Flex :: Determine Code And Assets Size Within A SWF?

Mar 25, 2010

Is there a way to take a compiled SWF file and figure out how much of it's size is used by code and how much is assets (images, etc)? I'd like to see if I can get my Flex SWF smaller but I'm unsure what's taking up the most space.

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Actionscript 3 :: Flex - Manage Size Of Image Assets In Mobile Apps?

Feb 10, 2012

Due to screen density of iPhone, image assets are developed larger. So, when specifying the icons and images to Flex components takes this form.

<s:ViewNavigator id="tab1" label="Tab1 width="100%" height="100%" firstView="views.Tab1">
<s:icon>
<s:MultiDPIBitmapSource source160dpi="@Embed('assets/tabIcon.png')"/>
</s:icon>
</s:ViewNavigator>

Flex of course renders this correctly and adjusts the size to what it should be. However, when I load images myself, they appear blown up as they would appear double in size. This is how I use it when overriding the tab bar.

[Code]...

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Flex :: Spark - How To Determine Size For UI Elements

Feb 13, 2012

In general, I haven't yet found a definitive way to get Flex and Spark containers to size themselves relative to their children. I have searched for good documentation for this concept many times but have yet to find anything that sufficiently explains the concepts. A simple example of something I often want to do is to draw a border uniformly around a set of controls. The goal here would be to have all UI elements to size themselves automatically.

<s:BorderContainer>
<s:HGroup>
<s:Label text="l1" />
<s:Label text="very long label 2" />
</s:HGroup>
</s:BorderContainer>

I would want the Labels to size themselves based on the text property, and the HGroup should be as big as needed to contain labels and BorderContainer should only just contain that HGroup. Now the more complicated example that I am working on now. I have a class that extends the BorderContainer. Within the class I create an HGroup with 5 Labels as children of the HGroup. Then the HGroup is added as a child of the ExtendedBorderContainer (using addElement() method).

Then the new class is used in the application as:
<mx:ViewStack>
<s:NavigatorContent>
<my:ExtendedBorderContainer />
</s:NavigatorContent>
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</mx:ViewStack>

I have tried various [max|min]height/width combinations and I can not get the desired layout, which is very tight borders around elements without extraneous space starting from the deepest Label children all the way up to the NavigatorContent.

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Actionscript 3 :: Determine System Icon Size With Flex, AIR?

Oct 22, 2010

Each system - whether it is win, mac, or linux - displays (desktop) icons at a
user selected size (e.g., 16x16, 32x32, 48x48, etc.)How can I find which size is being used by the local system from within Flex or ActionScript3?

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ActionScript 3.0 :: Determine Point Size For A Font That Matches Specified Pixel Size?

Aug 22, 2009

I have a list of fonts obtained via Font.enumerateFonts() and I want to display them all as 12 pixels tall. The problem is that I cannot simply set the point size because this can vary in actual pixel size for each font. So basically I want to determine what the correct point size is for a font in order to make it exactly 12 pixels tall. Because I'm doing this with a potentially large list I'm looking for an efficient method to do this.

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Mxmlc :: Does Flex SDK's Create A Cache File Or Hash To Determine If Source Code Has Changed

Oct 22, 2009

My ant buildfiles tell mxmlc.jar to recompile target mxml source. However, if the target mxml source file has not changed, either ant or mxmlc is ignoring the file and will not create a new swf. This is an annoyance because I'm editing files imported by the target mxml. I need it to rebuild when those files change. I'm guessing that the mxmlc is creating a cache file somewhere and comparing the target mxml (or maybe just a hash). Is this what is happening? What's the standard work-around? At the moment, I'm editing the target mxml just to cause a file change.

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Flash 10 :: Import Assets From Illustrator And Photoshop To Get Low File Size For Final Swf

Mar 31, 2012

I am looking for information on how to best import assets from Illustrator and Photoshop to get a low file size for the final swf. In particular:I have text that has been effected in Photoshop and a few images that can be brought in from Photoshop or illustrator. Right now I am exporting for web and bringing to Flash. Looks good but file size of end swf too big. I have gotten .fla files before from so-workers that have text or graphics as shape objects rather than images - is that possible and how is it done?

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ActionScript 3.0 :: Executing Code Before Loading Embedded Assets?

May 27, 2011

Is there a way to execute code (like a preloader) before loading the embedded assets? I'm using the [embed] tag with CS5, and I'd like to avoid using an external preloader.

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Flash - What's The Size Of The Bootstrap Code For Cairngorm Framework Which Is Based On Flex

Dec 25, 2010

what's the size of the bootstrap code for cairngorm framework which is based on flex?

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ActionScript 3.0 :: Determine Size Of A MovieClip?

Mar 24, 2009

I have a swf file that is 7367KB. I would like to reduce the size of the file. How do I go about figuiring out the respective sizes of my movieclips?

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Java :: Determine The Size Of An Object?

Nov 12, 2011

In Java, what is the best way to determine the size of an object?

In Actionscript I can usually just do:

var myVar:uint = 5;
getSize(myVar)
//outputs 4 bytes

How do I do this in Java?

