Flex :: Get Mouse And Keyboard Events, Masked By PopUpManager
Jul 29, 2011
I am implementing an application timeout feature (flex4). What I am finding is that mouse and keyboard events, which I have listened to with :
FlexGlobals.topLevelApplication.addEventListener(MouseEvent.MOUSE_MOVE, resetLastActivity);
FlexGlobals.topLevelApplication.addEventListener(KeyboardEvent.KEY_DOWN, resetLastActivity);
are being masked by the existence of any popup windows. The code is in a component, in the constructor. The component is added to the main application in the block.
How can I get these system generated events to not get stopped by PopUpManager display objects?
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Feb 5, 2011
This one's been irking me for a while. When I'm using the mouse scroll wheel to scroll up and down in a webpage, and a flash movie comes into the path of the cursor, the scroll wheel stops working. Also, when a flash movie has focus, you can't use browser shortcuts like Ctrl + L or Ctrl + R.
I'm writing a flex application now and I'd like to find a solution, so that at least my users aren't plagued by this inconsistency of the user interface behavior.
I should think there would be a way to tell flash to propagate such events as the mouse scroll wheel and keyboard input back up to the browser unless they occur in an element for which they are useful, like in a flex textarea. I can't find any solutions out there though, nor even anyone talking about it.
Specifically, how can I make it so that:
When the user is scrolling with the mouse, the browser scrolls unless the mouse is over a flex container with scrollbar, or another component that wants to scroll.When the user presses a button or combination of buttons on the keyboard, it will be propagated to the browser unless there is an active keyboard listener, or the cursor is in a text field, etc.
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Feb 24, 2010
I'm trying to open/close a TitleWindow using PopUpManager.addPopUp() and PopUpManager.removePopUp() while reusing the same TitleWindow instance. I noticed that the creationComplete() is only called once for TitleWindow even if I open it several times and was wondering what events I should listen to for the succeeding popup loads.
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Aug 26, 2010
My client uses IrfanView to play SWF files. Unfortunately, he does not use Flashplayer. In Flashplayer, I can crossover mouse and keyboard events with no problem. In IrfanView, the second I click a button, the keyboard events are disabled. Is there a fix?
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Jun 2, 2011
i'm using actionscript 3 in FlashBuilder 4.5in my top-level class that is derived from the Sprite class, i added a keyboard listener:stage.addEventListener( KeyboardEvent.KEY_DOWN, HandleKeyboard );i don't get any keyboard events until i click the mouse button in the screen area - then the events work fine.i tried setting the stage.focus to stage and other various things,
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Mar 21, 2008
besides
Code:
import mx.events.*;
what is a way to specifically import only mouse, and only keyboard events? side question but related, also the "addListener" that is used on MovieClipLoaders for example, what specific event import is that using?( the events.* will not work for my particular project and i need to import all of these classes individually )
Code:
var mainShapeMaskLoader = new MovieClipLoader();
var mainShapeMaskListener = new Object();
mainShapeMaskListener.parent = this;[code]....
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Jun 16, 2011
Is it Possible To Capture KeyBoard Or mouse events When Clicked on desktop or anywhere outside the application screen using AIR or JAVA
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Feb 22, 2010
I'm looking for a way to "inject" some events into a flash movie running on a browser. I know about ActionScript's ExternalInterface.addCallback function, however I'm trying to achieve this with any "random" flash from the web. Eg. send a "SPACE" keyboard event to a youtube video.
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Mar 22, 2011
I have a SWF file that uses Mouse and Keyboard Events. When I test the SWF file in the flash IDE the events work fine. When I run the SWF file stand-alone with the Flash Player, the events work fine as well. But, when I open the SWF in a browser, neither mouse clicks or key presses register. Even if I puslish the SWF as a HTML, it doesn't work either.
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Jul 16, 2009
I have a key.addlistener setup to listen to key events. What I want to be able to do is to dispatch key events by for example a mouse click or just on load. I've tried a lot of possible solutions such as dispatchEvent with type as "onKeyDown" and "keyDown" etc.... but key listener simply do not treat it as a keyboard event.
