Flex :: Error 1067: Can't Make A Custom TextFormat Object?
Jun 24, 2009
Because I want to avoid repetive code, and I'm using a lot of text formats, I created a CustomTextFormat class in Flex Builder.
Another class, called CustomInputBox.as is using this object to create a format:
package
{
import flash.display.Sprite;
[Code].....
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Feb 10, 2009
I am having an issue where I cannot use my own classes in CS3. When I try to create an instance of one class inside another class, from within the same package like this:
var t:myClass = new myClass();
gets me 1067: Implicit coercion of a value of type myClass to an unrelated type Class.
The constructor for the class is simply:
public function myClass():void {
this.isactive = false;
}
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Oct 12, 2010
I'm trying to apply a custom filter to bitmapData. I keep getting two errors, really frustrating: Code: Scene 1, Layer 'actions', Frame 1, Line 39 1067: Implicit coercion of a value of type CustomFilter to an unrelated type flash.display:BitmapData. Scene 1, Layer 'actions', Frame 1, Line 39 1067: Implicit coercion of a value of type int to an unrelated type flash.filters:BitmapFilter. .fla: (error line is highlited)
[Code]....
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Aug 15, 2011
I've been working on this game for class (I'm pretty novice, FYI) and I'm having trouble with this one error... mentioned in the title. I've had this error for a couple of weeks and I don't know what to do to fix it. I've uploaded my zip file for anyone who can PLEASE PLEASE PLEASE help me figure this out... or at least point me in the right direction of how to fix it. [URL]...
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Jan 5, 2009
just trying to add 2 numbers but doesn't seems to work.
error:1067: Implicit coercion of a value of type Number to an unrelated type String.
************************code**********************************
var imput:Number;
var imput2:Number;
var total:Number;
convert_btn.addEventListener(
[Code].....
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Mar 20, 2012
To begin with, I'm a student currently learning how to build a website in Flash using nothing but ActionScript 3.0. I've run into a little snag and I'm at the very beginning of my code, just setting things up. Here is all the code thus far:
[Code]....
And I got this error message relating to the addChild lines: 1067: Implicit coercion of a value of type Class to an unrelated type flash.display:DisplayObject. I'm not a complete novice with Flash, but this has me puzzled.
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Jan 14, 2010
Getting Error 1067 and Warning 3553 .I get the following errors when I compile[code]...
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Jul 17, 2010
I made a 10 question quizz in AS3, it works perfectly. It has a variable, named "score" which is increased by one with every good answer.At the end of the quizz I would like to display the score, but I can't because Flash can't display a Number value in a Dynamic Text Field.My Dynamic Text Field is named scoreTexte. My code goes like this:
scoreTexte.text=score;
but then Flash gives me the #1067 error: Implicit Conversion...My question is: How can I display the numeric Value?
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Jul 31, 2009
This is my Document Class
package BowerPower.Startup{
import flash.display.MovieClip;
import flash.events.Event;
[Code].....
I have a movieclip in the library exported for actionscript. With a Class: Preloader. The Bace Class: flash.display.MovieClip.
My problem is I get the error: 1067: Implicit coercion of a value of type Class to an unrelated type flash.display:DisplayObject.
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Jul 5, 2011
error 1067: Implicit coercion of a value of type Number to an unrelated type String.
my code:
stop()
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
[Code]....
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Nov 25, 2011
coder dudes I need help on some actionscript 3. Im trying to move a piece of code from the timeline into the document class. Here is the timeline code:
import Memory.MemoryGame;
// Add memory game
var memoryGame:MemoryGame = new MemoryGame(this, "settings.xml");
Here is my attempt at moving it into the Document class:
[Code]...
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Nov 29, 2010
I might as well be a damned newbie that's fer sure. I'm trying to fill one simple value object class using this code.
[Code]...
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Aug 1, 2009
I'm writing a class where I load a image with Loader and then tries to copy it into a Bitmap. This goes all and well when I do this in an event but not when I try to make a function of it.
Some code.....
class variables :
var imgLoader:Loader;
From Main :
imgLoader = new Loader();
[code].....
So far so good. but when I try to make a function that returns a copy of the previous loaded image (imgLoader) I get the error :
1067: Implicit coercion of a value of type flash.display:displayObject to an unrelated type flash.display:BitmapData.
