Flex :: Get The Progress Event More Consistently Through The Upload?
Sep 21, 2010
I am uploading a file to a server using a multipart URLLoader. I am able to upload the file fine. I have tried to listen to the progress event on the URLLoader but it only fires at the very end of the upload. How do I get the progress event more consistently through the upload?
how can I catch event ProgressEvent.PROGRESS when upload is starting?? I try to catch this event for creating progress bar, but it works when I download files from server to swf with a help from method load() URLLoader only. It dosen't work when uploading data (for example ByteArray) from swf to server..
I have a Flex3 application which has to be capable of uploading multiple files and monitoring each files individual progress using a label NOT a progress bar.
My problem is that a generic progress handler for the uploads has no way (that I know of) of indicating WHICH upload it is that is progressing. I know that a file name is available to check but in the case of this app the file name might be the same for multiple uploads.
My question: With a generic progress handler how does one differentiate between 2 multiple uploads with the same file name?
I am a novice to flex and I am trying to develop an application for uploading multiple image file along with progressbar for each upload. The datagrid holds the name of the file and the progressbar for each file when we select and add a file. When there is progress in file upload, it should be reflected in the progressbar as well. I have used filerefencelist to hold the collection of files and when i try to upload files it generates error "Null object"
My code : private var initDG : ArrayCollection; private var _arrUploadFiles:Array = new Array(); private var currentFile:FileReference; private var currentFileIndex:Number = 0; private var uploadErrors:Array = new Array(); [Code] .....
I'm deploying a small application with Adobe Air. My application will do batch upload from filepath which stored in a text file. For example, in a text file name "list.txt", there is a string "C:myfilesIMG_0001.JPG". Now I want to upload this image file, keep tracking of upload progress :-< I want to use FileReference to get the upload progress, but I don't know how to import from file's path. I also wonder how to use FileReference to upload this file without prompting a dialog for user to select file.
My application asks the user to select files for upload using a FileReference /FileReferenceList. The client then compresses the File data and uses URLLoader to upload the contents of the file.One problem with the URLLoader is that the progress event does not get triggered for uploads. How do I track the upload progress? I am unable to create a FileReference for the newly compressed ZIP ByteArray.
I have 9 buttons on my site which I wish to increase to 100% alpha when the users mouse rolls over each one, then have the alpha reduced to the original setting of 75% on rollout.If I set the code below for 1 button it works just fine. However, if I repeat this code just changing the numbers for each button, it stops working once duplicated more than a couple of times.Why does it stop working and how can I write this efficiently so it works for all 9 buttons?
Here is the code:- addtocart1_btn.addEventListener(MouseEvent.MOUSE_O VER, fadeinaddtocart1); function fadeinaddtocart1(event:Event):void
in Flex if i have a loader class (i.e., XMLLoader) and a document class (document.as) and in document.as I'm instantiating XMLLoadervar ldr:XMLLoader = new XMLLoader(url);... and on the document.as class I have a text box, which I would like updated with the progress from that XMLLoader is making by using URLLoaders progress event, continously. Meaning, the box would show the load in bytes that it is recievingI'm not sure how to constantly push data out of an event and add it to another class. For example:
myLstnr.addEventListener(ProgressEvent.PROGRESS, getProgress); private function getProgress():void {
Here's a screencast of my uploader in progress - [URL] You'll notice that the progress bar jumps all over the place during upload. Is it trying to show the progress for each individual files rather than all the files at a whole? I'm not thinking its the latter, because you'll notice its set to put a green check next to a file when a file is done. However the jumpyness of the progress bar and when the checks appear aren't syncing.
I'm trying to track the progress of a file upload in AS3, and I'm getting strange behavior. When I select a file and upload it, the progress is instantaneously 100% even if the file is 10 or more megabytes, but it's not finished. The onComplete event is fired about 30 second to a few minutes later (depending on file size) when the file has really finished uploading. I've tested this locally and on the server, the behaviour is the same. Has anyone else experienced this? Very frustrating ...
Otherwise, the file is uploading fine. The code is simple:
myFileReference.addEventListener(ProgressEvent.PROGRESS, onUploadProgress); function onUploadProgress(e:ProgressEvent) { var pctDone:Number = (e.bytesLoaded / e.bytesTotal) * 100; trace(pctDone); }
I'm recording mic audio into a byte array as a WAV file and uploading it with NetConnection.call(amf.service,responder,bytearray ); It works fine but the files are very large and take a long time to upload. Is there any way to get the upload progress? I can't find anything in AS3 docs or on the web.
