Flex :: No Graphics Environment Available
May 7, 2011I am getting below error when I try to use hudson and maven [code]...
View 1 RepliesI am getting below error when I try to use hudson and maven [code]...
View 1 Repliesi don't know how to say that in technical terms. and i think this is the reason to why i cant get good answer from Google.i have xampp on my local winxp machine. i use it for developing websites locally then upload these files to my clients shared hosting accounts.
the problem that in 2 years i have always found differences between how xampp works and how the web server work.some code work locally but dont remotely and the opposite. also flash behave differently on xampp than the remote web server.is there is a way i can get the server configuration and use it with xampp like get the server php.ini and use it with xampp?
I did some work that used Flex datagrids previously. It was smooth for the users and developers alike.
In my current project, I have to implement the same grids but not using Flex / Flash.
I have taken a look at extJS and YUI but they don't seem to measure up.
Are there other packages I should be looking at ?
I have an air application that loads a swf ( built in flex ) , this swf loads moduls and basicaly my air application is a testing environment for this swf .
when i run it in flex environment ( eclipse ) it runs fine , when i run it from my programs ( as an air program ) it gets stuck , what i was thinking is that it has to do with security issues because it gets stuck when my main swf try to loads the moduls .
I'm building a Flex/AIR application that connects to a remote server, the URL of which changes depending on the environment (development/production, and possibly others). For now, this URL parameter is hardcoded in my root application MXML file but it means I have to change it everytime I build my app for a different environment.Is there a way to externalize such a parameter so that when Flash Builder automatically builds my app (in development mode), it uses the development URL
View 1 RepliesI have been trying to find solutions to this everywhere and cannot find any concise, clear instructions on how to set up Flex and Actionscript properly on TextMate. That is, I have the bundles but in terms of setting shell environments etc so that you can compile with ANT, find documentation for keyword (Reference Doc) within the app. For the latter ,when i try and do that it says no documentation found.
My shell env stuff is as follows:
TM_FLEX_PATH /Applications/Adobe Flash Builder Burrito/sdks/flex_sdk_4.5.0.17689 TM_FLASH_HELP /Users/doronkatz/langRef (this is where i have the as doc zip file i downloaded)
Are there any differences implementing Flex application security in a clustered Java environment (such as Oracle Application Server/OC4J or a JBoss cluster) vs a single application server environment? (And/or does it depend on the specific environment software?)
What considerations are there in a situation where you need to authenticate with LDAP (AD) and store user access information in a database (ex. USER table containing username + permissions/roles info)? Any differences between Blaze DS and Granite DS?
I'm drawing a 3D pie chart that is calculated with in 3D vectors, projected to 2D vectors and then drawn on a Graphics object. I want to calculate the most left and right point of the circle after projected in 2d. (So not 0 and 1 Pi!) The method to create a vector, draw and project to a 2d vector are below. Anyone knows the answer?
[Code]...
I was wondering about MC and hey can help to lag a game out. I set up an advanced class system so i don't have to use MC to simulate walls, all i use isthe x,y,width and height. Well anyway since i don't need MC anymore I was wondering if there is a way to attach Graphics instead of MC cause a Graphics file size is relatively small than that of a graphic, I think. If anyone could tell me thats true and show me a way to attach graphics that would be nice. I haven't tried it yet but maybe if I exported the graphic from the library imihgt be able to call its name, but it doesn't have an instance name so im stuck.
View 2 Repliesi am trying to receive in my function as a parameter either a shape or a sprite and then access their graphics property, but this gives me an error:
Code:
public static function makeRect( obj:DisplayObject, ...
var g:Graphics;
if(obj is Sprite){
[code]...
//1119: Access of possibly undefined property graphics through a reference with static type flash.display:Graphics.
I just need a simple code of drawing a text curve in flex
View 2 RepliesI'm trying to test a custom Flex 4 skinnable component, using the FlexUnit UIImpersonator class. If I run my tests from a FlashBuilder Spark only project everything works fine. If I try to test from a project with the mx component set on the classpath I get a "getElementIndex not available in non Flex 4 projects" error.Can I unit test spark components in FlexUnits visual test environment while still having the mx component set on the classpath?
UIImpersonator delegates it's method calls to a "testEnvironment".The implementation used for this "testEnvironment" is decided by the VisualTest EnvironmentBuilder class and the FlexEnvironmentBuilder class. If the FlexEnvironmentBuilder class can find the "mx.core.Container" on the classpath it returns a MX environment, else a Spark environment. Only the spark environment has valid implementations for Flex 4 relevant method calls on the UIImpersonator - like the addElement method.
I know flex is a client side technology, but our customers are asking us to e-mail them reports (i.e. graphic images) that look just like the flex graphics we show them on the desktop on a nightly basis.
View 3 RepliesI have a webpage based on ruby on rails. For one task I need some more complex user interface which I plan to do with a flex programm. The question is, how I can start the a new window with my flex programm and hand over the right url where the flex app can load its data in XML format...
