Flash :: Find Bit Masks For Number Positions
Dec 21, 2011
I'm trying to work out a logic for a game (in Flash). In one part, given the following row:
_ _ * _ _ __ *
I need to find if all the spaces between the *'s are empty (Non-empty values other than * can occur in the row). This operation is done quite frequently. I was wondering if I could use bit representations of rows to achieve this, instead of looping through and checking the intermediate positions.
For a row _ _ * _ _ _ * represented as xx1xxx1 (x = 1 or 0), I could AND it with 0001110 so that if the answer is 0000000, the intermediate positions are empty.
The question here is, of course, how to find this second map (0001110 above) using bit operations (in Flash AS2)? (Map (1,4) -> 0110, (1,3) -> 0100 etc) Or is looping through the intermediate positions just the better choice?
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