Flex :: Add Eventlistener If The Object Property Is Updated Or Changed In Air?
Nov 16, 2009
I am working in air application , i need to know how to add event listener when any object is updated,how can i implement this.Example:i have Class name Vehicle, and child class are Car,Bus,Bikes,Scooter,..etc, child class also have many properties like color,model no,....etc
I have array collection and AddChild() method in Vehicle class by this, i will add, child class to the vehicle class.I need a event listener which can trigger if any of the property is updated or changed in any of the child class property, how can i implements this in Flex3.
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Jun 7, 2010
I have two MC's on stage,
MCmenu is a button array,
MCtext is a collection of text with frame labels. It's labeled as MCtext
The menu buttons tell MCtext to play the frame label as the button clicked. This *used to work*, but Flash was laggy as hell so I updated it. Now the same code returns #1009: Cannot access a property or method of a null object reference. at MCmenu/itemClicked()
Code:
function itemClicked(butn:Event):void {
parent.MCtext.gotoAndPlay(SomeArray[butn.currentTarget.label);
}
I've tried just using a frame number, but still the same #1009
I've tried the Script Assist to target the MC on the stage:
using root.MCtext... still the same #1009
using this.MCtext... returns a #1010
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May 31, 2010
[Code]...
I am presuming this is because the image hasn't finished reading the png file off the disk yet. What event can I monitor to know when it's width and height will have the right values? The 'Complete' event only seems to work for DOWNLOADED images. The 'Render' event happens EVERY FRAME. The (undocumented?) 'sourceChanged', happens as soon as source changes, and has the same problem! What event do I watch that will let me know when the image's width and height properties will have valid values? Or is there some Synchronous version of I.source='xxx.png', that I don't know about?
P.S. Yes, I know I shouldn't use "C:" in an Air Program. This was just for illustrative purposes, so that you won't suggest I use "Complete", which never even seems to fire when the file indicated by source is local.
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Mar 11, 2005
Is it possible to make text content for a site in Flash be changed/updated by someone without having to take the route of Flash? Like I have a text file in notepad, or Word and the text will automatically appear in the swf file?
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Sep 26, 2010
I've created a flash card class in ActionScript that uses a tween to flip the card over the y-axis (i.e., by using rotationX). I also use the bounds property of startDrag so that, when you drag it, its movement is locked on the x-axis. (There's also a method for switching between dragging and flipping, but since that's not broken, there's no need to discuss it further).
Here's my problem. If I haven't yet flipped the flash card over, the card drags fine. If I flip the card over and don't use bounds in startDrag, it works fine. But if the bounds property is set and then I try and drag the flash card after it's been flipped, the movement goes all haywire. It basically jumps back and forth between the two ends of the bounds' rectangle.
Is there any way you can think of to solve this problem? Alternatively, is there any way to use sprites to limit movement? For example, would it be possible to place a pair of one-pixel-thick horizontal lines on the top and bottom side of the flash card, set their alpha to zero, and somehow stop the flash card from moving past the lines?
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Jan 10, 2012
I have an AS3 program that calls a function multiple times. The function must return multiple variables, so I created a class for the function to declare an object containing all of these variables. For example, here's my class:
package
{
public class PER
{
[Code].....
Let's say the calling program calls the function, which returns the variables into data_set1 (where data_set1 depends on input variables arg1, arg2, arg3) using:
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The calling program does some stuff, then calls the function again, but returns the variables into a new variable name, data_set2:
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My question is, given that arrays are passed by reference, will data_set1 be modified to agree with data_set2 upon the 2nd function call? Why or why not?
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Dec 26, 2011
Reading a book i stumbled on this example:
Here is the class:
package com.learningactionscript3.loading {
import flash.display.Loader;
import flash.display.LoaderInfo;
[Code]....
What I deduce from this example is that the swfLoader.contentLoaderInfo and _ldrInfo = this.contentLoaderInfo refer to the same object in the same memory location. So you may think: "well the last added event will overwrite the first one (the internally one added). But it doesn't. The two event listeners will respond sequentially. First the internal listener and then the external listener.
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Feb 21, 2009
Every time i try to run it i get the following errors.[code]....
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Feb 7, 2012
I have 2 swf that will be loaded on a website. One suppose to generate a bytearray and being passed over to another swf.
The problem is that when I save the bytearray to a SharedObject in user's local file, the second swf doesn't get the updated variable value from the first swf.
I've set the second swf to retrieve the value every one second and it don't get updated until I reload the page.
I flushed and close the connection to make sure the data is saved on the local path and that is not helping as well.
I also considered using LocalConnection as well but there is a bug in flash player for mac that stopping it to work between swfs on mac. Left me no choice but to use SharedObject for my project.
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Oct 27, 2011
My problem is to find out the object which owned my property... for example:
My Class :
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var myGroup:Group; //Spark Component
.....
}
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...
public function getObject(group:Group):MyClass {
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...
}
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Nov 25, 2011
[code]...
The labels text will be "Property", but if object.property is changed, the label isn't updated. Is there any way around this?
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Dec 2, 2010
<mx:Canvas id="maincanvas" backgroundColor="7000" width="100%" height="100%">
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Oct 12, 2011
I have a dynamic Actionscript class as follows: public dynamic class Foo {....} In my code I (may) add some properties to it: myFoo["myNewDynamicProp"] = "bar"; Elsewhere in my code, given an instance of class Foo, how can I determine if that dynamic property has been added already without throwing an expensive exception?
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Feb 11, 2009
I'm trying to detect if a shared object's value has changed. Is there a way to do this? I'm using setProperty and it works fine but I need to change info the info has changed. I have tried event.changeList but it just shoots out [Objects] without giving me values. Can't it tell me a boolean to see if it has changed?
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Sep 21, 2005
Is it possible to have a object path changed due to the value of a variable?
eg.?
Code:
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Sep 30, 2009
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Mar 22, 2010
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I have a dynamic class that I have created
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{
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Nov 2, 2009
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Sep 4, 2010
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stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown);
stage.addEventListener(KeyboardEvent.KEY_UP, keyUp);
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[Code]....
Flex application work but Flash application does not react to button presses
how I can make preloader and work buttons together
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May 29, 2009
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[Code]...
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Mar 5, 2010
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Aug 8, 2010
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Here is my code:
main.as
public class videoMain extends Sprite{
private var videoPlayer:Player;
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[code]....
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Jan 23, 2009
TypeError: Error #1009: Cannot access a property or method of a null object reference have a mxml file that has actionscript inside of it, I'm trying to call a function in a button outside of this actionscript in the same mxml file. I'm calling the public function cancel(); like this click="cancel();" but i'm getting an error 1009 that I can't access a property or method of a null object reference
Code:
<?xml version="1.0" encoding="utf-8"?>
<mx:HBox
[code].....
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Jun 21, 2011
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[code].....
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Dec 2, 2009
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[code]...
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Error #1009: Cannot access a property or method of a null object reference.
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Oct 24, 2011
In my Flash program, I am trying to run a function within an object. The object uses a class called "SkullDemon.as." The function I am trying to run is called "moveSkullDemon();" this function is coded within the "SkullDemon.as" class. My main document class is "TME2d_Main.as." Within that file I create an instance of the Skull Demon class like this:
[Code]...
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Aug 27, 2010
How do you make an EventListener that listens for a object to hit an x value. So if lets say a movie clip hits x value, I want something to happen based on the event. How would you write this?
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