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ActionScript 2.0 :: Determine The Size Of The Fullscreen Playback?

Feb 8, 2010

Is there any AS to determine the size of the fullscreen playback? Usually I use;

fscommand("fullscreen", "true");
fscommand("allowscale", "true");

But I would like it play back at a particular size like 800 x 600 so the rest of the screen is just a border of the documents colour. Can this AS be adapted to do what I need?

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ActionScript 3.0 :: Relation Of Code Size To Swf Size

Sep 2, 2010

Does anyone know how much the size of a swf is impacted by the number of lines of code you associate with it? Obviously the graphical assets take up the most space but how much is added by 100 lines of code?

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Flash :: Self Updating Air Application Assets Without Re-downloading Assets Already Downloaded

Feb 10, 2011

I want an air application to be able to update the assets it uses, but minimizing the download needed, so only downloading files added since it last updated.I'm thinking this would include a server portion which would zip the needed files based on a version number? Has anyone implemented anything similar / got any thoughts on the best approach to building this sort of system?

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Flex :: Action - Reuse Flex Library Assets?

Dec 24, 2010

I want to reuse the TitleWindow's closeButton inside a simple Flex component I am writing, but I'm having trouble getting it to compile. I copied the code that deals with the closeButton, which looks somewhat like this:

[Code]...

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Flex :: ANT Tasks Can't Find My Assets?

Mar 18, 2010

I'm attempting to compile my Flex project with an ANT build script.One of my MXML components references an external XML data file, like this:

<mx:XML id="treeData" source="assets/data/help.xml" />

When I build the project using Flex Builder, it compiles fine. However, when I try to compile it using ANT, I get the following error:

Error: Problem finding external XML: assets/data/help.xml

How come ANT isn't finding the XML file? Apparently it knows the source path otherwise it would not have found the component to begin with. I added the source path to the target anyway, but it doesn't seem to have made any difference:

<source-path path-element="${SRC}" />

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Actionscript :: Flex Fetching Assets From A CDN

Mar 25, 2010

My main.swf loads symbols from other swfs at runtime. If I keep all the swfs(main and others)on my server, things work fine. But if I keep all of them on a CDN, one particular symbol won't display occassionally. With flash tracer plugin for firefox I am able to see that all the symbols have been loaded and their z-indices are as they should be.

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Flex - Convert An Image In Assets Folder?

May 13, 2010

I'm trying to convert an image in my assets folder

"./assets/image1.png"

to type Object. It needs to be Object because that's what the function I'm using it in is expecting.

Any ideas what would be the simplest way to do this?

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Css :: Embed A Flex Assets Class In A Declaration?

Dec 8, 2010

I have an SWC which includes a number of Assets for my project. Within this SWC is also a static AS file which contains Class declarations for each image in the library. For example, the SWF contains these images:

[CODE]...

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Flex :: How To Get Embedded SWF To Interact With Project Assets

Jan 13, 2011

I have a Flex project in which I am embedding a Flash SWF containing an image viewer. The SWF file I'm embedding is supplemented by an XML file, which contains a list of images to show, and an images folder containing the images. The problem I'm running into is that the embedded SWF file is unable to load the pictures. I am able to see the forward/backward navigation buttons, but there are no loaded images. When I view the SWF file outside of the Flex project it works fine. Is this because Flex isn't allowing the SWF to reach outside and access other project assets?

Here's my code for embedding the SWF:
<mx:Script>
<![CDATA[
import mx.controls.Image;
import mx.events.CloseEvent;
import mx.managers.PopUpManager;
[Code] .....

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Actionscript 3 :: Flex - Embedding Assets From XML File?

Oct 3, 2011

I want to create something like gallerea of images. All images are defined within an XML file. The XML file itself sits in the project directory and embedded this way:

[Embed(source="xml/data.xml")]
public var testXml:Class;
The file structure looks this way

[code]....

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Actionscript 3 :: Use Timeline Scripting On Embedded SWF Assets W/ The Flex SDK?

Sep 11, 2009

I've embedded a SWF into a class using this syntax above my class definition:

[Embed (source='/../assets/MyMovieClips.swf', symbol='SpecialMovieClip')]
public class SpecialMovieClip extends MovieClip

The MovieClip asset seems linked with my class okay, and instantiates along with it, and is visible, but:

I can't access instances placed on stage within that clip. The timeline scripting seems non-functional.

Is this the drawback of embedding SWF files at compile-time with the Flex SDK? So, maybe I should just go back to compiling with the Flash IDE if I want timeline scripting or instances positioned on-stage?

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Flex :: Air App Swf Assets In ApplicationStorageDirectory Produce Sandbox Violation?

Oct 21, 2009

I have an Air application that lets users import jpg, png and swf files and use them as the source to an Image which they can drag around a Canvas.he import function copies the selected file to an images directory inside ApplicationStorageDirectory.When I click on an Image that has an swf as its source, I get a Security Sandbox Violation (eg. SecurityDomain 'app-storage:/Project1/images/menuBarBkgd.swf' tried to access incompatible context 'app:/Main.swf'). My mouseDown handler doesn't get called so I can't select it and allow it to be dragged.

