Flex :: Event-based Interaction Between Two Custom Classes?

May 25, 2010

I have 2 custom components, which have their own nesting hierarchy ... One is container for another. I have to "familiarize them" with each other. The way I'm trying to achieve that is using global events (one side is firing and the other one is catching):

Application.application.addEventListener("Hello", function (data:Event):void{
// .. some actions
});

[Code]...

Then should be created the connection between container and it's child.

BUT, the only thing I could acheive is passing a reference to the Container in the DynamicEvent. Is there any chance that I could access the child at the event-handler function.

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Actionscript 3 :: Flex 4 Disptaching Custom Event From Custom Component (why Flex Converting Custom Event To Mouseevent)?

Mar 2, 2012

This is NOT duplicate of my earlier post (its is slightly different)But this is similar issue with similar error but its not the same error The error I am getting now is below while dispatching the custom event from my custom component

TypeError: Error #1034: Type Coercion failed: cannot convert events::MapEvent@a74ab51 to flash.events.MouseEvent.
dispatchEvent(new MapEvent(MapEvent.CLICKED_ON_MAP));

Note: The error in my earlier post is giving below error message

Type Coercion failed: cannot convert flash.events::Event@81ecb79 to com.events.ShopEvent

The difference here are two things, the earlier error is while converting flash event to custom event and now this one is while converting custom event to flash event and secondly, I have no clue why it is trying to convert to the mouseevent where I am just dispatching my custom event with proper listeners.

This is my custome event

package events
{
import flash.events.Event;
import ui.map.MapElement;

[code]...

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ActionScript 3.0 :: Listen To A Custom Event In Various Classes At Same?

Jul 17, 2011

I'm using a electronic device to dispatch events within AS3.
 
short explanation: -->

Think of these events as a KeyboardEvent.My point is to dispatch an Event (like a Key that is being pressed) so I can listen to this event on EVERY Class I need to.I'm not sure how to instantiate or listen to these events correctly =/
 
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[code]......

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Actionscript 3 :: Flex 4.5 Not Listening To Custom Event Dispatched In Custom Class?

Nov 4, 2011

I have the following situation:I have an event handler, that displays small messages in my application's statusbar.These messages get passes through by dispatching events from custom components.A simple message could be like "HTTP Error" or so.Now, the main event listener, in the main application file, listens to the event dispatched by any custom component,but seems to refuse listening to events dispatched by custom AS classes.Here is my code for the custom event:

package main.events
{
import flash.events.Event;[code]..

So to sum it all up:

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Those who wonder, the event really gets dispatched, that's why I added a trace call.

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I hava a custom component and it contains a child icon. If I add a mouse-click event listener to both component(click-listener1) and icon(click-listener2), the event dispatched sequence is click-listener2, then click-listener1. I can understand it. But if I add a custom event to component (listener1), and mouse-click event to icon(listener2), when icon is clicked, the component will dispatch the custom event. In my test, the event dispatched sequence is listener1, then listener2. It doesn't match with event-bubbles rule.

In my opinion The custom event is dispatched in listener2, which triggers listener1. Why event flow sequence is not listener2, listener1?

In component.

icon.addEventListener(MouseEvent.CLICK, iconClickHandler);
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{

[Code].....

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I have a custom Flex 4.5 component (to be used in a List) -

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Flex :: Disptaching Custom Event From Custom Component?

Feb 16, 2012

This is similar to the question asked here. I am dispatching custom event "ShopEvent" but i am getting error "Type Coercion failed: cannot convert flash.events::Event@81ecb79 to com.events.ShopEvent"Note: Error is thrown from the parent custom component (3rd code snippet), I have added more details thereThis is my custom event. See the first constant, I copy pasted the event name in custom components.

package com.events
{
import flash.events.Event;

[code]......

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[Code]..

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[Code]....

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I am trying to understand event propagation in Flex framework and have a following doubt on it:

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[Code]....

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I have created a custom component based on spark.components.HGroup and it works mostly as needed, but I have this minor problem: I can not move it.

Maybe someone will look at my simplified test case below and spot my error?

Here is the screenshot of my 3 custom components, representing chat bubbles:

Here my custom component Bubble.mxml drawing black text on green background:

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[Code]....

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[Code]...

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Assume i have a custom actionscript class. [code]...

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Is it possible to get the custom cursor MC to act opposite the users actions? I want it to be opposite the center of the stage, lets say the real mouse cursor is 200px to the RIGHT of the center of the stage, but the custom mouse cursor is 200px to the LEFT... get it? And the same goes for the y coordinates. I gave it a try, but can't seem to get it right, math never was my strong side

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Actionscript 3 :: Flex Custom TreeItemRenderer That Changes Based On Type Of Object?

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I have a Flex tree control that holds a tree full of various types of objects. I'd like to change the label of the item based on this type (and other properties). I'd prefer to do this in a custom TreeItemRenderer rather than via label or labelfunction.It seems that whatever I do, I cannot typecheck nor cast the objects and thus I get [Object object] in the nodes of my tree. Here is my renderer:

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[code]....

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[code]....

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[Code]....

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[Code]...

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I have a repeater component with custom event. My repeater components fires custom event holding data. My need is to dispatch event so other repeater components can access data from dispatching component.

Edit: Added whole stuff here.

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<?xml version="1.0" encoding="utf-8"?>
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[Code].....

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I have a component called X. I'm trying to make a menu come down from it when I put my mouse over it.

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