IDE :: Determining Initial Load Size Of Swf?

Apr 27, 2009

...How do you do this? I'm gunning for <65 kb and need to figure out if my published swf will meet this goal. Is there a window or something (maybe a 3rd party tool) to let me know what the initial download size of my swf is?

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I have a small snippet of code which stretches the swf to the size of the window... but it's only working if the window is resize and not on the initial load? I can't work out what's gone wrong?!

[Code]...

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Flex :: Set The Initial Ration Of The Size Of Child Elements Of A Hdividedbox?

Sep 9, 2011

I have a Hdividedbox, which has three child elements.

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Internet Explorer 8 - IE8 With Loading FLASH. SWF Loads And Renders Correctly On Initial Load, But On Any Subsequent Refresh It Fails To Load

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I need some help? Anyone experience this problem before with IE8 FLASH bug? Can not get this to work on all subsequent refresh to the flash. I have a flash piece which simply renders only on the first initial load. After that, if i refresh or visit the page, it does not load correctly. It seems I am having this problem with the swf only on subsequent loading of the page or whenever a refresh happens.

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ActionScript 3.0 :: Mouse Events Only Work On Initial Load, Not After Navigation?

May 19, 2011

I am having an issue with some mouse events I have. If you go here you can see what I mean: [URL] When you mouse over one of the thumbnail images, a title pops up. If you click one of the thumbnails, the group shifts to the right. (This is making room for what I'm working on right now, it's not just random :P) If you then navigate to "About" or "Contact" then back to "Works" neither the mouseovers nor the clicking on the thumbnails works.

That middle section is one object called "images" with three frames, each labeled and then navigated to inside the buttons with gotoAndStop(frame#).

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Code:
//Navigation links
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[Code]...

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ActionScript 3.0 :: Flash - Mouse Events Only Work On Initial Load, Not After Navigation?

May 18, 2011

having an issue with some mouse events I have. If you go here you can see what I mean.When you mouse over one of the thumbnail images, a title pops up. If you click one of the thumbnails, the group shifts to the right. (This is making room for what I'm working on right now, it's not just random ) If you then navigate to "About" or "Contact" then back to "Works" neither the mouseovers nor the clicking on the thumbnails works.That middle section is one object called "images" with three frames, each labeled and then navigated to inside the buttons with gotoAndStop(frame#).Here is my code for the buttons and mouseovers:

Code:
//Navigation links
var navTween:Tween

[code].....

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IDE :: Load Image With Particular Size?

Aug 26, 2009

I am using flash 8. and i have one .Jpg image (1024 x 768px - Its vary) now i want to load this image to my Movieclip. But my movieclip size is 130 x 140px. how is it possible to load and fix this movieclip size.

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I'm using Flash CS3 and AS2.0.I'm using the loadMovie function to load an external swf into an empty movieclip. The problem is that the external swf is bigger than the frame I am loading it into, so I'd like to load it in with specific width/height parameters (basically load it in and scale it down).

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ActionScript 2.0 :: Load Image With Particular Size?

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I am using flash 8. and i have one .Jpg image (1024 x 768px) now i want to load this image to my Movieclip. But my movieclip size is 130 x 140px. how is it possible to load and fix this movieclip size.

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ActionScript 2.0 :: Load Jpg Into Movieclip And Change Size?

Aug 28, 2009

I'm working on a UI for a set top box that has a linux os, which runs a java virtual machine, which loads a flash (swf) interface!

Im trying to load a jpg into a MovieClip using the loadMovie() command because the MovieClipLoader object was introduced in Flash 7, which the box cannot run. Im preloading the image using getBytesLoaded() and getBytesTotal() and after its loaded I want to stretch it to a certain size. Im having 2 problems:

1)The FIRST time I run the loadMovie command, it doesnt always load the jpg, and getBytesTotal is set to -1. After I load it a second time, the preloader works fine.

2)I cannot use mc_name._width = 1000 to scale the width of the jpg image to a certain width. Ive tried my code on a fresh flash file and it works on a computer using Flash 6, Actionscript 2, but not on the box. Whats weird is that if I use mc_name._xscale instead of mc_name._width, it works.

Here's the code:

Code:
ImgUrl = "http://img143.imageshack.us/img143/6639/1680x1050k.jpg";
_root._container_mc.removeMovieClip();
_root.createEmptyMovieClip("_container_mc",_root.getNextHighestDepth());

[Code].....

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ActionScript 3.0 :: Code Used To Load A MiniMap (which Changes Size)?

Jan 7, 2010

Below is my code used to load a MiniMap (which changes size)My problem is trying to update the level i have two buttons on the stage for next and previous.I Cannot update the level without the old set of minimap tiles staying there and if i try to remove the MiniMap container it spits out errors or a trace will return multiple times when i only expect it to return once. have been stuck at this point for the past 3 days.I can zip up the project. its only a small class and 6txt files if needed.

ActionScript Code:
function loadMap():void {//fucntion for loading the maps-
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[code].....

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ActionScript 2.0 :: Load External SWF's And Make Them Fit To Movieclip Size?

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I've got some swf's that I want to be able to load in to an mc and for the swf's to fit to the size of the mc. This works with jpeg's but not swf's, maybe to do with the way they've been set up, but I can't change these swf sizes.The code I have, (that's from another thread) will load a jpeg and make this fit, but not an swf is:

Code:
// container movieClip x and y positions
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[code].....

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[code]...

but there is an easier way and i cannot find the file that i used it in previuosly.

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[Code]...

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I have an swf loaded into my main swf. So far I can get a button in the loaded swf, to link to a frame in my main swf. However, how can I let my main swf know when the loaded swf has finished playing?Here is my code so far:

Code:

stop();
var imageRequest:URLRequest = new URLRequest("dylanTalking1.swf");
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[code]....

But it does not seem to work.

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ActionScript 3.0 :: Determining Error #1009

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Within my fla file I have an intro and I have added an addEventListener on the skipBtn located within the intro and I get and error message. The button appears on the second frame and is on the stage until the intro concludes. I have a preloader on the first frame. I get the following error message:

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[Code]....

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