Flash :: Get More Than The Initial Set Of 4 Stage 3Ds?

Mar 1, 2012

I can't seem to find a way to get more than the initial set of 4 stage3Ds provided by flash. I have tried instantiating a new one using it's constructor and then adding it to the stage by simply pushing it to the list stage.stage3Ds.push(new Stage3D());

but this doesn't seem to be working as my eventListener for the Event.CONTEXT3D_CREATE is never called (it is if I use one of the default Stage3Ds. workaround or a way to accomplish this?

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