Flex :: Dynamically Spacing Numbers Around A Circle
Jan 30, 2010
I'm trying to figure out how to dynamically place numbers around a circle (similar to a clock face) but dynamically so if the number of numbers around the circle is 5 or 27.. they would space out correctly. I found some code (below) that looked like it might help but I'm having trouble implementing it. I don't know how I actually tie this back to the circle and numbers.
[Code]...
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Sep 3, 2007
Is there a way to modify the code below to make the spacey = a variable + 15 so that the dynamically loaded images can vary in height and be spaced 15px apart?
Code:
cliparray = [];
columns = 1;
spacex = 0;
spacey = 420;
function loadXML(loaded) {
[Code] .....
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May 11, 2010
I have the following AS2 code which creates dynamic buttons based on an array:
Code:
var labels_array:Array = new Array({label_txt:">> arquitectura industrial", gotoX:"partners"}, {label_txt:">> edificaciļæ½n", gotoX:"team"});
var initX:Number = 0;
[Code]....
the variable nextX places a new button every given number of pixels, in this case 140px. What I'll like to do is to make this value dynamic so that a new button is placed taking into account the width of the preceding button, plus a certain number of pixels.
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How can I draw a simple circle using actionscript?
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I need to create a circle dynamically in as 2.0, i.e., when i drag the mouse downwards the circle should get bigger and when i drag the mouse upwards the circle should reduce smaller according to the radius of the circle it should resize.
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May 7, 2011
Essentially what the project consists of is I have random balls appearing on the screen and moving around and I need to make it so that the user is able to draw a circle around the ball (may be more than one) and have that balls dissapear and count the number of balls circled.This project is being done in flash builder 4.5 and is being made for the android platform as part of a senior project.I have been able to randomly create the balls and give them a random movement. I have also been able to figure out how to allow the user to draw on the screen.
What I am trying to figure out is how to make it so that if the user draws a circle around the balls make it so that I know these balls have been circled and make them dissapear and have the number of balls inside the area calculated.I have thought about making the entire background a grid and make it so that I can track somehow the line made by the user and then track the coordinate of the balls then if it is within that area it means that the ball has been circled but I would like something more efficient than that.
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May 7, 2011
Essentially what the project consists of is I have random balls appearing on the screen and moving around and I need to make it so that the user is able to draw a circle around the ball (may be more than one) and have that balls dissapear and count the number of balls circled. This project is being done in flash builder 4.5 and is being made for the android platform as part of a senior project.
At this point this is where I am.. I have been able to randomly create the balls and give them a random movement. I have also been able to figure out how to allow the user to draw on the screen. What I am trying to figure out is how to make it so that if the user draws a circle around the balls make it so that I know these balls have been circled and make them dissapear and have the number of balls inside the area calculated.
I have thought about making the entire background a grid and make it so that I can track somehow the line made by the user and then track the coordinate of the balls then if it is within that area it means that the ball has been circled but I would like something more efficient than that.
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Jun 9, 2011
Just a quick question today, is there any way to quickly and simply fit a string of text into a circular shape? Almost as if the text field was circular instead of rectangular. I have been working on a game where the text is presented in a series of speech bubble shapes, and previously I've had to manually insert " " around the text to get it to fit. This was a bit of a hassle but overall not too much extra work. Now, however, the game has been translated into 14 different languages and I sure as hell am not going through all that text to sort it out again haha
If there's no quick and easy way to do it (I don't really want to go down the route of using a loop to search for the last space in the first X characters and inserting a new line, etc) I'm just going to contact the artist and ask him to make the speech bubbles rectangular lol I did a google search to see if I could find anything but most of the stuff I found either wasn't relevant or said "there isn't an easy way to do it yet" but I just wanted to check here first.
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Aug 24, 2009
I have a requirement wherien a semi circle has to be drawn. The circle radius can be chosen/varied by the user. How can i do it dynamicaly using action script.
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May 7, 2011
Essentially what the project consists of is I have random balls appearing on the screen and moving around and I need to make it so that the user is able to draw a circle around the ball (may be more than one) and have that balls dissapear and count the number of balls circled.
This project is being done in flash builder 4.5 and is being made for the android platform as part of a senior project.
At this point this is where I am.. I have been able to randomly create the balls and give them a random movement. I have also been able to figure out how to allow the user to draw on the screen.
What I am trying to figure out is how to make it so that if the user draws a circle around the balls make it so that I know these balls have been circled and make them dissapear and have the number of balls inside the area calculated.
I have thought about making the entire background a grid and make it so that I can track somehow the line made by the user and then track the coordinate of the balls then if it is within that area it means that the ball has been circled but I would like something more efficient than that.