I am trying to upload image files to my server using AS3 and PHP, and at the moment I am succeeding in uploading multiple files and restricting it to images only, but since I am finding it difficult to figure out how to have a loader bar show when the files are being uploaded, as well as executing a function once all files have been uploaded to go to a specified frame.
I was just wondering that is there a way to create a multiple file select like Facebook (using flash, I think.) and with a progress bar that show every photos progress in one progress bar. Have a clue or a script which can be customized and can be used easily?
Has anyone seen the issue with the progess bar, when uploading on a system running Windows 7.The progress bars show 100% immediately as the upload is happening, and the site looks like its frozen out - but its not, the upload finishes and the onComplete event is fired! So the upload is working, but not the progress bar.I am not even sure who's problem this is... is it MS, or Adobe
Can you use the FileReference.upload() function to upload files to Sharepoint or do I have to use the SP web services? This is without adding your own ASP.NET Web Services, just using the built in SP Web Services.
I have made my application in CS4 using as3.0. In my application there is one browse btn that upload image/picture on my application. It upload the image on Event.Complete event. This thing work in window's OS perfectly but in Mac it open a window on the click of browse but wont upload the image in my application.
Is there any "mainstream" library used for this purpose? Commonly spread, well maintained, documented etc.I found these (using flash):
Uploadify - not many releases, latest 12/2010, no documentation (!) SWFUpload - latest release 03/2010, documentation fancyupload - looks buggy.
phpfileuploader - looks heavyweight, and looks commercial (?) I cannot read the licence (you can download it but are you allowed to use it forever without paying?) plupload New version of pure javascript (no flash) Valums' ajax upload claims to handle file size limit and progress bar, which is quite suspicious to me: these features require to guess the file size before the upload, which seems impossible in javascript (look also here). Or can it work?
Is there anyway to kill a keypress event in progress(bubbling?). Basically I have a chat app that on pressing enter sends the message, also in the keypress handler it clears the input textfield. however it still adds the return back into the field and since its doing it after the keypress i cant shift the carret to zero. so you always ended up starting on line 2 with a on line 1. I tried to null and void the keypress when it hit my handler but that did not change anything. is there anyway way to kill the event once its called? basicly making sure any other handlers after it dont get called?
I create a download progress event but I need tu use it seral time and the text apear only one time.[code]No problem for the first click, but after the progress text dont't appaear.
Has there been any word on when the output progress event is being implemented? At the moment flash sockets are useless at uploading anything other than basic text files or maybe images because we are unable to control the amount of data being sent. The way I see the output working at the moment is when trying to send large files, the input buffer becomes flooded and in the process of trying to transmit so much data at the same time, many packets are lost. I tested this by trying to transfer a 570mb AVI to an ftp server. By the time it got there the file was only 37mb. The event would allow us to calculate the network speed of the system doing the uploading and the speed of the server doing the downloading so that the buffer size and intervals can be optimized.
So at the beginning when my SWF loads up it also loads up a sequence of animated clips like [code]...
And my clipLoaded function is[code]...
The clip4 file being loaded in has a stop() at the first frame. Later in the game (clip4 is the "outro") I use[code]...
However, the clip only seems to play about 25% of the time and all the other clips which I load the exact same way play fine. The only difference is that those clips get played fairly soon after they load which leads me to believe clip4 is being autoreleased at some point but I really have no clue.
i have a flash 8 movie that upload jpegs to a server side script. When hosted on an NT server, with a php script that recieves the upload, the FileReference onComplete event gets called correctly when the an image has completely uploaded using FileReference.upload. This when movie is viewed in Flash Player 8, in IE and Firefox on Windows XP and on OSX.
When the same swf is uploaded to an Apache Tomcat/5.5.12 server, with a jsp script to recieve the upload, then the problems start. The upload works ok on both PC and OSX, except that the onComplete event of the FileReference object is never called on OSX. It is essential to trap the onComplete event for the site to continue with its functionality. (If the file takes long enough to upload (more than a few fractions of a second) the the onProgress event is called while its uploading on PC and OSX.)
I found an awesome tutorial to create a blur button but I can't figure out how to make it go to and play consistantly. Here is the link. A sample code would be ideal. [URL]
url...Is there a more effective way to consistently show and hide a textfield? or is there a smarter class to use like MovieClip or Sprite?I've tried all 3.This configuration of the two functions shows the message box once, but fails to hide. [code]Alternatively if I don't set the alpha in showMsg it show once, hides once, but fails to show again.It's like alpha can only be changed once and then it fails to change after that:[code]