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Flex :: SWF Assets Loaded Into Flash SWF At Runtime Within Same ApplicationDomain

Dec 1, 2009

I'm trying to load a swf compiled by the Flex SDK into a swf exported by the Flash IDE and instantiate the assets by way of getDefinition(). Normally this works fine with assets exported from the Flash IDE then loaded into another swf also from Flash IDE.This is how I could normally do this using only the Flash IDE:Loader - > Using same ApplicationDomain - > getDefinition(class)Now, using the 'Test.as' compiled from Flex SDK using the [Embed] metadata tag:Loader - > Using same ApplicationDomain - > getDefinition("Test_" + class)The problem is I'd rather not have to keep track of the asset libraries loaded to prefix the class name I'd like to get (('Test_" + class) vs (class)). Is there any way of doing this without referencing the library the class is being pulled from or without accessing the original loader? This way I don't need to know which swf the asset is coming from, just the class name that I could instantiate from the current ApplicaitonDomain.

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Actionscript :: Embedding Flash Assets In Flex Project?

Jan 28, 2010

I'm creating a project in flex builder but it's not using the flex framework, it's just pure actionscript.

At the moment I have some bitmap resources embedded for drawing things, but I'd like a little animation and thought I could create swf animations for them in flash and use the [Embed()] thing to embed them in the actionscript project.

This works perfectly well for me, however I'm a little concerned about efficiency and how well this approach will scale when my project gets larger.

Does anyone know if there are any efficiency implications to embedding maybe 20 or 30 swf files, or do they get efficiently integrated into the main swf file? Most of the animations are really simple and I could probably redo them in actionscript if needed but it's a lot easier just to draw them in flash and embed them.

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Flex :: Does Compiler Automatically Optimize Embedded PNG Assets?

Jun 29, 2010

I was trying to further reduce the filesize of a SWF file by optimizing the embedded PNG graphics (using ImageOptim tool). To my surprise, this didn't yield any effect, so I created two test Images:

Original (433883 bytes)
Optimized (273723 bytes)

When embedding either of these assets in a simple ActionScript project, the compiled SWF is ~274kb in size. Which raises the question: Does Flex optimize embedded PNG assets during compile-time? If yes, is there some documentation about the optimization going on? It can't be because of the SWF compression alone, because zipping the images doesn't reduce filesize at all.

Here's the Code for completeness:
package {
import flash.display.Sprite;
public class SizeTest extends Sprite {
[Embed("/assets/original.png")]
private var ImageAsset:Class;
public function SizeTest(){
}}}

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Flex :: Asdocs Seems Unable To Find Embedded Assets?

Jul 25, 2010

I'm running asdocs from a .bat file with flex sdk 3.2.0 (I have replaced my long project root folder with PROJECTROOT):"C:Program Files (x86)AdobeFlex Builder 3sdks3.2.0inasdoc" -source-path . "C:Program Files (x86)AdobeFlex Builder 3sdks3.2.0" "_PROJECTROOT_Componentssrc" "C:\_PROJECTROOT_assets" -doc-sources .PAUSE"Unforunately, I keep getting errors similar to this:"_PROJECTROOT_assetsstyles.css(344): Error: Invalid Embed directive in stylesheet - can't resolve source 'Embed(source = "close_button.png")'.downSkin: Embed(source="close_button.png");"I really don't understand this as "close_button.png" is in the same folder as styles.css. When I build the project from within flexbuilder, it compiles it fine and does not throw any errors.

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Flex :: Air - Mobile - Open A File Included In Assets?

Aug 16, 2011

I am having trouble opening a file in the assets folder in my flex mobile application

var myFile:File = File.applicationStorageDirectory. ("@Embed('assets/file.txt')");
var myFileStream:FileStream = new FileStream();
myFileStream.addEventListener(Event.COMPLETE, glossaryFileOpened);

[code].....

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Flash :: Flex Relative Size Component, Fixed Size Border?

Mar 3, 2011

I want to create a panel (or any other component) inside a component that has a 5 pixel border on all sides, but scales fully when the window is resized. I know I can set width to "100%" to make it resize, but that gives me no borders. If I put it to "95%",I have borders, but they scale annoyingly. Also, that only works for borders on the right or lower bounds, and not to the left or upper sides.Is there a convenient way to do this without having to write tons of resize-code (in which case I will not bother and just accept bad rescale behaviour, as it is for a private pet project).

EDIT: I know that I can just overwrite the display handling and set the positions manually every frame. I wondered if there is a cheap way to do it in the mxml-structure, along these lines:

<mx:Panel>
width="100%" height="100%"
</mx:Panel>

Coming from C++ and Java, I am intrigued by the option of setting something to "95%" and let the library work out the details, instead of having to write many lines of code, just so my text-area always keeps a 5 pixel distance from the border, but scales with window width.If there is no easier way to do it than figuring out pixel sizes by hand and setting the coordinates.

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Flex :: Change Radiobutton Size And Label Size In Actionscript?

Aug 10, 2010

I am trying to change my radiobutton size and label size in pure as3...

searchRB = new RadioButton();
searchRB.name = "search";
searchRB.group = rbg;

[Code]....

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