The code looks in the function looks like this :
var bm:Bitmap = new Bitmap(imgLoader.content);
var bmret:Bitmap = new Bitmap(bm.bitmapData.clone());
Why is this? All I can think off is that in the LOAD COMPLETE event i get a reference of the current target (I think this is the way it works), and are not using the class variable defined at the top in the code.
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Jan 15, 2009
I keep getting this error. I even pasted the Adobe help example here which is similar to my code and get the error:
ActionScript Code:
package
{
import flash.display.GradientType;
[Code]...
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Jun 6, 2011
I need to instantiate them as instances of a custom class I have created. This is giving me an error, and I know I'm probably missing some simple concept somewhere, doing something wrong, but I don't know what it is.Here is my code:
In the main timeline, I have (simplified):
var puzzleAL:GeoGroup = new GeoGroup ("AL", "Alabama", 1, false);
puzzleAL.addEventListener(TouchEvent.TOUCH_BEGIN, geoTouchBeginHandler);
[code].....
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Jan 4, 2011
new to ActionScript 3 and while I'm trying to write as "clean" code as possible (creating various custom classes instead of everything in the document class for example), sometimes I stumble upon behaviors that would not arise if I had put everything in the same place.I have a project which involves fireworks which is working fine, but I'd like to add a smoke trail to the rockets (a custom class rocket object) and so far I can't get it done.
So I will ask my question first: what methodology do you use in general when you want to make a custom class object leave a trail of particles behind it? Do you include the trail generation in the class? in a separate class? on the document class?what I've been doing (and what I feel is the "cleanest" and most reusable way to do it) is to put the trail generation in the custom class rocket object. This object is just composed of some graphics and the function that generates the particles(which are another custom class).The actual handling of the firing and the movement of the rocket is done by the document class.So the problem I'm having is that when I generate a particle on a frame, if I add it to the rocket object, it follows it (local coordinates), and if I add it to the stage then I can't remove it from within the rocket object...
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Aug 31, 2010
I get this error when I call a function.Error: Error #2009: This method cannot be used on a text field with a style sheet. at [code]I'm using styles, not textFormat.
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Mar 22, 2010
According to the ActionScript 3.0 documentation, the TextFormat classes size property is an Object. Why is this? Clearly this is a number! When I check its type (using typeOf()), it returns Number. So whats the deal?
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Jun 4, 2009
I have a custom function that doesn't function correctly the first time the function executes it removes a textFiled from the display list without a problem but the second time that it executes it won't remove a diffrent textfield and I don't know why here is the code from the time the textField is added to the diplay list to where its deleted.Btw the function in question is being executed by a custom event listener.....the errors i receive are TypeError: Error #1009: Cannot access a property or method of a null object reference...Also note that i can remove the textField in question from any function other thatn the one the custom event executes.
PHP Code:
sendBtn.addEventListener(MouseEvent.CLICK, sendMsg0,false,0,true);
msgOut.addEventListener(KeyboardEvent.KEY_DOWN, sendMsg1,false,0,true);
comboBox.addEventListener(Event.CHANGE,chFontSize,false,0,true);[code]..........
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Jul 13, 2010
I'm struggling a bit to fully understand garbage collection. To be honest I don't understand why this just can't be taken care of automatically but hey - I'm not a programmer so what do I know... Now to my question - I have the following code:
Code:
var format:TextFormat = new TextFormat();
format.letterSpacing = -3.5;
huvud_txt.setTextFormat(format);
Is it enough to set format = null; to destroy the format object or is there some crossreference going on here so that I need to do something more? huvud_txt is a textfield on stage - it's not created with code...
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Nov 10, 2009
I have created a textFormat object and applied to Dynamic text field, but I do not see the effect. Am I missing something? I have a section of the code belo. fields[h] is actually a dynamic text field in the case below. As you can see I have assigned the arial as a font and red color as its color. But when I run the movie, it has no effect at all. But if I trace the textFormat as below i can see arial and 0xff0000 (in decimal) in console.
[Code]...
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Sep 6, 2007
I'm having a problem with a my TextFormat object in the Letter class I've created. Whenever I call a class function that alters the TextFormat object (formatText,sizeText,colorText), the next time that one of these functions is called on a different instance the common formatting is applied. I've read that you need to redefine objects or arrays within the class constructor in order to make them unique to instances. I think I've done here with this code but it is not working:
Code:
//Letter Constructor
function Letter() {
[code].....
