Flash :: What Exactly Does Adobe Mean By VertexShader Have A Limit Of 8 Inputs

Dec 31, 2011

Does it mean only a total of 8 float values can be passed per vertices's set of data? Does this mean you can only have one of the following?

2 inputs of FLOAT_4.

4 inputs of FLOAT_2.

8 inputs of FLOAT_1.

Any mixture that will add up to a total of 8 float values? Is this the case? Because if it is, it's really misleading in their documentation to say 8 inputs can be used. Maybe I'm having trouble because I haven't formatted my data correctly, but I'm trying to use 9 floats per vertices, as in:

[Code]...

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