View 1 RepliesI'm using flex and drawing a circle using the Spark Ellipse primitive. I am setting the x,y coordinates of the circle myself. I am drawing them within a TitleWindow component. Is it possible to force the circle to not be allowed if I specify a coordinate that is outside the TitleWindow? Or do I have to check the coordinates manually myself?
View 1 RepliesIs there anyway I can effectively call the equiv. of setText on a Flex Graphics object ?Specifically I'm using a custom cell renderer to display data in a datagrid. The renderer uses the Graphics object to set the background colour of only a portion of the cell (say the left half) based upon the underlying data. I would like to be able to have text over only that portion of the cell which has the background colour (eg centred within the left half). I know all the widths (of both the cell itself and the graphics object) but I don't know how I can set text (centred) over the graphics object.
View 5 RepliesIs there anyway I can effectively call the equiv. of setText on a Flex Graphics object ?
Specifically I'm using a custom cell renderer to display data in a datagrid. The renderer uses the Graphics object to set the background colour of only a portion of the cell (say the left half) based upon the underlying data. I would like to be able to have text over only that portion of the cell which has the background colour (eg centred within the left half).
I know all the widths (of both the cell itself and the graphics object) but I don't know how I can set text (centred) over the graphics object.
I need to create flash content dynamically- towards that need to build images. I need help on two points
a) are vector graphics always better than raster graphics on size/ do vector graphics take longer to render
b) do we have open-source tools to create fxg files to import into flex builder
how do you know the parameters (eg height and width) of the element, if the constructor is passed only his Graphics?
View 1 RepliesI have created a few flex primitives on screen via action script. Now based on business logic, I need to make changes to some of these primitives such as: changing thickness, direction of arrowhead etcOne thought was to assign id's to these primitives as they are built- how do I do that?e.g. I get a line built as below
var myShape:Shape=new Shape();
myShape.graphics.lineStyle(thickness,color);
myShape.graphics.moveTo(XFrom,YFrom);
[code].....
I am building a flex project involving drag+drop of fxg graphics. My graphic is instantiated as below:
<graphics:arrow2 id="object" mouseMove="mouseMoveHandler(event);" />
I get an error: "Call to a possibly undefined method Graphic."
This works if I change my drag-object to Image and replace the 'Graphic' below with 'Image'. What should I use to be able to reference the fxg graphic in the drag-drop? My drag drop functionality is as follows
private function mouseMoveHandler(event:MouseEvent):void {
var dragInitiator:Graphic = Graphic(event.currentTarget);
var ds:DragSource = new DragSource();
ds.addData(dragInitiator,"gph");
DragManager.doDrag(dragInitiator, ds, event);
[Code] .....
I'm drawing a line using this code:
this.graphics.moveTo(posx, posy);
this.graphics.lineTo(2*posx,2*posy);
But now I want to remove it, but I can't clear the whole this.graphics object because it contains more information that is useful for me. How can I remove this line without clearing this.graphics object? Is there any method to draw a similar line over it to hide or replace the line?
If I skin a button and use the AS3 graphice.clear() and graphics.lineTo and beginFill to create a shape, the button overlaps other items in the container.
When I use the and mxml to create the same shape, the button is neatly positioned inside the container.
Is it possible to draw 2 rectangular shapes of "Box A" and "Box B" and place them apart, next, adding a magnetic line (black line) between them which will keep them connected without having to manually update the line xy position?
View 1 RepliesIs there a simple way to draw a circular arc in MXML graphics that doesn't involve beziers? Or should I create my own component?
View 4 RepliesI wanted to check if there is a easy way to build an arrow for a line... currently I am trying to draw a triangle at end of the line- doable but a load of geometry to handle as the line could be at any angle and- anything build-in available?
View 3 RepliesI have flex sdk 4.6 installed and I want to compile AS3 class that uses FXG file for simple graphics. I have and fxg file called Speaker.fxg and I tried to import it like a package
import Speaker;
But when compiling it returns
Error: null
Also tried this
[Embed(source='Speaker.fxg')]
private var Speaker:Class;
private var sp:Sprite = new Speaker();
[Code] .....
I used the fxgeditor air app from here [URL]. I also tried using A. Illustrator exported fxg file and it compiles but the swf is blank.
how to create a button class that looks something like this: Taken from this tutorial page. I'm struggling to figure out what combination of filters I need to use to achieve the glossy effect. The rounded corners and bevel/glow effect are simple enough. But how can I add a gloss gradient over only the top half of the button?
View 2 RepliesI was wondering if anyone had access to source code that would allow me to draw lines between objects. I have examples of the standard one line between 2 objects.
What I'm looking for is an example of how to draw a branching line. I.e. Starts as a line coming from an object and then branches out to other objects. I don't want to draw multiple lines from the same object because I need the objects to be related and the lines to have a settable property.
The added issue is that I want the number of branches available to be settable by the user. But if I can find code that dooes the branching lines, it probably wouldnt be too hard to tweek.
I am drawing some lines in my program using
graphics.lineTo(xx, yy);
The program has a background image over which these lines are drawn.The problem which I am facing is that the image overshadows the lines and the lines are not visible to the user.Since these lines do not have an id, I am not sure as to how I can assign a depth to them?