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May 26, 2010
conversion of htmlText ( which contains all the formatting info ) to an equivalent TextFormat object.. so that I can transfer the htmlText info ( with formatting ) to a TextFormat object and then apply them to any textfield..
You may wonder why this approach when it can be done directly using the htmlText? Cos I am trying to manipulate the text field by resizing it ( with a user-controlled handle )..It works fine when I use normal text, but when I use the html=true, the resize seems to go haywire... ( if any one has tried this earlier.. I would like to hear about getting around this )
I need to apply the formatting at the same time make it resizable ( by user ) as expected.. which could be done if the html formatting info can be applied as a TextFormat object to the text field.. rather than set the htmlText="someFormattedText".
In short, I am looking for a parser that would read the htmlText info and convert it to TextFormat object(s).
Working on AS2 - Flash 8.
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Jul 18, 2003
as u probably know TextFormat has no global style like FStyleFormat so i thought i could make one?
1. idea) i could wrap createTextField() in some fns which then assigns automaticly some TextField-propertys and sets setTextFormat.
THE PROBLEM with that is that not all of my TextFields are generated via script, some r created by authoring-time.
2. idea) is to change the prototype."someproperty" of the TextField,THE PROBLEM TextField is not created via standard "new" constructor
so something like TextField.prototype.embedFonts=true; DOES NOT WORK as well.
3. idea) i could simply traverse all instances on stage and ask if the instanz is TextFeld and then assgin some fns which makes the formating.THE PROBLEM i dont know how to do that?
couse if i ask
trace(typeof t_txt.__proto__);
it just givs "object" not TextField or so
---------------------------------------------
does anybody knows how to make kind of global TextFormat for createTextField()-generated as well as for authoring-time generated TextFields?
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Jun 7, 2011
I have custom validator apllied to many comboboxes in different tabs of application. Its is performing the same validation for all the comboboxes. The only difference is for ecah combobox the custom validator should return a different error messagae. How can error message be specified...?...like some error property in mxml or by somehow passing the error message as parameters to custom validator class.
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Nov 2, 2011
im making a game and i have occured a problem.i have a hits text on the screen and every time a enemys bullet hits me it decrases by 1.and i wanna make that when it gets to 0 my ship explodes.
package com.asgamer.basics1
{
import flash.display.MovieClip;[code]............
i get this error 1067: Implicit coercion of a value of type int to an unrelated type String.
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Feb 8, 2010
I have a dynamic text field on the stage, instance name contentLength. I get this error: 1067: Implicit coercion of a value of type Number to an unrelated type String.
Code:
import flash.display.*;
import flash.events.*;
import flash.text.TextField;
var mcHolder:MovieClip = new MovieClip();
mcHolder.width = 200;
contentLength.text = mcHolder.width;
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Mar 6, 2011
I want to create custom error and notify messages, but i don't know which element should I use. In the message there should be icon and text I tried to use Label but don't know how to build custom label the one I need. Is there a resource on how to create a custom label or tip how to do it?
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Feb 20, 2011
I made a custom server that accepts TCP connections on a certain port. I made a corresponding client that sends data to the server. The client writes to the socket and the server seems to accept it. In short, the server / client rig works. Now I want to re-create the client only this time, via Flex 4 / Flash Builder 4. How do I go about making my Flex 4 app connect to my custom server?
[code]...
With that type of approach, the server doesn't seem to be receiving any connections at all. And also, even though I set the requestTimeout to 5, my Flex app seems to continuously try to connect to the server because I rigged it so that the button when clicked will call this HTTPService also that certain button would get disabled and it will get enabled again after it the connection successfully connects, returned an error or if it timed out.
So with all these said, I want to ask you, what is the best approach to making my Flex app connect to my custom made server?
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May 4, 2009
Basically plots a dot wherever you click. Getting the error 1067: Implicit coercion of a value of type Class to an unrelated type Function.
package { import flash.display.MovieClip; import flash.events.MouseEvent;
public class particle extends MovieClip { //private var _xmouse:Number; //private var _ymouse:Number; private var mc1:MovieClip = new MovieClip(); private var mc2:MovieClip = new MovieClip(); private var mc3:MovieClip = new[code].....
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