Code:
var eventObj = new Object();
eventObj.type = "keyDown";
eventObj.code = 13;
eventObj.ascii = 'e';
dispatchEvent(eventObj);
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Jun 1, 2010
I created a button that has a movieclip in the rollover state. When you rollover the mouse, the movieclip will animate to appear as if the button will scale from a small to a large button even though it is the movieclip that is playing and not the button itself. But I also want to add a keyboard code to play the rollover instead of the mouse. I learned to write actionscript to play different scenes with the code below, but I'm not sure if I can play a button rollover with the same code.
stage.addEventListener(KeyboardEvent.KEY_DOWN, key_pressed);
function key_pressed(event:KeyboardEvent):void {
if (event.charCode==49) {
gotoAndPlay(1,"scene");
}
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Mar 12, 2010
I am adding a key listener to my AIR application like so:
<mx:WindowedApplication
xmlns:mx="http://www.adobe.com/2006/mxml"
keyDown="onKeyDown(event)">
Yet only sometimes when I press keys does it actually invoke. I have no clue why, I thought maybe something else has focus. Well I cannot add key listeners to NativeWindow or NativeApplication, and I would assume if it is on the WindowedApplication which is the root element, that as long as my application has focus the key presses should invoke the listener.
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Jan 15, 2010
I am writing an AIR application in Flex. The application needs to be able to handle shortcuts on both Mac and Windows. I have the shortcuts on the Windows side working, but the same application on a Mac doesnt seem to trigger the commandKey property on a Keyboard event when the user is also using another key in combination (ex. command+g doesnt work)
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Jan 14, 2011
I have a Sprite which is a child of a Flex object, and acts as the main "game window". So during game-play it should get keyboard input but at other times not. When I add a keyboard listener to it, it never fires.
Do I need to stop parent objects 'eating' the events somehow, or something similar? I get the same thing with mouse-wheel events, but mouse-click events are fine. Sprite doesn't seem to have the concept of focus unless I missed it.
More generally in this kind of approach, are there any suggestions on the best way? For instance some keys might still be needed to be intercepted before getting to the game-window, like ESC or F1 or something... the aim is the game-window isn't aware of other UI.
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Nov 7, 2009
I have 2 scenes. In both scenes, I have a movie clip that moves via keyboard control. If the goto next scene is triggered by the movie clip in the first scene the keyboard control works in the second. However, if I use a button to move to the next scene then there isn't any control over the movieclip in that scene. I've traced the keyCode in the second scene and it is picked up but the switch statement doesn't run. I'm migrating to Actionscript 3.0 and updating something I created in 2.0. I would like to do it without writing a class.
[Code]...
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Feb 9, 2012
I'm working on a Flex 3 app, implemented in Actionscript 3 and MXML, that includes an embedded video player, which is essentially a black box--I load it as a SWF from another site on demand, and I don't have access to its source code. It does, however, inherit from Sprite.The problem is that, when focus is on the Flash app, the video player is somehow receiving and processing keyboard events, even when the player itself isn't in focus.So when users are typing text elsewhere in the GUI, if they hit the space bar, the video pauses.
I've tried intercepting key events in the Sprite's parent, and setting tabEnabled = false, tabChildren = false, and buttonMode = false on the Sprite, but nothing seems to work. It's as if the Sprite is getting keystrokes through an alternate Event path.how I can prevent the player from receiving keyboard events or input events entirely? It's fine with me if no input events reach the player, since I've implemented my own,separate video controls.
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Nov 8, 2010
handling global keyboard events in Flex, is to attach a listener in the application complete event of a Flex application. However, no matter what I try, I have not been able to catch events without clicking on a point on the page, which is hosting my Flex application.
Moreoever, if I use a Flex component in a web application, where there is also html and Javascript, I'd still like to be able to grap global keyboard events, even if the embedded flex component (in flash player) does not have focus. So is there a reliable method for connecting flex applications and components (when they're embedded in a web page) to keyboard events?
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Oct 29, 2010
I have a masked movieclip that has let's say a hole in it. It's called mc1. I also have another movieclip under it called mc2 that appear from under mc1 because of the hole in mc1. But when I write event handlers for them when i click mc2 from mc1's hole , just mc1 catches the event and mc2 doesn't catch any event. Here is my simple code :
[Code]...
