Flex :: Error #1014: Class Flash.net::NetStreamPlayOptions
Sep 9, 2009
I have a pure ActionScript project. I'm using Flex Builder on a Mac, Flex SDK 3.4 and I've even added the playerglobal.swc from the Flash folder to the project's library path. I get autocomplete when I add
I am refactoring a hugh action script solution in Flash builder (beta 2) using the flex 4 sdk.The project does NOT use the mx framework.What i want to have is:
A big 'MAIN' project several small 'MODULE' projects. each 'MODULE' class refrences the 'MAIN' project as an External reference (doesnt compile into swf) - this is done by setting link type = external in the 'MODULE' project properties -> library path.'MAIN' loads a 'MODULE' project on runtime using the 'loader' class.
the problem:I recieve an error from the MODULE project: VerifyError: Error #1014: Class [some class in MAIN] could not be found.
I'm trying to load a module into a flex 4 application (the module was compiled using SDK4 as well) but I got this error (I'm migrating this app from Flex 3 to Flex 4):
VerifyError: Error #1014: Class mx.core::LayoutContainer could not be found. at flash.display::MovieClip/nextFrame() at mx.core::FlexModuleFactory/deferredNextFrame() at mx.core::FlexModuleFactory/update() at mx.core::FlexModuleFactory/moduleCompleteHandler()
I am having a hard time trying to use .SWC files in Flash CS5. I link to the SWC through my library settings, but I keep getting verify error (#1014) on my movieclips: VerifyError: Error #1014: Class my-movieclip-name could not be found.
We have a quiet big flex application compiled with flex 3.4 SDK.We also have several modules to load after some requirements (some at startup, some later).Everything is compiled with the same version.At some point i got this exception on my machine and don't know how to fix it.
VerifyError: Error #1014: Class mx.modules::ModuleBase could not be found.
at flash.display::MovieClip/nextFrame() at mx.core::FlexModuleFactory/deferredNextFrame()[code]....
I removed and installed already several flashplayer versions, but always the same error.When we copy the artifacts that are compiled on my machine somewhere and somebody else opens it on his machine it works.
I have a Flash Pro CS5 project that I have built some classes for in Flash Builder using some of the mx classes, like ArrayCollection and HTTPService. I have a Flash Project in my Flash Builder 4.0 pointing to the Flash Pro project. I started out by adding the Library Path to the Flex SDK 4.0.0 in my Flash project paths. Things seemed to work fine at first but now I am getting the following error:
VerifyError: Error #1014: Class mx.collections::ArrayCollection could not be found
If I change all my ArrayCollections to be just Arrays,then the same error just cascades down the list of "missing" mx classes, like HTTPService,etc.I individually added the the framework.swc, the rpc.swc and even the framework_rb.swc and rpc_rb.swc files to the paths but with the same error results.I'm trying to set up a relatively smooth workflow between Flash developers and Flex developers on my team but this is a huge roadblock.I have looked all over and not found a good solution for this problem.
I am developing application for recording the video in mp4 format with h.264 codec and I am able to record video in mp4 format with h.264 codec, but when I am compiling the Swf by "CTRL+Enter" at that time I am facing error "VerifyError: Error #1014: Class flash.media::H264VideoStreamSettings could not be found" and when I am publishing Swf by "ALT+Shift+F12" then I am not facing any error,what step I need to do for removing the error.
When opening a fla - made in cs5 - in flash cs 5.5 a message asks if I agree that the file will be converted to cs5.5. I agreed to the conversion and saved the file.When opening this "converted" fla I get an output error message: #1014: class fl.video::UIManager could not be found.The file is 08End.fla from Classroom in a Book Lesson 8.
i embedded external swf file with Embed tag and application/octet-stream [Embed(source="myLogo.swf" , mimeType="application/octet-stream")] private var myLogoclass:Class; but when i compile it , this error appear VerifyError: Error #1014: Class mx.core::ByteArrayAsset could not be found. i use FLASH IDE (CS5)
Starting with a blank project, when I load a SWF which has a dependence on ISomeInterface defined in a swc which is compiled into my blank project
var lc:LoaderContext = new LoaderContext( true, ApplicationDomain.currentDomain ); var loader:Loader = new Loader(); loader.load( new URLRequest( "Some.swf"), lc );
I've got a main swf that loads several extensions as swfs, these swfs share code, and when I've updated the main loading an extension might generate a VerifyError because of missing/changed classes -- I really want to handle that situation gracefully as I don't always have control over the extensions 'out there'.
Apparently one VerifyError (Error #1014) breaks the whole loading system preventing other swfs to be loaded. (They do in fact load - I'm seeing the request and the debug player reports the data as loaded, and the urlloader works as well, but the swf is never initialized and I don't get a COMPLETE event) Does anyone know how I can make flash survive a VerifyError? I'm both interested in ways to know a verifyerror happened and in ways to keep flash going after the error.
