Flash :: Scrub Audio On Timeline In It?

Jan 28, 2010

Is there a way to scrub audio on the timeline in Flash?

I'm trying to sync a soundtrack with animation and need certain sections to match up.

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ActionScript 2.0 :: Possible To Have Audio 'scrubbing' That Allows To Hear Audio As Scrub?

Jul 21, 2009

I was wondering if anyone could help me get some information on audio limitations in flash. Is it possible to have audio "scrubbing" that allows you to hear the audio as you scrub? Currently the only way I know to do this is by having it on the timeline, and set to stream. Using this method seems to be causing more issues than it solves. Preferably I would just like to load the audio in dynamically and then scrub through it. Is it possible to use that method and then still retain the ability to hear it as you scrub through it?I am having with the audio on the timeline. The main issue with this is that I have to manually add frames to the timeline, in addition to that I can not dynamically load the audio through xml. Well not that I know of.I think the best route is probably loading in the audio dynamically.

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ActionScript 3.0 :: Create A Timeline Scrubber - Nothing Allows To Just Scrub Back And Forth On The Whole Timeline In The Exported Swf?

Aug 20, 2011

I've been looking for a tutorial to create a timeline scrubber (not animating specific movie clips, but actually a scrubber that can move along different keyframes of a timeline that has a series of images on it).I found a bunch of these (scrubber controlling specific movie clips): http:[url]....but nothing that allows you to just scrub back and forth on the whole timeline in the exported swf.

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ActionScript 3.0 :: Audio Hits During The Video Scrub

Jun 29, 2011

I've made a video scrubber for a couple of external F4Vs in my movie. I'm using 2 setIntervals for the scrub function: 1 to move my video playhead as the video plays, and 2 to seek to the correct video frame as the user drags the playhead.

This seems to be working ok. I wish it was a little bit more fluid in the scrub action, but I'll take what I can at this point.

But, one thing I'd like to work on is the audio hits during the video scrub. As the netstream seek is happening, the audio is hitting while I scrub. I'd like to temporarily kill the audio as I scrub, and then bring it back on at the MOUSE_UP.

I'm pretty sure that SoundMixer.stopAll(); will get rid of my audio, but what will make it come back?

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ActionScript 2.0 :: Scrub Through The Timeline With A Key?

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Just curious if anyone has ever discovered a way to scrub through frames one by one on the timeline? I'm not referring to action script nextFrame() kinda thing, I'm referring to the Flash editor only. Seems like a <control> + <right arrow> ought to do something like that but no luck.

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Professional :: How To Scrub Timeline Using Shortcut

Nov 3, 2010

I want to scrub the timeline using a shortcut. What I mean is... I want to use something like the arrow keys to go forward and back and frame, each keypress taking me back and forth, without having to manually scrub. Hitting Enter and Enter again is not useful enough for what I'm seeking.

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Scrub Main Timeline And See Movie Clips Play?

Jun 14, 2009

Is it possible to have an instance of a movie clip symbol which has its own timeline "play" when you scrub the main timeline?You can do this with graphic symbols, but so far I've had no luck doing this with movie clips.See, I have a movie clip -- several actually -- with their own timelines which I want to place in the main timeline.When I scrub the main timeline I'd like to see them scrub as well, instead of simply seeing the first frame of the movie clip.I basically have to work blind like this.
 
What I'm trying to do is basically have several "slides" which are animated and then have a stop();. They'll sit there for a second and then the entire animation, or slide (movie clip) will move off the stage. I can't do this now. When I scrub the main timeline I can't tell what's happening in the movie clip. I can't tell when I can slide it off the stage.I tried to get around this by using graphic symbols with their own timeline, but adding a stop(); doesn't work in them.

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ActionScript 2.0 :: A Click & Drag Script That Will Scrub Through The Timeline?

Aug 28, 2007

I want to create a movieClip Button with a script that, when I Click & Drag on it left to right, it will scrub through the timeline of another movieClip. The effect I'm going for is simular to scrubing slowly on a Quicktime Movie to see each frame of the video. Now I'm not talking about controlling an FLV or anything, I want to control the timeline of a movieClip that has been loaded onto the stage. Also, it's OK if I can only scrub forward and not backwards. This is for a flash website.

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ActionScript 3.0 :: Audio Synchronization - If The Audio Were On The Timeline You Could Set Sync Params To Stream?

Mar 11, 2010

Because the player optimizes framerate, antialiasing etc dependent on the performance capabilities of the platform upon which it is running, it was nearly impossible to ensure animation syncronization w/ audio. If the audio were on the timeline you could set sync params to stream, but if the audio is loaded programically forget it .. well until AS3 ..The following code throttles the player framerate to lock step the animation to the audio .. not perfect but the principal works ..

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Get The Audio Level Chart From The Library Into View Along The Audio Timeline?

Oct 25, 2009

The images for animation load okay. The sound loads okay.  But the animation images need to be inserted in coordination with the sounds, which is difficult using only the ears  There is a visual graph of audio levels in the library window, which I have seen appear in the timeline also but only momentarily.  I do not know how to keep the audio graph on the timeline so as to know where to put the images.  I can keep the graph open on the little library window when it is open but not on the timeline. how to keep the graph open on the audio track while I work on the image tracks.