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Mar 14, 2011
I am looking to provide some UI functionality using the mouse- I have two distinct UI events to be achieved via mouse
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b) delete object
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Nov 26, 2010
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In certain browsers ([cough] Chrome [/cough]) the focus is lost whenever the user switches away from the browser (or even touches the address bar) and is not regained when switching back. So the solution has to take in consideration not just the first focus when the page loads but also "re-focusing".
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Oct 31, 2010
I have two movie clip on the stage. The movieclip mc1 has a masked layer in it self that the movieclip seen like a ring ( like it has a hole in it ) and the movieclip2 is simple square movieclip that is under the movclip1 on the stage. So movieclip2 is seen from within the hole of the movieclip1 but it doesn't catch events when i click mc2 (the movieclip under) from within the hole of the mc1.[code]...
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Oct 9, 2009
Is there some other simple method to redirect mouse/keyboard input from one object to an object behind it. I have used mouseEnabled = false where the object in front is only a UIComponent and it works. However mouseEnabled,mouseChildren=false is not working for an SWFLoader.
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Sep 27, 2010
Unde linux, the foreign keys such as... do not seem to work with this code:URL...The output is wrong under Linux, but Windows is Ok.the output of foreign keys such as ΓΌ with Linux looks same here, totally broken, two chars appear: URL...
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Feb 12, 2012
Right now all the sounds (78 of them) on my guitar play using the roll_over event but that doesn't give the user much control over what sound is played.
The actionscript im using to play my sounds is this;
for(var i:uint = 0; i < buttonArray.length; i++){
buttonArray[i].addEventListener(MouseEvent.ROLL_OVER, buttonRolledOver);
}
[Code]....
What i want to do is only play a sound with the roll_over event when the left click is held down.
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Aug 30, 2009
I want to replicate the standard startDrag/stopDrag events with my own routine to alter things a bit, and I run into some kind of event propagation or bubbling problem. Here is my code:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"
mouseDown="mouseDown = true" mouseUp="mouseDown = false"
[Code].....
The problem with this code is that as you drag the object to the right, you will see in the trace that occasionally some random localX values arrive there, resulting in the object jerking from side to side.
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Apr 19, 2010
I have a base ShapeContainer(UIComponent). I add a uicomponent which has mouse down listener to ShapeContainer. the listener works great. When I add a simple sprite(draw square) on the ShapeContainer, The listener does not work any more. In the code, if I comment below line, The event listener works fine.
[Code]....
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Apr 6, 2011
im working on:[code]For more detailed comprehension: corner is the black corner with the (i) and 'Promotion', text is some random text that can be displayed in the white remaining space, container contains corner and text, and finally this class contains container!I need to retrieve the event mouseevent.rollover/rollout from corner.And what's wrong?
1. When I put the mask on container (container.rawchildren.addchildren + container.mask = mask) and the dropshadowfilter on container (container. filters = [glow]), I cannot detect the mouse events.
2. When I put the mask on the promopanel (this.rawchildren.addchildren + this.mask = mask) and the dropshadowfilter on promopanel (this.filters = [glow]), I cannot detect the mouse events.
3. When I put the mask in a component and the filter in another, it does not work either.
4. If I remove the mask OR the filter, it works!! But I need them both...
So, does anyone has an idea on how to make this work? I've been trying to look for issues with filters, masks and mouseevents but haven't found anything that could enlighten this issue.
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Aug 2, 2011
Is this the most efficient way to listen to mouse events on the background of a group?
<s:Group width="200" height="100" rollOver="group1_rollOverHandler(event)" rollOut="group1_rollOutHandler(event)">
<s:Rect width="100%" height="100%">
<s:fill>
<s:SolidColor alpha="0"/>
</s:fill>
</s:Rect>
</s:Group>
seems pretty minimal, but alpha = 0 is not the most efficient thing out there.
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Sep 27, 2011
I have made a hierarchy in which there is a main page, using add element i have attached a component mxml of type group. There is a single button on main page when clicked it should add children of type group in that group type mxml component along with two buttons. Now using one of buttons i am attaching another component mxml type group. the problem is even they overlap i can still excess the children groups of first group component mxml.
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Oct 19, 2010
If I plan to implement 100 objects on stage to be listen to mouse and keyboard input, is using "function" call responsive enough? How good does eventlistner work?
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