I want to develop a flash based video conferencing application with white boards for e-learning purposes. Where should i begin? What are the authoring tools that I should use?
I have requirement of web conferencing for my website. for implementing that I have gone through google.Many suggested that go for FMS. I have never worked with FMS earlier.And requirement is urgent.Some people write that u hv to coding in Action Script 3 and I dnt knw Action Script. currently i need one to one conferencing...one to many can be done in later phase.
I m working as a developer from last 4 yrs on Microsoft Technologies. how to go about and is it right decision to start with FMS or any other alternative is there. What tools and which edition of FMS will be required?
I am planning to create a video conferencing application finally in flash using RED5. But i don't know flash. Is there any readymade free video conference program available that i can directly integrate in my website? If not, then can anybody point me to from where should i start? Because gaining microphone and webcam access programmatically seems very daunting to me.
I looking for flash video chat on actionscript 3, that allow you make conference call i.e. video chat for more than two person, that communicate with rtmp server like in simple chats that use NetConnection and Netstream class objects to comunicate with rtmp server...
I need to integrate video conferencing into my website and I was wondering if there is any free flash web service to do this. I need both 1 - 1 conversations and 1 - many
I'm building a website that will allow 2 different users to meet in a secure, private video conference. Wondering if our develpoers can use the Flash Media Server to integrate this functionality into our site? Here are requirements that we need to support:Scheduled video conferences:* User1 an click "start video session" link and are put into a video conference room* If someone who is not the user1 or user2 clicks link, throw "You don't have access to this chat" error
I am trying to make an application which will do the video conferencing. I have read some article on actionscript and started making the application. I am capturing image from web cam and copy it in an array which acts as a buffer. Then I am running a timer which pops each image from array and converting it into bytearray and send it via socket. When timer event is fired camera gets blocked and the whole process gets slow down. Is there anyway to do the video conferencing smoothly ?
I've got a few encoded high definition videos that are now .flv files and I'm wondering which is the best option to choose when importing the .flv file into my Flash project? I'm looking for fastest loading/streaming with best quality to be the result. If I choose a streaming option like progressive download from a web server, would the choice be dependent on the type of server the file(s) are hosted on? I'm using Flash Professional 8.
There's clearly a bunch of new stuff in Flash 10, I'm seeing a bunch in the Graphics class so far. Struggling a bit to reconcile it with what I know already but it looks useful - render lists and 3D transforms, etc - however I wondered if there are good arguments for targeting Flash 9 since I can definitely manage without all the new stuff I don't know. Like support on non-Windows devices, wide adoption of Flash 9 Vs 10, etc.
I have a Flash file embedded into HTML - the objects inside are place based on the browser's screen size.Most of the time I don't want a scroll bar, as things are correctly placed, but once the browser window gets too small it'd be nice to have it.So, the main question: can I have a Javascript code listening for the browser window, then adding a scroll bar if it's smaller than a certain number?
Is it possible to make the flash content go back to some previous frame when the user clicks on the back button in the browser? Similarly, can the the refresh button be used to refresh to the same frame and not go back to the starting frame?
i am using Flash-builder 4 and developed an application to capture screen image and save on desktop.But when i click the export button , the flex builder shows me the option to export to file only as shown belowI have downloaded latest air sdk and overwrite file in sdk4.0.0 , now air app works but how will it show me the "export to native installer option"??
I want to create something similar to "Karrine Cast" on http://www.karrine.com/home/ - something where I can record myself on web cam every week and then upload it and display it in flash. Without having to open up flash and render it into FLV, then import it, do coding etc change my move etc. Something simple, quick and easy to be able to display videos. Is there a tutorial or some sort of premade code that would allow me to do this?
in other words, suppose I want to send data, like text, programmatically from a Windows app (such as a browser plugin) to a Flash app running in the browser. Well, conceptually, an example of this might be a Flash instant messenger with a textbox and button "Send"; so let's say I want to be able to programmatically paste the text and press Send or otherwise activate it. That's NOT what I am trying to do here in reality (i.e., no,I am not trying to spam other people's chat rooms or anything)but just an illustration of a similar situation.I can include in it whatever widget or hack that may be necessary.The reason why this problem is arising for me is that AFAIK the SDK that is providing me the data I want cannot be directly accessed from Flash, so I need a way to pipe the data from a regular app into Flash. can I have the Flash app interact with other apps through localhost IP? Or are there draconian restrictions on which server Flash in browser can and cannot interact?
I've got a web site up and running that allows the user to choose a dark or light color scheme
But on the project detail pages, there are Flash videos that also change slightly based on which color scheme is selected.
[URL]
If you start playing the video, and change color schemes, the flash player will change to the right color, but on refreshing, it doesn't remember that change. How do I modify to code below so that the Flash player reads the correct color scheme and takes action?
Pertinant code is here (full JS file is here: http://www.centerline.net/lib/js/site-unmin.js): //Switches color of Flash Video player on detail pages function updateColor(color) {
We are planning to create a website which involves uploading video. The issue is this video must be edited (cropped, resized and shortened) by the uploaded. Does anyone know of a solution/set of apis, where this can be accomplished? I had a look at the YouTube apis but there are no editing or uploading methods that I could find.
I need to play videos stored on a web server from a web browser.
I was thinking of using Flash to achieve this. I found this article [URL]
Is there a better approach? Also when the video is playing or is paused, I'd like to be able to read the current time of playback from the browser (I guess through Javascript). Would Javascript be able to retrieve this time from the flash player?
I wish to build an application using which I can record video (along with audio) and also audio (only audio preferably in mp3 format). From some research I did, I found I need a client app in flash or flex, a RTMP Server (RED5 preferable as its free) This is the code which I used to get cam working flash.
var camera:Camera = Camera.getCamera(); var video:Video = new Video(); video.attachCamera(camera); addChild(video);
The problem is, I don't know how to send the stream to RED5. Also, what do I need to do so that I can store the video according to the user. The website I am creating is in PHP/MySQL and need to have their own videos and audios recorded. I love the way facebook has integrated Video Recording.
I need to stream webcam/microphone data from a browser to my server: Can I use anything else than Flash on the client side? What alternatives to Flash Media Server are there? Any open-source?
If I wanted to code a desktop-based game, I could pull some XNA code and UDP sockets and make a decent multiplayer game. I would have an extremely clear of how to code the game I wanted.But if I wanted to code a browser-based online multiplayer game, how would I do it?ou can't use XNA....I've been looking at some questions and I'm seeing PHP and ASP.NET and Silverlight and Flash and Java as the alternative languages...I really don't understand how it works. I mean, for a desktop-based game, you're opening a UDP socket and accepting clients and transferring data, updating player states, drawing the results using XNA. But in a browser, how do you open a socket and stuff? How does that concept work, communicating to people in realtime through a web-browser.
I'm working on a game and want the freedom to choose between UDP and TCP connections in the future when I decide to add multiplayer. I'm not sure how something like this would work in the browser with security.
There are two scenarios I can think of for multiplayer. The first is that a player becomes the host of the game (in the browser) and thus would need to communicate with other players directly via TCP or UDP. This would save me on bandwidth costs.
The second scenario would be to have the web server host the game and pass messages back and forth to the clients again via TCP or UDP.
Do Flash or Java applets let me do something like this? If not is there an alternative I can use for the browser or am I stuck with moving to providing a game download and installation?
My video player slows down the whole browser when downloading the video and I dont know how to prevent this. If you need to see the code, Link to slow video player : [URL]