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ActionScript 3.0 :: Looking For UI For Animation Timeline Or Video / Audio Timeline?

Feb 7, 2011

I'm looking for an animation timeline or video/audio timeline ui or maybe like a gantt chart thing that can be adjustable. It's basically draggable icons in tracks and bars that you can adjust the size of.

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Audio Kept Visible In The Timeline For Flash Animation?

Oct 19, 2009

The images for animation load okay. The sound loads okay.  But the animation images need to be inserted in coordination with the sounds, which is difficult using only the ears, but I do not know how to keep the audio graph seen on the timeline so as to know where to put the images. I can keep the graph open on the little library window when it is open but not on the timeline. how to keep the graph open on the audio track while I work on the image tracks.

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Actionscript 3 :: Trace Placement Of Audio Files On Timeline In Flash?

Mar 2, 2011

I am working on an animation project. I'm not a programmer. I'm working in Flash CS3. I've an animation that I've produced that I need to output the placement of my audio track for use by the post-sound guy. After my recording session, my sound guy gave me one large file that had all my audio on it. I've had to scrub to the correct position on the audio track for each clip I wanted.

Now that my animation is completed, I've got my audio all in place, but I need a record of where it's at in the Flash Timeline so that I can give that to my post-sound guy so that he can rebuild it in his sound editing software.

What I'm wondering is if there is a way to run a trace or generate something of a text file that will do the following[code]...

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Flash :: Actionscript - Remove The Audio - Put The Audio Into A Byte Array And Then Re-add The Audio To The Flv Video?

Aug 6, 2010

If I import an FLV video is there any way to remove the audio, put the audio into a byte array, and then re-add the audio to the flv video?

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Progress Bar - Scrub Bar For Multi Scene Flash - Tutorial?

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I am looking for instructions or a full fledged tutorial regarding creating a progress/scrub bar for a mulitiple scene flash project. What I am looking for is used in the following flash sample:

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ActionScript 2.0 :: Flash - Scrub Itself Video Starting Out In The Middle Of The Loadbar

Feb 14, 2011

I'm making a working scrubber on a video, but having problems. The scrub itself it starting out in the middle of the loadbar. I've looked everywhere, trying to find out what is wrong with it.

[Code]...

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ActionScript 3.0 :: Audio Cues Itself In Timeline?

Apr 19, 2010

I'm having an issue that I never ran across using AS2, and I'm completely baffled. I'm making a program that is going to be, more or less, an interactive training program.  Each frame is a separate "page" of training, and has its own unique audio clip that plays.

The frames are laid out like this:  On the main timeline, there is a movie clip object.  Inside that object is the interface the user interacts with, along with a movie clip that contains the audio, set to stream (I have it set to stream because they sometimes have to move around in the training within the timeframe of that audio clip.  If I have it set to event, I can't have them skip a section of the audio clip, etc)
 
Things have been going well, but I just added a new layer to my main timeline, containing a navigation bar (a few movie clips), and all hell has broken loose.  Every single audio clip starts playing at once, right from the beginning, even though the frames that contain those audio clips haven't even come up yet.Are audio clips used completely differently in AS3 than AS2?  I've figured out the SoundMixer class, and I have SoundMixer.stopAll(); on the first frame of each movie clip that contains the audio clips (the audio clips start on frame 2) as a safeguard, but man.

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Professional :: Audio Wavefrom In Timeline?

Nov 5, 2010

I am attempting to complete a learning module that contains audio voice over in CS4...However, I am unable to view the audio waveform on the timeline. The sound has been added but I can't see the waveform..

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ActionScript 3.0 :: Timeline Audio EventListener?

Aug 17, 2011

I'm trying to get my timeline to move on to the next frame when the audio has finished playing. The audio is in the timeline. I'm new to all this so please be gentle; i am a reformed Director user.

import flash.media.SoundMixer;import flash.media.SoundChannel;import flash.media.Sound;
private var channel:SoundChannel;
stop();

[code].....

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ActionScript 2.0 :: Audio Timeline Scrubber?

Feb 23, 2009

I am trying to make a scrubber that will allow me to scrub through the root time line which has streaming audio on it. I have created audio players before where the file was being streamed in from an external file, but have not dealt with it ever being on the timeline.

[Code]...

It works pretty well, however, there is a problem. When I scrub the bar, the audio stops playing. I am assuming it is related to the enterframe function, but I am not sure on how to correct the code.

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Audio Played From Timeline In Multiple Scenes?

Sep 14, 2009

I just started using CS4. I have one problem with audio played from timeline in multiple scenes. The first 2 sceense work fine but the 3rd one has problem. The audio would pick up the last brief second of the audio before the current one and then plays the current audio. The pick up includes the last second of the last audio of the previous scene or the clip from the current scene.

If I copy all the frames in the problem scene into a new file, audio plays perfectly.
 
Have anyone seen something like this and what is the cure?

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Professional :: Audio Trigger If It's Not Even Reached On The Timeline?