I apologize if it is unclear for what I am looking for but a simple description is I am making a simple game where you are able to circle a moving item on screen, then once it is circled the item disappearsand you gain a point.
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Jul 7, 2010
I am trying to dynamically draw a circle and fill it up with some color. Drawing a circle is pretty easy job for me, but fill it up with some color seems not happening today.
PHP Code:
Circle function starts
function fnDrawArc(mc,x,y,r,angle){
mc.beginFill(0xFF0000); // this is not working....
mc.moveTo(x+r,y);
for(i=1;i<=angle;i++){
[Code] .....
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Jun 18, 2009
I want to place dynamic text, enteed by user, on an arc of a circle. I have written a code for it but not able to get exactly what i want. The text is rotated and placed on an arc but the rotation and placement is not that accurate. Anyone who can point me to some example or tutorial where it has already been implemented?I came across a flash component but it is paid : [URL]..
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Dec 10, 2010
I've been trying to learn just now how to dynamically create a radial gradient in a circle. All the pages that I can find use the command 'beginGradientFill', but when I use it I get the following messages:
Warning: 1060: Migration issue: The method beginGradientFill is no longer supported. For more information, see the Graphics class..
and
TypeError: Error #1006: beginGradientFill is not a function.
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//original code
// x: circles center x, y: circles center y
// a1: first angle, a2: angle to draw to, r: radius
// dir: direction; 1 for clockwise -1 for counter clockwise
[Code].....
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Jan 16, 2008
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for(var i:Number = 0; i < thumbs; i++){
var ref:MovieClip = thumb_scroller.all_thumbs["thumb" + i];
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}
};
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Apr 16, 2010
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I have a DataGrid with an drop-in Button itemRenderer:
[Code]...
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I'm developing a game atm, and I need some help on the mathematics/coding of colliding circles (and their change in x/y speed). What i need to know is how to calculate the direction and speed a circle has after colliding with a static (non-moving) circle. I know how to detect a collision between the two, but I'm not sure about the maths I need to give the circle the right speed and direction after the collision
If i do know how far away the two circle-points (in the middle of each) are to each other (in both x and y coords) would it be easy for me to find the new speed and direction of the large circle in the example above? I know that I somehow should use the angles to pretend the circle hits a flat "wall" (as it only hits one point), and then calculate the new speed/direction. My only problem is that I'm not sure how to decide the angle of this flat "wall" and how x and y speeds should change when colliding with a wall that is angled. Does anyone here have any insight, links or tips on how I can du this?
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i want to make one circle follow the mouse cursor, inside another circle. Similar to an eye looking at the cursor. Ive attached an example.
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Nov 5, 2008
I have text in a dynamic field showing up as circle. I want to say if circle shows up change it to cercle (french).
[Code]...
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Mar 8, 2005
What i need to know is how to calculate the direction and speed a circle has after colliding with a static (non-moving) circle. I know how to detect a collision between the two, but I'm not sure about the maths I need to give the circle the right speed and direction after the collision.If i do know how far away the two circle-points (in the middle of each) are to each other (in both x and y coords) would it be easy for me to find the new speed and direction of the large circle in the example above? I know that I somehow should use the angles to pretend the circle hits a flat "wall" (as it only hits one point), and then calculate the new speed/direction. My only problem is that I'm not sure how to decide the angle of this flat "wall" and how x and y speeds should change when colliding with a wall that is angled.
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Aug 24, 2009
I`m working on a app that you can draw lines.....like circles, rectangles... my problem is when a user draw a circle for example....i wanna be able to paint (change color) inside of this circle. I`ve tried working on Shapes with cacheAsBitmap = true and Bitmaps with BitmapData but it doesn`t seens to work.
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Mar 16, 2012
I want to create circle, and put 8 points on it. So, user can drag each point in order to change it's shape.
Is there any way to do this in flash?
I have some following code:
Ref. - How to draw a continuous curved line from 3 given points at a time
package{import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.geom.Point;
[Code].....
So, can anyone convert these three point curve line to 8 points circle?
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Oct 6, 2009
I have to draw a circle using action script. The Circle Diameter has to be controlled by a button.
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Apr 10, 2010
Trying to do circle circle collisions via math which I'm really having trouble with. One circle (player) just moves from keyboard. The ball reacts to the player. All the code shown is in my players class and I passed in a reference to the ball.
On my enterframe I have:
Code:
var xmov1 = xSpeed;
var ymov1 = ySpeed;
var xmov2 = ballRef.xSpeed;
var ymov2 = ballRef.ySpeed;
[code]....
Perhaps I'll go with a box2d equivalent instead of trying out my own physics shenanigans.
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