C# :: Publish An Audio Stream From A Client With FluorineFx?

Aug 20, 2010

I can't figure out how to publish an audio stream from a client to the server using FluorineFx on the client. We want to stream recorded audio data from the client to the stream via the already established NetConnection. There is a NetStream class in FluorineFx but it has no publish method. The NetStream class in FluorineFx only has the play method. But as far as I understand this plays a stream from the server on the client. Is publish not implemented in FluorineFx or do I miss something?

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