Jul 2, 2010

I had a  timeline with 3 sound effects, back to back, with a this.stop(); at the  end of each one (...so there's three separate sections of a timeline,  with a label at the start of each).... and when I'd play it (from the  start, for example), it would play the first sound effect (as expected),  and stop before the second section (where the next sound effect was)...  yet the second sound effect would trigger!
 
Even when watching it in 'Test Movie' mode, I'd see that it stopped before the next section, yet the second sound triggered (many frames before the stop command I tried putting more space between the sections... and putting the samples on different layers... yet it ALWAYS triggered the second sample, even though the frame it started on was never close to being reached!

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Professional :: How To Create Audio Waveform (Timeline)

Aug 19, 2010

I'm trying to stream *.wav files on a webpage and looking for a flash program which will show the full audio waveforms. Something like this:
How to do this? Again, streamings not the heard part, I just need to allow users to see the waveform timeline.

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ActionScript 2.0 :: Control Timeline Audio Through Scripting?

Jan 13, 2010

Is there any way we can control the audio which is been put on the timeline? I need to do it through AS2.

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ActionScript 3.0 :: Stop Audio Embedded In Timeline?

Aug 10, 2010

I've been given FLAs that contain audio embedded within the timeline. It's been a long while since I've had to deal with audio in this manner and I'm running into a problem.

The basic setup is this:

- There are 3 movie clips within the FLA

- Each movie clip contains embedded audio within the timeline

- The audio plays as soon as each movie clip begins

Here's my issue:

On the main timeline, there is a 'back' button which allows the user to move to the previous movie clip.

When the user clicks this button, it does move back to the previous movie clip; however, the sound does not stop which results in 2 audio files playing at the same time.

If I were calling the sound utilizing SoundMixer/SoundChannel, I know how to ensure the audio stops, but since the audio is embedded within the timeline, I'm not quite sure the best way to make sure the audio stops when the preceding movie clip is called.

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ActionScript 3.0 :: Options For Embedded Audio In The Timeline?

Jul 6, 2011

I am having trouble with an embedded audio clip. (embedded in the timeline) First, the reason for embedding.... I need the audio (voice over) to correspond to the on Stage animations, and have words and animations appear when certain keywords are spoken. Second, here is what I have tried...

1) I have tried to embed the audio clip directly on the timeline. The audio file I am using is an MP3 created out of Garage Band. (Mac audio program) When I embed the clip, and publish a preview, it nearly crashes Flash Player. The audio continues to play, but all on screen animations are severely slowed and choppy. And I must force quit Flash Player to close it. Plus it is nearly maxing out my CPU during playback.

2) I removed the audio clip from the timeline, and decided to try AS3 to import and control playback of the audio clip. This seemed to work fine, no slowdown, less CPU usage, and on screen animations seemed to play normally. However, it is nearly impossible to sync the audio and on Stage animations with an externally loaded audio clip. (timing is always different depending on computer and internet speed.)

[CODE]...

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ActionScript 2.0 :: Audio Playhead For Scrubbing Along Timeline?

May 31, 2010

I'm working on an audio player with a scrubbable playhead, per Kenny Bellew's outstanding tutorials [URL]In order to learn the mechanics and test drive it, I was able to create a fully functional model in its own movie. Now I'm trying to apply it to an MC nested in a larger project and I'm having trouble.The main website (w/o the audio part installed) is [URL]A smaller version that only has the part I'm working on (for this question) is [URL]The songloading and play/pause/stop are working fine. (I'll be adding a song loading preloader later--the songs are dynamically loaded), but I can NOT get the playhead working completely. It will track the progress of the song, but if dragged, the song stops, the playhead snaps back into its original place, and the song stops for good (until re-loaded).

I'm just calling something incorrectly--the whole Audio section is in the _root.Audio MC, and the songs are loaded in to audioSong.

The code for the drag head:

------
onClipEvent (load) {
startPosition= _root.Audio.hslider._x; // hslider is the knob.
left = _root.Audio.hslider._x;
top = _root.Audio.hslider._y;

[code]...

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ActionScript 3.0 :: Muting Audio Inside A Timeline With A Button AS3

Oct 12, 2009

I have a narrated fla which needs to have an audio mute button so you can mute the audio, problem is I can only find how to do with streaming audio. I need this done off a button where the audio is on a layer inside the timeline.

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Professional :: Playing - Pausing - Stopping Audio In A Timeline

Feb 23, 2010

I don't use Flash that much so the question may sound simple, but how do I pause audio in a timeline? I have added the audio, play and stop button. When I test it works fine, but I can't figure out how to add the pause button, or the play/pause button.

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Professional :: Rt/animation/audio Disappearing From The Timeline After A Save?

Aug 11, 2011

I'm having problems with many files losing their assets from the timeline after a save and reopening the file in Mac OS X Snow Leopard. This is happens quite often now and there seems to be no pattern to it. For example, I will open an existing Flash animation complete with sound and artwork, make changes to the animation timing, test the SWF and everything looks good, then save. After reopening the exact same file, there will be audio that was on the timeline will be an empty frame. In addition, there is art work that was swapped out or updated to a character and the symbols becomes empty after reopening.

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