We are making a system that has a main swf for the application, and loads separate tools from separate swfs -- there will be versioning issues in the future since the separate swfs are coming from a cms (especially now since we're still developing, but also in the future when other developers might create an incompatible tool). I'm trying hard to prevent them as much as possible but I'd really like to be able to display a message to the user of the system when an incompatible swf is loaded.
This would mean that we need to catch that VerifyError or at least determine the loading failed for some reason - I've got no idea how to handle that at the moment. I suspect it might be possible using 10.1 and the uncaughtError system, but we are currently targeting flash player 10. Does anyone have a good idea? (we are already handling IOErrorEvent.IO_ERROR)
UPDATE: I've built a solution that scans the bytecode before importing, looks like that will work. I'll post the solution later.
I need to pass a struct and a string in a web service. I am using a WebService components to do so.upon my search, there is no struct type in actionscript and so I used a class for that one.
public class UserInfo{ public var name:String; public var dateAdded:Date; }
and I'm filling it up so that I can pass it on the web service like this:
var newUser:UserInfo = new UserInfo(); newUser.name = "myName"; newUser.birthdate = new Date(); webServComponentId.operationToCall(newUser, "password");
Upon sending this request, it prompts me an error of Error #1088.
the component that is being called by webServComponentId.operationToCall(newUser, "password"); is this:
why dynamic streaming taking too much time to switch video from lower bit rate to higher bit rate and vice versa. I am doing dynamic streaming in following ways -
var param:NetStreamPlayOptions = new NetStreamPlayOptions(); param.oldStreamName=oldStream(); param.streamName=newStream()
[code]....
I am using duel buffering and that is 3 seconds when video starts and 10 seconds when "NetStream.Buffer.Full". Video taking approximately 30-50 seconds to switch video and when I am calling the above code.
I'm trying to build a shuffle function that somebody gave me into my card game. I two external .as classes; one is Shuffle.as, which is my document class, and the other is card.as. I'm building the shuffling function into Shuffle.as. I think I'm getting close to making it work, but there are some problems. I keep getting this error message: "5000: The class 'Shuffle' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type." Here is my code. Shuffle.as code
I am trying to extend the TextItem class in Flex 4 but I keep getting the following error: Could not resolve <custom:txtIdNumber> to a component implementation.
My txtIdNumber.as is as follows package custom { import spark.components.TextInput; public class txtIdNumber extends TextInput { public function txtIdNumber(){ super(); [Code] .....
Initially I thought that I might be extending the class in the wrong way, but all the examples I found look the same.
Definition spark.components.gridClasses:CellRegion could not be found.
this class is contained in com/adobe/flex/framework/spark/4.5.0.17855/spark-4.5.0.17855.swc which is included in the library-path by the flex-mojo compiler but I still get the error.
I am not an expert in flash, but I do work with AS and tweak Flash projects, though not having deep expertise in it. Currently I need to revamp a flash website done by one another guy, and the code base given to me, upon execution is throwing the following error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at NewSite_fla::MainTimeline/__setProp_ContactOutP1_ContactOut_Contents_0() at NewSite_fla::MainTimeline/frame1()
I wrote a flex demo, customized spark TextInput skin with rounded corners and a search icon in it, like mac os x search box, it's running good in browsers (by Flash Player browser plug-in) either .html or .swf, but error by flash player directly.
I got a little class and all works fine. Then I add it in Document Class and puff, Error 1034 happens.
Error #1034: Type Coercion failed: cannot convert flash.display::MovieClip@2be9dba1 to fl.text.TCMText. at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip()
I don't how to describe the situation in short, so I am going to describe it in details.
I have created a class, extended from MovieClip. It looks like this:
// Libraries are imported public class WindowObject extends MovieClip { public function WindowObject():void { dragArea_mc.addEventListener(...);
[Code]...
When I clicked on the errors, they redirected me to the WindowObject class.If I don't create new classes, but just write the additional functions on the MovieClip directly, and set back the base class to be WindowObject, it works fine again.
I am using Flash CS5 and am getting a very odd error when I compile. All my classes are in the package com.es3.as2. In the first frame of my movie, I have the following code:
import com.es3.as2.Shell;
I have my classpath set correctly. When I compile, I get this error:
, Line 1 There is no class or package with the name 'com.es3.ProgressBar' found in package 'com.es3'.
This is odd because nowhere do I refer to a "com.es3" package. It's always "com.es3.as2".If I remove the import line, the movie compiles with no errors (but without the initialization code, it doesn't run correctly).
I have two classes. The Main class calls a function, which is defined in a Second class.I'm getting the following error:Error 1120: Access of undefined property myFunctionBasically, I am creating buttons in the Main class that will add a corresponding Child to an Object in the Second class (if you click one button, child x1 will be added, if you click another button, child x2 will be added, and so forth).Here's the relevant code for the Main.as file:
I am currently new in ActionScript and I am creating an Interface and Class where class implements Interface.I have created Interface and Class both in src/com folder. Here is the code what I did till now.