Flash :: Concurrency And Networking In Flex And Actionscript

Aug 6, 2010

I am interested in making a RIA in Flex that will communicate with my server. The application will be downloading and uploading very often. It will need to be able to download hundreds of images over the course of its runtime. However, I have read that Flash does not support threading. Would this be a major problem if I want the UI to run smoothly while the application downloads and uploads in the background?

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Can Flash Load A Flex Mx:module Created In Flex Builder 4

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I have a Flex module created in Flash Builder 4 as a swf file. I am trying to load and run in within a Flash application. I can get the module loaded but I can not get the flash application to access any module functions. Here is how I load the module in Flash and the error I get. If I change the module to an application type swf then it loads and runs but now I have two applications on top of each other. I would like the loaded module swf to be able to have access the Flash stage object.

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[code].....

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What is the right way for integrating a Flash component into a Flex application? I heard that there are different ways of integration between Flash and Flex: using SWF, using SWC (something else?). What are theirs pros and cons? What are the points of communication between them Flash and Flex? `I'm using Flash Builder 4 for developing Flex. And Flash Professional CS 5 for developing Flash.

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Flash :: Flex 4.5: Tree - Make A Flex Tree Component Display The Children Of A Sprite In A Hierarchical Way

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Jan 22, 2010

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Flex :: Seek To An Exact Point In A Flash Video Without A Flash Media Server?

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Flex :: Manually Connecting Flash Player (debug) To Flash Builder?

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Is it at all possible to connect the Flash Player debug version to the debugger in Flex Builder using source code? I'm running an app which has no right click menu, and I therefore can't right click and select connect to debugger.

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Flex :: Flash Builder 4 - Flash Player Failed To Connect To Debugger

Jan 7, 2011

I just finished my installation of Adobe Flash Builder 4. I've definitely installed the most recent flash player from Adobe's website onto my computer. Also, in the run configurations of flash builder 4, I changed the source path from the .html file to the .swf file that is generated. I don't need to test it in a web browser, I just want to run the swf in flash player.

I only have 1 .as file in my actionscript project and there is no code written in it other than the package, class and main function statements. When I run the .html file, it runs fine, and debugs fine. However, when I switch the source path to the .swf file, it runs fine but doesn't debug!

When I debug it, the progress gets stuck at 57% and it says "Waiting for Adobe Flash Player to connect to debugger..." in the "Progress" tab. After a few minutes a window pops up that says:

"Failed to connect. The session has timed out. Ensure that you have run the application with debugging on and that I have the debugger version of flash player."

What can I do to fix this? I am on an intel Mac running OS 10.6.5.

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Flex :: Flash Builder 4 Design View Vs Flash Runtime Appearance W/SDK 4.1?

Jan 22, 2011

Flash Builder's design view is worse than 3's (which at least was usable if you ignore some quirks), so WHAT do Flex UI designers (those who don't have paid design teams...) do to design a complex UI? Because Design View (also based on what a lot of people say about it..) gets more useless with every release.See image for some differences in design view vs.Flash. WHAT is causing this? css also posted..("Duration", "hr", "min" are mx Labels, the image size text is an mx Text comp.Project is an "mx only" SDK 4.1 project.) I don't even care that the spinners look different, I just need it to show me correctly sized stuff so I can position things via Canvas, or properly size containers.

mx|Label {
font-weight:bold;
font-size:12;[code].....

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Flex :: Importing Existing Flash .xfl And .as Files Into Flash Builder 4?

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I got a XFL file, its library files and AS files in a directory.I would like to use Flash Builder 4(FB) for editing AS files, running the compiled SWF and profiling.When I created a New->ActionScript project in FB, I could edit the AS files but didn't know how to link the XFL file and run them.When I created a New->Flash Professional Project, I was prompted for a XFL file, and although the chosen XFL file and the AS files are in a same directory, the AS files are not automatically included in the project. I couldn't find a way to add exiting files in the project either.

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ActionScript 3.0 :: Cairngorm In Flash CS3 - Use Flex's Data Binding In Flash?

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I've been reading up on the Cairngorm architecture that Adobe recommends as best practice for devevloping RIA's in Flex.http:[url].....I recently purchased Flash CS3 and want to find a way to implement Cairngorm in my upcomming RIAs that will be built in Flash instead of Flex. I've created my own version of Cairngorm that uses almost all of the features and classes described in the Cairngorm architecture.

The biggest challenge for developing a Cairngorm architecture in Flash is that the architecturerelies heavily on Flex data binding to update the view when there are changes in the model. As far as I can find, there are no such capabilities built into AS3. This leaves me with a few not-so-desirable options.I could write my own data binding classes, or try to migrate the data binding classes from Flex.

each view class that can respond to changes in the model implements an "IBinded" interface that contains one function called modelUpdated. These classes register with a 'bind list' when they are instantiated, and any command that causes a change in the model also calls a function cycles through each registered view class, calling the 'modelUpdated' function to signify that the model has updated.This is a reasonable solution for a very simple application with very little model data, but as the application increases in complexity, it does not scale, because there is no way for a view class that is binded to an object in the model to know whether or not that object has changed - instead, EVERY view class that responds to changes in the model must check the current value of whatever objects they bind to and see if there has been an update.

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Flex :: Convert Flex Builder 3 Project To Flash Builder 4

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I just upgraded to Flash Builder 4 (beta 2) from Flex Builder 3 which I have been using since it came out. Problem: All the projects that were in my workspace from Flex Builder 3 did not carry over into Flash Builder 4 (e.g. in the "Flex Navigator" view if FB3). Flash Builder 4 now uses the .FXP format to manage projects, but Flex Builder 3 did not. Is there an easy way to get all my projects back into Flash Builder 4?

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