entered "0" to be displayed, I edit its properties. It's Instance Name, defined at the very top of the list I have written "score". The text engine is TLF Text and the text type "Read only".
When I have made a instance of the movie clip using AS3 I can't get the value of the text instance named "score" - when calling something like trace(getChildByName("score")) in the constructor I just get null.
I want to be able to get the value of the text "score", and I would also like to change its value.
Just how do I get the value from ActionScript? I don't want to have to create the text progamatically and position it, and I doubt that I have to.
I have created a dynamic text box and have xml content loaded into via a for loop. I would like for each item in the list to be clickable and fire off a different function.
How can I save data to a text file and also append a record to data in an existing text file? I've used Authowrware previously and it was quite easy to create a large string of data (a comma separated list) and export that to a text file (and create the text file if it didn't already exist). I could then easily append additional rows of data (records) to the text file. We want to build a questionnaire that will store the data locally on the computer in a text file. Each record may have a few hundred data points in a comma separated list.
I have a variable that is in a text file, which contains HTML that i load into my project and it displays it as html in a textbox..Im trying to have a MC in there that I can change the html text and save it over the file thats already there...and then next time i load it up, it will load the html text that i just created and saved to the file.ight just be a simple like php scripting or osmething that saves it to a txt file? i tried looking through the forum.
I am trying to save information that I have displaying in my output panel to a .txt fille. I have tried this tutorial here: [URL] but it is not working for me.
I have the output panel displaying information such as:
PHP Code:
[URL]
I need to somehow save this information to a text file so I can forward it onto my email. Or if anyone knows a way to forward information from the output panel to your email
I have a piece of code worked out that creates circles on a mouseDown function. I'm trying to save the x and y cords of the circles but cannot figure out a way around this. I need to save multiple instances of the cords from mouseDown.
Is it possible to do this in an array?
var posOne:Number; //var posTwo:Number; //var posThree:Number;
I have used SO's to save and retrieve simple variables successfully, but I am a problem saving and retreiving array data in the following example: [URL] A user selects several options using radio buttons. All that happens is that the SO should store in memory which buttons the user clicked on. If run through flash with the output window, you can see that when the save button is clicked, the data is saved. But when you load the activity a second time, the array data that was stored in the SO only gets recalled as 'undefined'.
I have a text file with about 1000 rows of data and about 100 values (separated by spaces) in each row. What I need to do is to load the data into Flash into a separate array for each row of data, but am not sure how to get started. I will no doubt have to name each array dynamically as I don't want to hand code 1000 names for arrays!
I am trying to make a movie that I want to have the movie call in an array from an external text file so I can change the contents without having to change the swf, how can I do this?
I turn to you for help, dear sweet Kirupa Forumites. First, let me explain the problem: I have a flash file reading an external text file for the content. Everything works perfectly for nearly everyone - you click a menu button, and the content text comes up fine. However, a couple of people have found that the text shows up as "undefined". I have checked the player versions of the people where it doesn't work, and it is the same as for those where it does work, so that ain't the problem.
I don't understand why it works perfectly for nearly everyone, but a small number of people have this "undefined" text problem. It seems to be a problem with loading the external text file, but I don't know why. I have a main flash movie, and load the text in the first frame, using the following:
var my_content = new LoadVars(); my_content.load("content.txt"); my_content.onLoad = function(success){ if (success){
[Code]...
I then have a couple of dynamic text boxes in the main movie - one called ErrorText (for displaying an error message to the user) and one called ContentText (for displaying the content). I use an external menu swf which jumps to a specific frame in the main movie, depending on which button is clicked. Actionscript on the main movie frame for the first button does the following, with the other frames similarly configured:
This code works perfect when testing, and it works perfect viewing the SWF, but when you view the HTML file with the SWF embedded, it doesn't display the text file content.
I am attempting to capture a very large image that was made dynamically within the Flash Player (the size of the image is 2400px by 12,000px) and am running into some very serious issues... Let me run down how the image get's to that size in the first place:
User adds elements to a canvas and then when the user is finished the canvas scales up to 2400px wide and ~12,000px tall. The problem arises when I attempt to save the image to the hard drive. Now, I dont know if this will affect the recommended fix, but the rendered image wont be saved on the hard drive, it will be sent to a server. I know about the ~4050px limit in Flash Player and was thinking I could get around that by clipping the images with the ImageSnapshot.captureBitmapData() method and keeping the required Rectangle variable below 4000px then repeat that down the large image until it reaches the end where the final images will be pieced together at a later time. However... As i mentioned the error comes when it reaches the 'fileReference.save(pngImage);' method..
I was wondering how I might be able to display XML in Flash (I know how to do this...[URL]) but then be able to edit and save those sections through PHP. I've already looked at the News Editor, but that's different... that's just adding entries on top of each other. What I want to do is overwrite specific sections, and turn this:
Code: <?xml version="1.0" ?> - <inventors> - <person> <name>Thomas Edison</name> <comment>Inventor of many things such as the incandescent lightbulb.</comment> [Code] .....
basically what im trying to do is create a jigsaw game, simple eh! i have nothing on the stage at compile time, only four items in the library. these are four different puzzle pieces with export names of "piece01" "piece02" "piece03" and "piece04". my AS goes like this:
ActionScript Code: var puzzlePieces:Array = ["piece01","piece02","piece03","piece04"]; var len:int = puzzlePieces.length; var pieceList:Array = [];
[Code]....
how do i or what name do i give the addEventListener to? (if that makes sense) to be able to drag them.
i followed this tutorial: http:[url]....and all has work out great however, then i go onto anouther frame how do i remove all movieclips from the created game arrays?
i have created plain text field and managed to load it from external file using the AS3 code below. Now i want to load multiple text field but this time in a button, how can i do that?
this is my button code: proposal_btn var textLoader:URLLoader = new URLLoader(); textLoader.addEventListener(Event.COMPLETE, textLoaded);
I have loaded an XML file in the class LoadXML and have here created a method which parses the data and returns various arrays: an array of background urls (i called the array: hintergrund[]), an array of image paths (pfad[]), an array of website urls (website[]) and so forth. In the main class I would now like to load the backgrounds and images. I must have made a mistake in my onBackgrLoad() because I keep receiving the error msg:Error #1084: Syntax error: expecting rightparen before colon.Here are the relevant sections in my Main class:
I have a dynamic text box that is getting its content from a .txt file. I have a simple scrollbar that has a slider insde of a box that denotes the length of the path. What is the simplest way to program this scrollbar?
I have a dynamic text box that is getting its content from a .txt file. I have a simple scrollbar that has a slider insde of a box that denotes the length of the path. What is the simplest way to program this scrollbar?
if i have 2 arrays let us say: array1 = ["a", "d","f","j","g","s","o"]; array2 = ["a","b","n","f","k"];
Let us say i need to check the availability of each item in array2 into array1 and i want to delete it from array1. so if "a" is in array1 and array2, i wanna know that and i wanna delete it from array1.